reduce namespace collisions
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bf75e61371
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@ -6,7 +6,7 @@
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#include "amphibian.h"
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#include "amphibian.h"
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static uint8_t const aBitmap [2][38][6] PROGMEM =
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static uint8_t const aAmphBitmap [2][38][6] PROGMEM =
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{{{0x00, 0x00, 0x24, 0x00, 0x00, 0x00}, // bit plane 0
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{{{0x00, 0x00, 0x24, 0x00, 0x00, 0x00}, // bit plane 0
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{0x00, 0x20, 0x3C, 0x00, 0x00, 0x00},
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{0x00, 0x20, 0x3C, 0x00, 0x00, 0x00},
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{0x07, 0x30, 0x47, 0x00, 0x00, 0x00},
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{0x07, 0x30, 0x47, 0x00, 0x00, 0x00},
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@ -85,7 +85,7 @@ static uint8_t const aBitmap [2][38][6] PROGMEM =
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{0x00, 0x00, 0x60, 0x00, 0x00, 0x00},
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{0x00, 0x00, 0x60, 0x00, 0x00, 0x00},
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{0x00, 0x00, 0x80, 0x00, 0x00, 0x00}}};
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{0x00, 0x00, 0x80, 0x00, 0x00, 0x00}}};
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static uint8_t const aEye[2][16][3] PROGMEM =
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static uint8_t const aAmphEye[2][16][3] PROGMEM =
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{{{0x07, 0xF0, 0x67}, // frame 1 (bit plane 0)
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{{{0x07, 0xF0, 0x67}, // frame 1 (bit plane 0)
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{0x03, 0xC0, 0xC3},
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{0x03, 0xC0, 0xC3},
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{0x04, 0x19, 0xA7},
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{0x04, 0x19, 0xA7},
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@ -135,11 +135,11 @@ static uint8_t amphibian_getChunk(unsigned char const nBitPlane,
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if ((nChunkX <= 2) && (nChunkY >= 2) && (nChunkY <= 5)
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if ((nChunkX <= 2) && (nChunkY >= 2) && (nChunkY <= 5)
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&& (nOffset != UINT8_MAX))
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&& (nOffset != UINT8_MAX))
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{
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{
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return pgm_read_byte(&aEye[nBitPlane][nChunkY-2+nOffset][nChunkX]);
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return pgm_read_byte(&aAmphEye[nBitPlane][nChunkY-2+nOffset][nChunkX]);
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}
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}
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else
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else
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{
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{
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return pgm_read_byte(&aBitmap[nBitPlane][nChunkY][nChunkX]);
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return pgm_read_byte(&aAmphBitmap[nBitPlane][nChunkY][nChunkX]);
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}
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}
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}
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}
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