borgware-2d/profiles/LoL-Shield_Leonardo

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#
# Automatically generated by make menuconfig: don't edit
#
#
# General Setup
#
MCU=atmega32u4
FREQ=16000000
#
# Borg Hardware
#
NUM_ROWS=9
NUM_COLS=14
NUMPLANE=3
BORG_HW=HW_LOLSHIELD
#
# lolshield setup
#
USER_TIMER0_FOR_WAIT=1
BRIGHTNESS=127
FRAMERATE=80
#
# Features
#
RANDOM_SUPPORT=y
# LAP_TIME_EXTENSION is not set
SCROLLTEXT_SUPPORT=y
SCROLLTEXT_FONT=FONT_C64
SCROLLTEXT_BUFFER_SIZE=128
SCROLL_X_SPEED=20
SCROLL_Y_SPEED=20
SCROLLTEXT_TEXT="</#Borgware 2D"
# RFM12_SUPPORT is not set
#
# Joystick Support
#
JOYSTICK_SUPPORT=y
JOYSTICK_CHOICE=JOY_LOLSHIELD
LOLSHIELD_JOYSTICK_SUPPORT=y
# CAN_SUPPORT is not set
MENU_SUPPORT=y
#
# Games
#
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GAME_TETRIS_CORE=y
GAME_TETRIS=y
# GAME_BASTET is not set
# GAME_TETRIS_FP is not set
# GAME_SPACE_INVADERS is not set
GAME_SNAKE=y
GAME_BREAKOUT=y
#
# Animations
#
ANIMATION_SCROLLTEXT=y
ANIMATION_SPIRAL=y
SPIRAL_DELAY=5
ANIMATION_JOERN1=y
ANIMATION_SNAKE=y
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SNAKE_GAME_DELAY=200
SNAKE_ANIM_DELAY=100
SNAKE_TERMINATION_DELAY=60
SNAKE_MAX_LENGTH=64
SNAKE_MAX_APPLES=10
ANIMATION_CHECKERBOARD=y
ANIMATION_FIRE=y
FIRE_S=30
FIRE_N=5
FIRE_DIV=44
FIRE_DELAY=50
FIRE_CYCLES=800
ANIMATION_MATRIX=y
MATRIX_STREAMER_NUM=30
MATRIX_CYCLES=500
MATRIX_DELAY=60
ANIMATION_RANDOM_BRIGHT=y
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ANIMATION_STONEFLY=y
# ANIMATION_FLYINGDOTS is not set
ANIMATION_GAMEOFLIFE=y
GOL_DELAY=100
GOL_CYCLES=360
ANIMATION_BREAKOUT=y
# ANIMATION_MHERWEG is not set
ANIMATION_MOIRE=y
ANIMATION_LTN_ANT=y
# ANIMATION_TIME is not set
TIME_MASTER_ADDR=00
TIME_UPDATE_TIMEOUT=50
ANIMATION_BMSCROLLER=y
# ANIMATION_LABORLOGO is not set
# ANIMATION_AMPHIBIAN is not set
# ANIMATION_LOGO_OOS is not set
ANIMATION_FAIRYDUST=y
#
# Fixed-point math patterns
#
ANIMATION_PLASMA=y
FP_PLASMA_DELAY=10
ANIMATION_PSYCHEDELIC=y
FP_PSYCHO_DELAY=25
# ANIMATION_BLACKHOLE is not set
ANIMATION_SQUARES=y
# ANIMATION_TESTS is not set
# ANIMATION_OFF is not set
#
# small Animations
#
# SMALLANIMATION_ROWWALK is not set
SMALLANIMATION_ROWWALK_SPEED=50
SMALLANIMATION_ROWWALK_COUNT=10
# SMALLANIMATION_COLWALK is not set
SMALLANIMATION_COLWALK_SPEED=50
SMALLANIMATION_COLWALK_COUNT=10
# SMALLANIMATION_ROWBOUNCE is not set
SMALLANIMATION_ROWBOUNCE_SPEED=50
SMALLANIMATION_ROWBOUNCE_COUNT=10
# SMALLANIMATION_COLBOUNCE is not set
SMALLANIMATION_COLBOUNCE_SPEED=50
SMALLANIMATION_COLBOUNCE_COUNT=10