added LABOR logo animation

This commit is contained in:
Christian Kroll 2010-04-15 21:49:43 +00:00
parent 0d6626d62a
commit 1a74745b8c
5 changed files with 171 additions and 1 deletions

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@ -33,4 +33,8 @@ ifeq ($(ANIMATION_LTN_ANT),y)
SRC += ltn_ant.c SRC += ltn_ant.c
endif endif
ifeq ($(ANIMATION_LABORLOGO),y)
SRC += laborlogo.c
endif
include $(TOPDIR)/rules.mk include $(TOPDIR)/rules.mk

145
animations/laborlogo.c Normal file
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@ -0,0 +1,145 @@
#include <stdint.h>
#include <assert.h>
#include "../compat/pgmspace.h"
#include "../random/prng.h"
#include "../util.h"
#include "../autoconf.h"
#include "../pixel.h"
#define BITMAP_WIDTH 48
#define BITMAP_HEIGHT 48
#define VIEWPORT_WIDTH 16
#define VIEWPORT_HEIGHT 16
#define XDOMAIN (BITMAP_WIDTH - VIEWPORT_WIDTH)
#define YDOMAIN (BITMAP_HEIGHT - VIEWPORT_HEIGHT)
static uint16_t laborlogo_getLine(uint8_t x, uint8_t y)
{
assert(x <= BITMAP_WIDTH - VIEWPORT_WIDTH);
assert(y < BITMAP_HEIGHT);
static const uint8_t nBitmap[48][6] PROGMEM =
{{0xFF, 0xFF, 0xE0, 0x07, 0xFF, 0xFF},
{0xFF, 0xFF, 0x00, 0xF8, 0xFF, 0xFF},
{0xFF, 0xF8, 0x00, 0xFF, 0x1F, 0xFF},
{0xFF, 0xF0, 0x00, 0xFF, 0xEF, 0xFF},
{0xFF, 0xC0, 0x00, 0xFF, 0xF3, 0xFF},
{0xFF, 0x80, 0x00, 0xFF, 0xFD, 0xFF},
{0xFF, 0x00, 0x00, 0xFF, 0xFE, 0xFF},
{0xFE, 0x00, 0x03, 0x3F, 0xFF, 0x7F},
{0xFC, 0x00, 0x04, 0xDF, 0xFF, 0xBF},
{0xF8, 0x00, 0x08, 0xEF, 0xFF, 0xDF},
{0xF0, 0x00, 0x10, 0xF7, 0xFF, 0xEF},
{0xF0, 0x00, 0x10, 0xF7, 0xFF, 0xEF},
{0xE0, 0xC0, 0x10, 0xF7, 0xFF, 0xF7},
{0xC0, 0xC0, 0x10, 0xF7, 0xFF, 0xFB},
{0xC0, 0x40, 0x08, 0xEF, 0xFF, 0xFB},
{0xC0, 0x40, 0x04, 0xDF, 0xFF, 0xFB},
{0x80, 0x40, 0x03, 0x3F, 0xFF, 0xFD},
{0x87, 0xFC, 0x00, 0xFF, 0xFF, 0xFD},
{0x84, 0x0C, 0x00, 0xFF, 0xFF, 0xFD},
{0x04, 0x00, 0x1F, 0x07, 0xFF, 0xFE},
{0x04, 0x00, 0x10, 0xF7, 0xFF, 0xFE},
{0x04, 0x00, 0x10, 0xF7, 0xFF, 0xFE},
{0xFF, 0x80, 0x10, 0xF7, 0xFF, 0xFE},
{0x00, 0x80, 0x10, 0xF7, 0xFF, 0xFE},
{0x00, 0x80, 0x10, 0xF7, 0xFF, 0xFE},
{0x00, 0x80, 0x10, 0xF7, 0xFF, 0xFE},
{0x00, 0x80, 0x10, 0xF7, 0xFF, 0xFE},
{0x00, 0x80, 0x10, 0xF7, 0xFF, 0xFE},
{0x00, 0x80, 0x10, 0xF7, 0xFF, 0xFE},
{0xBF, 0xFC, 0x10, 0xF7, 0xFF, 0xFD},
{0xB0, 0x0C, 0x10, 0xF7, 0xFF, 0xFD},
{0x80, 0x00, 0x10, 0xF7, 0xFF, 0xFD},
{0xC0, 0x00, 0x10, 0xF7, 0xFF, 0xFB},
{0xC0, 0x00, 0x10, 0xF7, 0xFF, 0xFB},
{0xC0, 0x00, 0x10, 0xF7, 0xFF, 0xFB},
{0xE0, 0x00, 0x10, 0xF7, 0xFF, 0xF7},
{0xF0, 0x00, 0x10, 0xF7, 0xFF, 0xEF},
{0xF0, 0x00, 0x10, 0xF7, 0xFF, 0xEF},
{0xF8, 0x00, 0x10, 0xF7, 0xFF, 0xDF},
{0xFC, 0x00, 0x10, 0xF7, 0xFF, 0xBF},
{0xFE, 0x00, 0x1F, 0x07, 0xFF, 0x7F},
{0xFF, 0x00, 0x00, 0xFF, 0xFE, 0xFF},
{0xFF, 0x80, 0x00, 0xFF, 0xFD, 0xFF},
{0xFF, 0xC0, 0x00, 0xFF, 0xF3, 0xFF},
{0xFF, 0xF0, 0x00, 0xFF, 0xEF, 0xFF},
{0xFF, 0xF8, 0x00, 0xFF, 0x1F, 0xFF},
{0xFF, 0xFF, 0x00, 0xF8, 0xFF, 0xFF},
{0xFF, 0xFF, 0xE0, 0x07, 0xFF, 0xFF}};
uint16_t nLine;
uint8_t nAlignment = x % 8;
if (nAlignment == 0)
{
nLine = nBitmap[y][x / 8] << 8 | (nBitmap[y][x / 8 + 1]);
}
else
{
nLine = pgm_read_byte(&nBitmap[y][x / 8]) << (8 + nAlignment);
nLine |= pgm_read_byte(&nBitmap[y][x / 8 + 1]) << nAlignment;
nLine |= pgm_read_byte(&nBitmap[y][x / 8 + 2]) >> (8 - nAlignment);
}
return nLine;
}
void laborlogo_drawViewport(uint8_t nBitmapX, uint8_t nBitmapY)
{
assert(nBitmapX <= 32);
assert(nBitmapY <= 32);
for (uint8_t nVPortY = 0; nVPortY < 16; ++nVPortY)
{
uint16_t nLineBuffer = laborlogo_getLine(nBitmapX, nVPortY + nBitmapY);
for (int8_t nVPortX = 0; nVPortX < 16; ++nVPortX)
{
if ((0x0001 << nVPortX) & nLineBuffer)
{
setpixel((pixel){nVPortX, nVPortY}, 3);
}
else
{
setpixel((pixel){nVPortX, nVPortY}, 0);
}
}
}
}
void laborlogo_recalcVectors(int8_t *px, int8_t *py, int8_t *pdx, int8_t *pdy)
{
if (((*px + *pdx) > (XDOMAIN)) || ((*px + *pdx) < 0))
{
*pdx = random8() % 2 * (*px < (XDOMAIN / 2) ? 1 : -1);
}
if (((*py + *pdy) > (YDOMAIN)) || ((*py + *pdy) < 0))
{
*pdy = random8() % 2 * (*py < (YDOMAIN / 2) ? 1 : -1);
}
if (*pdx == 0 && *pdy == 0)
{
*pdx = (*px < (XDOMAIN / 2) ? 1 : -1);
*pdy = (*py < (YDOMAIN / 2) ? 1 : -1);
}
*px += *pdx;
*py += *pdy;
// printf("%d, %d\n", *px , *py);
}
void laborlogo()
{
uint16_t nCycles = 500;
int8_t x = random8() % (XDOMAIN + 1);
int8_t y = random8() % (YDOMAIN + 1);
int8_t dx = 0;
int8_t dy = 0;
while (nCycles-- != 0)
{
laborlogo_drawViewport(x ,y);
wait(75);
laborlogo_recalcVectors(&x, &y, &dx, &dy);
}
}

13
animations/laborlogo.h Normal file
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@ -0,0 +1,13 @@
/*
* laborlogo.h
*
* Created on: 13.04.2010
* Author: chris
*/
#ifndef LABORLOGO_H_
#define LABORLOGO_H_
void laborlogo();
#endif /* LABORLOGO_H_ */

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@ -71,12 +71,13 @@ comment "Animations"
dep_bool "Feuer" ANIMATION_FEUER $RANDOM_SUPPORT dep_bool "Feuer" ANIMATION_FEUER $RANDOM_SUPPORT
dep_bool "Matrix" ANIMATION_MATRIX $RANDOM_SUPPORT dep_bool "Matrix" ANIMATION_MATRIX $RANDOM_SUPPORT
dep_bool "Random Bright" ANIMATION_RANDOM_BRIGHT $RANDOM_SUPPORT dep_bool "Random Bright" ANIMATION_RANDOM_BRIGHT $RANDOM_SUPPORT
dep_bool "Stonefly" ANIMATION_STONEFLY $RANDOM_SUPPORT $GAME_TETRIS_CORE dep_bool "Stonefly" ANIMATION_STONEFLY $RANDOM_SUPPORT $GAME_TETRIS_CORE
dep_bool "Flying Dots" ANIMATION_FLYINGDOTS $RANDOM_SUPPORT dep_bool "Flying Dots" ANIMATION_FLYINGDOTS $RANDOM_SUPPORT
dep_bool "Game of Life" ANIMATION_GAMEOFLIFE $RANDOM_SUPPORT dep_bool "Game of Life" ANIMATION_GAMEOFLIFE $RANDOM_SUPPORT
dep_bool "Breakout Demo" ANIMATION_BREAKOUT $GAME_BREAKOUT dep_bool "Breakout Demo" ANIMATION_BREAKOUT $GAME_BREAKOUT
bool "M Herweg" ANIMATION_MHERWEG bool "M Herweg" ANIMATION_MHERWEG
dep_bool "Langton Ant" ANIMATION_LTN_ANT $RANDOM_SUPPORT dep_bool "Langton Ant" ANIMATION_LTN_ANT $RANDOM_SUPPORT
dep_bool "LABOR Logo" ANIMATION_LABORLOGO $RANDOM_SUPPORT
comment "Special Animations" comment "Special Animations"
bool "Test Animations" ANIMATION_TESTS bool "Test Animations" ANIMATION_TESTS

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@ -11,6 +11,7 @@
#include "animations/flyingdots.h" #include "animations/flyingdots.h"
#include "animations/breakout_demo.h" #include "animations/breakout_demo.h"
#include "animations/ltn_ant.h" #include "animations/ltn_ant.h"
#include "animations/laborlogo.h"
#include "borg_hw/borg_hw.h" #include "borg_hw/borg_hw.h"
#include "can/borg_can.h" #include "can/borg_can.h"
#include "random/prng.h" #include "random/prng.h"
@ -142,6 +143,12 @@ void display_loop(){
break; break;
#endif #endif
#ifdef ANIMATION_LABORLOGO
case 15:
laborlogo();;
break;
#endif
#ifdef ANIMATION_TESTS #ifdef ANIMATION_TESTS
case 31: case 31:
test_level1(); test_level1();