Christian Kroll
|
53fbefd70a
|
cleaned up include directives
|
2011-06-02 14:00:51 +00:00 |
Christian Kroll
|
01347c853b
|
saved 40 bytes
|
2011-03-14 10:30:04 +00:00 |
Christian Kroll
|
f4c812bcf4
|
removed a note which just served as a cheat sheet for me
|
2011-03-07 01:33:28 +00:00 |
Christian Kroll
|
a8d2f7b47b
|
squeezed 216 bytes
|
2011-03-07 00:32:38 +00:00 |
Christian Kroll
|
28848358dd
|
fixed: if a piece failed to rotate the bucket rotated nonetheless
|
2011-03-07 00:31:18 +00:00 |
Christian Kroll
|
8963b27a65
|
saved 162 bytes
|
2011-03-01 16:17:58 +00:00 |
Christian Kroll
|
047abb575c
|
squeezed another 550 bytes
|
2011-02-25 04:31:34 +00:00 |
Christian Kroll
|
291c90ccf6
|
squeezed another 80 bytes
|
2011-02-06 22:56:26 +00:00 |
Christian Kroll
|
3affa5c9a3
|
squeezed another 680 bytes
|
2011-01-30 22:47:44 +00:00 |
Christian Kroll
|
ccc549db61
|
saved 44 bytes
|
2011-01-25 22:56:49 +00:00 |
Christian Kroll
|
0c65727a52
|
small cleanups
|
2010-12-20 22:52:08 +00:00 |
Christian Kroll
|
1a3e64844c
|
replaced rand() with bg's random8() and replaced qsort() with my own heapsort function - saving 1.1 kB\!
|
2010-12-19 16:03:37 +00:00 |
Christian Kroll
|
b9283bc8e6
|
minor optimizations and cleanups
|
2010-12-17 23:33:06 +00:00 |
Christian Kroll
|
b16b908003
|
minor acceleration of the predictNextRow function
|
2010-12-15 21:51:59 +00:00 |
Christian Kroll
|
8e2261eddd
|
make up
|
2010-12-15 18:44:07 +00:00 |
Christian Kroll
|
02c1038dc6
|
NAAAAAAAAAAAAAARFsvn stat
|
2010-12-15 18:43:14 +00:00 |
Christian Kroll
|
093790c3d3
|
made some functions static, removed a stupid bug ina prediction routine
|
2010-12-15 15:25:56 +00:00 |
Christian Kroll
|
e206a60e3f
|
more streamlining
|
2010-12-15 02:29:51 +00:00 |
Christian Kroll
|
14d8dc969a
|
streamlined various functions
|
2010-12-14 23:00:21 +00:00 |
Christian Kroll
|
8c92d54ff6
|
fixed: using wrong index at the nStartingRow array
|
2010-12-14 22:59:21 +00:00 |
Christian Kroll
|
fd016d9950
|
inlined getter functions
|
2010-12-14 22:58:16 +00:00 |
Christian Kroll
|
b36bb8289e
|
slightly optimized prediction routines
|
2010-12-12 21:17:42 +00:00 |
Christian Kroll
|
4ce8ac5421
|
cleaned up removeCompleteLines(...) and inlined the get functions
|
2010-12-12 07:50:51 +00:00 |
Christian Kroll
|
7df70ca765
|
fixed a bug which sometimes caused miscalculated column heights
|
2010-12-12 07:49:33 +00:00 |
Christian Kroll
|
7deb41c236
|
optimized collision detection and better preprocessing for bastet (bastet algorithm almost twice as fast)
|
2010-12-09 19:34:03 +00:00 |
Christian Kroll
|
a246779eff
|
fixed stupid input interpretation bug
|
2010-08-28 15:23:03 +00:00 |
Christian Kroll
|
e23f079ae9
|
cleaned up include directives
|
2010-08-28 15:13:35 +00:00 |
Christian Kroll
|
39d558758c
|
small optimizations, bastet fixed
|
2010-08-24 23:00:40 +00:00 |
Christian Kroll
|
63bf4d3e18
|
renamed some modules
|
2010-08-22 03:08:57 +00:00 |
Christian Kroll
|
59b18f30d0
|
renamed some modules
|
2010-08-22 03:07:46 +00:00 |
Christian Kroll
|
9a26e44e68
|
fixed a bunch of compiler warnings
|
2010-04-22 21:49:26 +00:00 |
Christian Kroll
|
1d28b75a0a
|
modified bastet algorithm to behave more like the original
|
2010-04-11 06:40:28 +00:00 |
Christian Kroll
|
911bc9bb28
|
fixed initialization problem
|
2010-04-01 22:59:56 +00:00 |
Christian Kroll
|
3f2d878b7d
|
vastly improved modularization and the view is resizable now
|
2010-04-01 03:11:59 +00:00 |
kju
|
ab08ab3fa2
|
first person tetris added
|
2010-01-21 20:15:05 +00:00 |
kju
|
40a3db9fe8
|
allow games without menu support, don't include icons then. ugly hack for now.
|
2010-01-14 01:38:15 +00:00 |
kju
|
4cb6e44ced
|
fix tetris code to compile without scrolltext engine
|
2010-01-13 19:24:10 +00:00 |
kju
|
5c6bfcde5d
|
Change chatter value for drop as requested by tunix.
|
2010-01-12 21:52:08 +00:00 |
Christian Kroll
|
c1295224ee
|
bug fix: wrong type used for line number representation
|
2010-01-12 17:31:09 +00:00 |
Christian Kroll
|
9341dad54a
|
minor cleanups and some whitespace fun
|
2010-01-11 23:34:36 +00:00 |
kju
|
187765a1ef
|
Tetris: Add separate highscore counters for standard and bastet. Add input
and display of three character nick name for highscore achiever.
|
2010-01-11 21:47:56 +00:00 |
Christian Kroll
|
afe1e7d265
|
minor optimizations
|
2010-01-03 03:42:35 +00:00 |
Christian Kroll
|
48badfd134
|
synced with my personal tree again
|
2009-12-27 15:35:41 +00:00 |
Christian Kroll
|
903072815b
|
synced with my personal Bastet tree
|
2009-12-27 02:11:58 +00:00 |
suschman
|
27260b2abe
|
Removed unused variables as of gcc noitification
|
2009-12-21 02:45:43 +00:00 |
Christian Kroll
|
f9dffee320
|
added functions to change pieces and determine their number of different angles
|
2009-11-06 02:28:17 +00:00 |
Christian Kroll
|
42bebccfba
|
added functions to change pieces and determine their number of different angles
|
2009-11-06 02:22:11 +00:00 |
Christian Kroll
|
6aaf4b0c2e
|
removed needless #include-directive
|
2009-11-05 20:44:16 +00:00 |
Christian Kroll
|
058677d773
|
added evaluation function for given moves
|
2009-11-05 19:14:50 +00:00 |
Christian Kroll
|
2e67e52e7b
|
modified prediction functions
|
2009-11-05 19:13:30 +00:00 |