added some config options and updated the profiles
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@ -1,7 +1,11 @@
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mainmenu_option next_comment
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comment "Animations"
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dep_bool "Scrolltext" ANIMATION_SCROLLTEXT $SCROLLTEXT_SUPPORT
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bool "Spiral" ANIMATION_SPIRAL
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dep_bool_menu "Spiral" ANIMATION_SPIRAL y
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int "Delay between frames" SPIRAL_DELAY 5
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endmenu
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bool "Joern1" ANIMATION_JOERN1
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dep_bool_menu "Snake" ANIMATION_SNAKE $RANDOM_SUPPORT
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@ -18,12 +22,13 @@ comment "Animations"
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int "FIRE_N" FIRE_N 5
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int "FIRE_DIV" FIRE_DIV 44
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int "FIRE_DELAY" FIRE_DELAY 50
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int "Fire Number of Cycles" FIRE_CYCLES 800
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int "Run For This Number of Rounds" FIRE_CYCLES 800
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endmenu
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dep_bool_menu "Matrix" ANIMATION_MATRIX $RANDOM_SUPPORT
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int "Number of Streamers" MATRIX_STREAMER_NUM 30
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int "Run For This Number of Rounds" MATRIX_CYCLES 500
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int "Delay between frames" MATRIX_DELAY 60
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endmenu
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dep_bool "Random Bright" ANIMATION_RANDOM_BRIGHT $RANDOM_SUPPORT
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@ -11,6 +11,9 @@
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#ifndef MATRIX_STREAMER_NUM
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#define MATRIX_STREAMER_NUM 30
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#endif
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#ifndef MATRIX_DELAY
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#define MATRIX_STREAMER_NUM 60
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#endif
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typedef struct{
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pixel start;
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@ -97,8 +97,12 @@ void display_loop(){
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#endif
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#ifdef ANIMATION_SPIRAL
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# ifndef SPIRAL_DELAY
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# define SPIRAL_DELAY 5
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# endif
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case 2:
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spiral(5);
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spiral(SPIRAL_DELAY);
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break;
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#endif
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@ -73,6 +73,7 @@ GAME_SNAKE=y
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#
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ANIMATION_SCROLLTEXT=y
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ANIMATION_SPIRAL=y
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SPIRAL_DELAY=5
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ANIMATION_JOERN1=y
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ANIMATION_SNAKE=y
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SNAKE_CYCLE_DELAY=100
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@ -89,6 +90,7 @@ FIRE_CYCLES=800
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ANIMATION_MATRIX=y
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MATRIX_STREAMER_NUM=30
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MATRIX_CYCLES=500
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MATRIX_DELAY=60
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ANIMATION_RANDOM_BRIGHT=y
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# ANIMATION_STONEFLY is not set
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# ANIMATION_FLYINGDOTS is not set
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@ -105,6 +107,7 @@ ANIMATION_BMSCROLLER=y
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ANIMATION_LABORLOGO=y
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# ANIMATION_AMPHIBIAN is not set
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# ANIMATION_LOGO_OOS is not set
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# ANIMATION_LOGO_28C3 is not set
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ANIMATION_PLASMA=y
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ANIMATION_PSYCHEDELIC=y
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ANIMATION_TESTS=y
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@ -28,11 +28,11 @@ ROWPORT=PORTA
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RANDOM_SUPPORT=y
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# LAP_TIME_EXTENSION is not set
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SCROLLTEXT_SUPPORT=y
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SCROLLTEXT_FONT=FONT_ARIAL8
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SCROLLTEXT_FONT=FONT_SMALL6
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SCROLLTEXT_BUFFER_SIZE=128
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SCROLL_X_SPEED=20
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SCROLL_Y_SPEED=20
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SCROLLTEXT_TEXT="</#www.das-labor.org"
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SCROLLTEXT_TEXT="</#LABOR BORG - WIDERSTAND IST ZWECKLOS"
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# JOYSTICK_SUPPORT is not set
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# CAN_SUPPORT is not set
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# MENU_SUPPORT is not set
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@ -53,6 +53,7 @@ SCROLLTEXT_TEXT="</#www.das-labor.org"
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#
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ANIMATION_SCROLLTEXT=y
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ANIMATION_SPIRAL=y
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SPIRAL_DELAY=20
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ANIMATION_JOERN1=y
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ANIMATION_SNAKE=y
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SNAKE_CYCLE_DELAY=100
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@ -61,14 +62,15 @@ SNAKE_MAX_LENGTH=64
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SNAKE_MAX_APPLES=10
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ANIMATION_CHECKERBOARD=y
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ANIMATION_FIRE=y
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FIRE_S=30
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FIRE_N=5
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FIRE_DIV=44
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FIRE_DELAY=50
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FIRE_S=8
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FIRE_N=2
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FIRE_DIV=14
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FIRE_DELAY=70
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FIRE_CYCLES=800
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ANIMATION_MATRIX=y
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MATRIX_STREAMER_NUM=30
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MATRIX_STREAMER_NUM=20
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MATRIX_CYCLES=500
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MATRIX_DELAY=80
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ANIMATION_RANDOM_BRIGHT=y
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# ANIMATION_STONEFLY is not set
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ANIMATION_FLYINGDOTS=y
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@ -70,6 +70,7 @@ GAME_BREAKOUT=y
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#
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ANIMATION_SCROLLTEXT=y
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ANIMATION_SPIRAL=y
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SPIRAL_DELAY=5
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ANIMATION_JOERN1=y
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ANIMATION_SNAKE=y
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SNAKE_CYCLE_DELAY=100
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@ -86,6 +87,7 @@ FIRE_CYCLES=800
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ANIMATION_MATRIX=y
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MATRIX_STREAMER_NUM=30
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MATRIX_CYCLES=500
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MATRIX_DELAY=60
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ANIMATION_RANDOM_BRIGHT=y
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ANIMATION_STONEFLY=y
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ANIMATION_FLYINGDOTS=y
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@ -102,6 +104,7 @@ ANIMATION_BMSCROLLER=y
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ANIMATION_LABORLOGO=y
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ANIMATION_AMPHIBIAN=y
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ANIMATION_LOGO_OOS=y
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# ANIMATION_LOGO_28C3 is not set
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ANIMATION_PLASMA=y
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ANIMATION_PSYCHEDELIC=y
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# ANIMATION_TESTS is not set
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@ -65,6 +65,7 @@ SPI_PIN_MCP_INT=2
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#
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ANIMATION_SCROLLTEXT=y
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ANIMATION_SPIRAL=y
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SPIRAL_DELAY=5
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ANIMATION_JOERN1=y
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ANIMATION_SNAKE=y
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SNAKE_CYCLE_DELAY=50
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@ -81,6 +82,7 @@ FIRE_CYCLES=200
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ANIMATION_MATRIX=y
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MATRIX_STREAMER_NUM=30
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MATRIX_CYCLES=250
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MATRIX_DELAY=60
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ANIMATION_RANDOM_BRIGHT=y
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# ANIMATION_STONEFLY is not set
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# ANIMATION_FLYINGDOTS is not set
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@ -97,6 +99,7 @@ TIME_UPDATE_TIMEOUT=50
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# ANIMATION_LABORLOGO is not set
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# ANIMATION_AMPHIBIAN is not set
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# ANIMATION_LOGO_OOS is not set
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# ANIMATION_LOGO_28C3 is not set
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# ANIMATION_PLASMA is not set
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# ANIMATION_PSYCHEDELIC is not set
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ANIMATION_TESTS=y
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