cleaned up include directives
This commit is contained in:
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adfccca351
commit
e23f079ae9
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@ -2,7 +2,7 @@
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#include <string.h>
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#include <assert.h>
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#include <stdint.h>
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#include "../../autoconf.h"
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#include "../../config.h"
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#include "bucket.h"
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#include "piece.h"
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@ -290,7 +290,8 @@ void tetris_bucket_advancePiece(tetris_bucket_t *pBucket)
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uint16_t nPiece = tetris_piece_getBitmap(pBucket->pPiece);
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// Is the bucket filled up?
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if ((pBucket->nRow < 0) && (nPiece & (0x0FFF >> ((3 + pBucket->nRow) << 2))) != 0)
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if ((pBucket->nRow < 0) &&
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(nPiece & (0x0FFF >> ((3 + pBucket->nRow) << 2))) != 0)
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{
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pBucket->status = TETRIS_BUS_GAMEOVER;
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}
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@ -2,7 +2,7 @@
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#define BUCKET_H_
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#include <stdint.h>
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#include "../../autoconf.h"
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#include "../../config.h"
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#include "piece.h"
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@ -1,11 +1,11 @@
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#include <string.h>
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#include <stdio.h>
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#include <string.h>
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#include <stdint.h>
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#include "highscore.h"
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#include "../../config.h"
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#include "../../scrolltext/scrolltext.h"
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#include "../../joystick/joystick.h"
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#include "../../compat/eeprom.h"
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#include "highscore.h"
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// global array for the high score
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uint16_t tetris_highscore[TETRIS_HISCORE_END] EEMEM;
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@ -1,6 +1,8 @@
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#ifndef TETRIS_HIGHSCORE_H_
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#define TETRIS_HIGHSCORE_H_
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#include <stdint.h>
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/**
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* indexes for different tetris variants
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*/
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@ -1,7 +1,6 @@
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#include <stdlib.h>
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#include <assert.h>
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#include <stdint.h>
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#include "../../compat/pgmspace.h"
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#include "piece.h"
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@ -1,5 +1,4 @@
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#include <stdlib.h>
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#include <string.h>
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#include <assert.h>
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#include <stdint.h>
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@ -1,17 +1,17 @@
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#include <stdint.h>
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#include <stdlib.h>
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#include <string.h>
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#include <assert.h>
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#include <stdint.h>
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#include "../../random/prng.h"
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#include "../../compat/pgmspace.h"
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#include "../../menu/menu.h"
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#include "bearing.h"
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#include "piece.h"
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#include "highscore.h"
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#include "bucket.h"
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#include "input.h"
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#include "variants.h"
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#include "tetris_main.h"
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#include "input.h"
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#include "piece.h"
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#include "bucket.h"
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#include "bearing.h"
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#include "input.h"
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#include "variant_bastet.h"
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@ -1,12 +1,13 @@
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#ifndef BAST_H_
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#define BAST_H_
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#ifndef VARIANT_BASTET_H_
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#define VARIANT_BASTET_H_
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#include <stdint.h>
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#include "variants.h"
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#include "bucket.h"
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#include "piece.h"
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#include "bearing.h"
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#include "piece.h"
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#include "highscore.h"
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#include "bucket.h"
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#include "input.h"
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#include "variants.h"
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/***************
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* entry point *
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@ -226,4 +227,4 @@ void tetris_bastet_setLastInput(void *pVariantData,
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*/
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tetris_bearing_t tetris_bastet_getBearing(void *pVariantData);
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#endif /* BAST_H_ */
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#endif /*VARIANT_BASTET_H_*/
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@ -1,20 +1,18 @@
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#include <stdlib.h>
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#include <string.h>
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#include <assert.h>
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#include <stdint.h>
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#include "../../random/prng.h"
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#include "../../compat/pgmspace.h"
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#include "../../menu/menu.h"
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#include "variant_fp.h"
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#include "variant_std.h"
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#include "bearing.h"
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#include "piece.h"
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#include "highscore.h"
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#include "bucket.h"
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#include "input.h"
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#include "variants.h"
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#include "tetris_main.h"
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#include "piece.h"
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#include "bucket.h"
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#include "highscore.h"
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#include "bearing.h"
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#include "input.h"
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#include "variant_std.h"
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#include "variant_fp.h"
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/***************
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@ -83,12 +81,6 @@ void tetris_fp_setLastInput(void *pVariantData,
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tetris_standard_variant_t *pStdVariant =
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(tetris_standard_variant_t *)pVariantData;
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if (inCmd == TETRIS_INCMD_ROT_CW)
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{
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pStdVariant->nBearing = (pStdVariant->nBearing + 1) % 4;
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}
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else if (inCmd == TETRIS_INCMD_ROT_CCW)
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{
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pStdVariant->nBearing = (pStdVariant->nBearing + 3) % 4;
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}
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pStdVariant->nBearing =
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(pStdVariant->nBearing + (TETRIS_INCMD_ROT_CW ? 1 : 3)) % 4;
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}
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@ -2,11 +2,9 @@
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#define VARIANT_FP_H_
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#include <stdint.h>
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#include "variant_std.h"
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#include "variants.h"
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#include "highscore.h"
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#include "piece.h"
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#include "bearing.h"
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#include "highscore.h"
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#include "variants.h"
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#include "input.h"
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@ -1,25 +1,19 @@
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/* Borgtris
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* by: Christian Kroll
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* date: Tuesday, 2007/09/16
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*/
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#include <stdlib.h>
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#include <string.h>
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#include <assert.h>
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#include <stdint.h>
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#include "../../autoconf.h"
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#include "../../config.h"
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#include "../../random/prng.h"
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#include "../../compat/pgmspace.h"
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#include "../../menu/menu.h"
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#include "variant_std.h"
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#include "bearing.h"
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#include "piece.h"
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#include "highscore.h"
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#include "bucket.h"
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#include "input.h"
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#include "variants.h"
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#include "tetris_main.h"
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#include "piece.h"
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#include "bucket.h"
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#include "highscore.h"
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#include "bearing.h"
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#include "input.h"
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#include "variant_std.h"
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/***************
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@ -2,11 +2,11 @@
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#define VARIANT_STD_H_
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#include <stdint.h>
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#include "../../autoconf.h"
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#include "variants.h"
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#include "../../config.h"
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#include "piece.h"
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#include "bearing.h"
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#include "input.h"
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#include "variants.h"
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/***************
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@ -2,10 +2,10 @@
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#define VARIANTS_H_
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#include <stdint.h>
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#include "bucket.h"
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#include "bearing.h"
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#include "piece.h"
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#include "highscore.h"
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#include "bearing.h"
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#include "bucket.h"
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#include "input.h"
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typedef struct tetris_variant_t
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*/
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tetris_highscore_index_t (*getHighscoreIndex)(void *pVariantData);
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/**
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* inform the variant about the player's last input
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* @param pVariantData the variant data object we want to modify
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@ -1,18 +1,17 @@
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#include <stdlib.h>
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#include <string.h>
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#include <stdio.h>
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#include <string.h>
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#include <assert.h>
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#include <stdint.h>
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#include "../../autoconf.h"
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#include "../../config.h"
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#include "../../pixel.h"
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#include "../../util.h"
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#include "../../scrolltext/scrolltext.h"
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#include "variants.h"
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#include "piece.h"
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#include "bucket.h"
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#include "piece.h"
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#include "variants.h"
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#include "view.h"
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#define WAIT(ms) wait(ms)
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/**
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* \defgroup TetrisViewDefinesPrivate View: Internal constants
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@ -459,9 +458,9 @@ void tetris_view_blinkBorders(tetris_view_t *pV)
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for (uint8_t i = 0; i < TETRIS_VIEW_BORDER_BLINK_COUNT; ++i)
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{
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tetris_view_drawBorders(pV, TETRIS_VIEW_COLORPIECE);
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WAIT(TETRIS_VIEW_BORDER_BLINK_DELAY);
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wait(TETRIS_VIEW_BORDER_BLINK_DELAY);
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tetris_view_drawBorders(pV, TETRIS_VIEW_COLORBORDER);
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WAIT(TETRIS_VIEW_BORDER_BLINK_DELAY);
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wait(TETRIS_VIEW_BORDER_BLINK_DELAY);
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}
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}
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}
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}
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// wait a few ms to make the blink effect visible
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WAIT(TETRIS_VIEW_LINE_BLINK_DELAY);
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wait(TETRIS_VIEW_LINE_BLINK_DELAY);
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}
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}
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}
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@ -2,9 +2,10 @@
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#define TETRIS_VIEW_H_
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#include <stdint.h>
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#include "variants.h"
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#include "bearing.h"
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#include "piece.h"
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#include "bucket.h"
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#include "variants.h"
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/**
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