Fixed build errors on borgs with asymmetric resolutions.
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@ -108,12 +108,12 @@ static void snake_drawBorder(void)
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setpixel((pixel){NUM_COLS -1, i}, SNAKE_COLOR_BORDER);
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}
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#else
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for (uint8_t x = MAX_COLS; x--;)
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for (uint8_t x = NUM_COLS; x--;)
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{
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setpixel((pixel){x, 0}, SNAKE_COLOR_BORDER);
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setpixel((pixel){x, NUM_ROWS - 1}, SNAKE_COLOR_BORDER);
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}
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for (uint8_t y = MAX_ROWS; y--;)
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for (uint8_t y = NUM_ROWS; y--;)
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{
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setpixel((pixel){0, y}, SNAKE_COLOR_BORDER);
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setpixel((pixel){NUM_COLS - 1, y}, SNAKE_COLOR_BORDER);
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