added functions to change pieces and determine their number of different angles
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@ -116,7 +116,7 @@ void tetris_piece_changeAngle(tetris_piece_t *pPc,
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/* Function: tetris_piece_angleCount
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/* Function: tetris_piece_angleCount
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* Description: returns the number of different angles
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* Description: returns the number of different angles
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* Argument pPc: piece whose angle count is of interest
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* Argument pPc: piece whose angle count is of interest
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* Return value: int8_t
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* Return value: number of different angles
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*/
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*/
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int8_t tetris_piece_angleCount(tetris_piece_t *pPc);
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int8_t tetris_piece_angleCount(tetris_piece_t *pPc);
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