borgware-2d/animations/programm.h

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#ifndef PROGRAMM_H_
#define PROGRAMM_H_
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void test_level(unsigned char level);
void test_palette();
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void test_palette2();
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#ifdef ANIMATION_OFF
inline static void off()
{
clear_screen(0);
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while(1)
wait(100);
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}
#endif
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void spirale(unsigned int delay);
void joern1();
void schachbrett(unsigned char times);
void feuer();
void random_bright(unsigned cycles);
#endif /* PROGRAMM_H_ */