borgware-2d/joystick.h

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#ifndef JOYSTICK_H
#define JOYSTICK_H
unsigned char waitForFire;
void joy_init();
#define BITFIRE PD3
#define BITRIGHT PB3
#define BITLEFT PB2
#define BITDOWN PB1
#define BITUP PB0
#define JOYISFIRE (!(PIND & (1<<BITFIRE)))
#define JOYISLEFT (!(PINB & (1<<BITLEFT)))
#define JOYISRIGHT (!(PINB & (1<<BITRIGHT)))
#define JOYISDOWN (!(PINB & (1<<BITDOWN)))
#define JOYISUP (!(PINB & (1<<BITUP)))
#endif // JOYSTICK_H