borgware-2d/games/tetris/Makefile

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Makefile
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TARGET =
TOPDIR = ../..
include $(TOPDIR)/defaults.mk
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ifeq ($(GAME_BASTET),y)
SRC = piece.c playfield.c view.c logic.c input.c highscore.c bast.c
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else
SRC = piece.c playfield.c view.c logic.c input.c highscore.c
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endif
include $(TOPDIR)/rules.mk