Christian Kroll
|
b36bb8289e
|
slightly optimized prediction routines
|
2010-12-12 21:17:42 +00:00 |
Christian Kroll
|
4ce8ac5421
|
cleaned up removeCompleteLines(...) and inlined the get functions
|
2010-12-12 07:50:51 +00:00 |
Christian Kroll
|
7df70ca765
|
fixed a bug which sometimes caused miscalculated column heights
|
2010-12-12 07:49:33 +00:00 |
Christian Kroll
|
7deb41c236
|
optimized collision detection and better preprocessing for bastet (bastet algorithm almost twice as fast)
|
2010-12-09 19:34:03 +00:00 |
Christian Kroll
|
a246779eff
|
fixed stupid input interpretation bug
|
2010-08-28 15:23:03 +00:00 |
Christian Kroll
|
e23f079ae9
|
cleaned up include directives
|
2010-08-28 15:13:35 +00:00 |
Christian Kroll
|
39d558758c
|
small optimizations, bastet fixed
|
2010-08-24 23:00:40 +00:00 |
Christian Kroll
|
63bf4d3e18
|
renamed some modules
|
2010-08-22 03:08:57 +00:00 |
Christian Kroll
|
59b18f30d0
|
renamed some modules
|
2010-08-22 03:07:46 +00:00 |
Christian Kroll
|
9a26e44e68
|
fixed a bunch of compiler warnings
|
2010-04-22 21:49:26 +00:00 |
Christian Kroll
|
1d28b75a0a
|
modified bastet algorithm to behave more like the original
|
2010-04-11 06:40:28 +00:00 |
Christian Kroll
|
911bc9bb28
|
fixed initialization problem
|
2010-04-01 22:59:56 +00:00 |
Christian Kroll
|
3f2d878b7d
|
vastly improved modularization and the view is resizable now
|
2010-04-01 03:11:59 +00:00 |
kju
|
ab08ab3fa2
|
first person tetris added
|
2010-01-21 20:15:05 +00:00 |
kju
|
40a3db9fe8
|
allow games without menu support, don't include icons then. ugly hack for now.
|
2010-01-14 01:38:15 +00:00 |
kju
|
4cb6e44ced
|
fix tetris code to compile without scrolltext engine
|
2010-01-13 19:24:10 +00:00 |
kju
|
5c6bfcde5d
|
Change chatter value for drop as requested by tunix.
|
2010-01-12 21:52:08 +00:00 |
Christian Kroll
|
c1295224ee
|
bug fix: wrong type used for line number representation
|
2010-01-12 17:31:09 +00:00 |
Christian Kroll
|
9341dad54a
|
minor cleanups and some whitespace fun
|
2010-01-11 23:34:36 +00:00 |
kju
|
187765a1ef
|
Tetris: Add separate highscore counters for standard and bastet. Add input
and display of three character nick name for highscore achiever.
|
2010-01-11 21:47:56 +00:00 |
Christian Kroll
|
afe1e7d265
|
minor optimizations
|
2010-01-03 03:42:35 +00:00 |
Christian Kroll
|
48badfd134
|
synced with my personal tree again
|
2009-12-27 15:35:41 +00:00 |
Christian Kroll
|
903072815b
|
synced with my personal Bastet tree
|
2009-12-27 02:11:58 +00:00 |
suschman
|
27260b2abe
|
Removed unused variables as of gcc noitification
|
2009-12-21 02:45:43 +00:00 |
Christian Kroll
|
f9dffee320
|
added functions to change pieces and determine their number of different angles
|
2009-11-06 02:28:17 +00:00 |
Christian Kroll
|
42bebccfba
|
added functions to change pieces and determine their number of different angles
|
2009-11-06 02:22:11 +00:00 |
Christian Kroll
|
6aaf4b0c2e
|
removed needless #include-directive
|
2009-11-05 20:44:16 +00:00 |
Christian Kroll
|
058677d773
|
added evaluation function for given moves
|
2009-11-05 19:14:50 +00:00 |
Christian Kroll
|
2e67e52e7b
|
modified prediction functions
|
2009-11-05 19:13:30 +00:00 |
Christian Kroll
|
300b6eff8e
|
corrected a comment
|
2009-10-31 15:42:45 +00:00 |
Christian Kroll
|
326585e5ac
|
added functions which predict the outcome of a piece drop
|
2009-10-31 15:16:30 +00:00 |
Christian Kroll
|
072964dc6d
|
added a function for changing a piece's shape
|
2009-10-31 15:15:00 +00:00 |
Christian Kroll
|
cc0f4e3cf5
|
preparations for Bastet
|
2009-10-31 15:13:53 +00:00 |
Christian Kroll
|
45cee1bc71
|
added bast.h and bast.c
|
2009-10-31 15:12:46 +00:00 |
kank
|
d8fe1c66d2
|
Linecounter gedimmt
|
2009-10-13 17:56:14 +00:00 |
kank
|
93c109728d
|
line numbers
|
2009-10-10 21:18:04 +00:00 |
Christian Kroll
|
9423737818
|
adjusted controls and level speeds
|
2009-06-12 06:24:04 +00:00 |
tixiv
|
44e84677e7
|
Game and menu support added. Dependencies fixed. Compiles fine for AVR and Windows. Linux simulator is still missing a linker script.
|
2009-01-02 02:18:20 +00:00 |
tixiv
|
fe14b29d15
|
renamed project because it is to cool for stupid name
|
2008-12-03 05:40:16 +00:00 |