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Christian Kroll 1a3239be1d streamlined M. Herweg's animations: now using Bresenham's line algorithm, removed obvious bugs, added some comments, saving 232 bytes 2011-08-31 18:59:04 +00:00
animations streamlined M. Herweg's animations: now using Bresenham's line algorithm, removed obvious bugs, added some comments, saving 232 bytes 2011-08-31 18:59:04 +00:00
borg_hw saved up to 240 bytes (depending on borg hw), translated some German comments into English and cleaned up formatting (sorry about the noise) 2011-08-17 01:16:25 +00:00
can Hide CAN options, if CAN support is disabled 2010-04-18 03:00:20 +00:00
compat weitergem8 2008-12-28 21:49:28 +00:00
games Fixed build errors on borgs with asymmetric resolutions. 2011-08-17 03:35:36 +00:00
joystick pin out macros weren't properly included 2011-06-20 21:57:30 +00:00
mcuf renamed project because it is to cool for stupid name 2008-12-03 05:40:16 +00:00
menu 238 bytes this time 2011-02-25 19:54:05 +00:00
profiles Game and menu support added. Dependencies fixed. Compiles fine for AVR and Windows. Linux simulator is still missing a linker script. 2009-01-02 02:18:20 +00:00
random saved 162 bytes 2011-03-01 16:17:58 +00:00
scripts fixes double uint entries 2011-03-10 21:46:55 +00:00
scrolltext _XOPEN_SOURCE macro is now set via compiler commandline option 2011-03-14 10:29:33 +00:00
simulator _XOPEN_SOURCE macro is now set via compiler commandline option 2011-03-14 10:29:33 +00:00
smallani added additional configparameters for small animations 2011-05-14 18:09:40 +00:00
uart renamed project because it is to cool for stupid name 2008-12-03 05:40:16 +00:00
COMPILING.txt weitergem8 2008-12-28 21:49:28 +00:00
Makefile weiter animationen - nen paar sonderzeichen entfernt 2011-05-13 13:16:26 +00:00
Makefile-old renamed project because it is to cool for stupid name 2008-12-03 05:40:16 +00:00
README.txt Small Cleanup 2009-12-20 16:44:24 +00:00
avr5.x Game and menu support added. Dependencies fixed. Compiles fine for AVR and Windows. Linux simulator is still missing a linker script. 2009-01-02 02:18:20 +00:00
config.h can support menu fixes, include header file 2010-01-22 01:43:22 +00:00
config.in first small animations for giga-borg 2011-05-12 20:16:14 +00:00
defaults.mk libm added to the statically linked libraries 2011-03-14 10:33:49 +00:00
depend.mk adding menu and game support 2009-01-01 17:06:38 +00:00
display_loop.c streamlined M. Herweg's animations: now using Bresenham's line algorithm, removed obvious bugs, added some comments, saving 232 bytes 2011-08-31 18:59:04 +00:00
display_loop.h integrating simulator 2008-12-04 03:34:55 +00:00
eeprom_reserve.c renamed project because it is to cool for stupid name 2008-12-03 05:40:16 +00:00
ioport.h gigaborg support :-) 2011-05-08 20:58:56 +00:00
main.c suppressed a CODAN warning 2010-08-22 03:09:54 +00:00
makros.h 2009-07-11 16:50:11 +00:00
pixel.c put Martin Herwegs source code into separate files 2011-02-24 23:13:01 +00:00
pixel.h saved 46 bytes by making some literal modulo operands explicitly unsigned 2011-03-07 01:13:35 +00:00
rules.mk Fixed f%@æed up build, thx for your help kju 2011-05-23 21:29:36 +00:00
util.c some better ifdefs - mostly indent 2011-05-09 20:54:01 +00:00
util.h integrating simulator 2008-12-04 03:34:55 +00:00

README.txt

Hier liegt der Versuch, eine universelle Codebasis für 2d-borgs zu bauen, die
durch 'make menuconfig' konfigurierbar ist.
Zur Zeit ist es bereits möglich, gewisse Dinge in menuconfig einzustellen.
Einfach mal ansehen! Compiliert werden kann das Ganze auch schon.
Außerdem wird grade versucht, das Ganze mit dem Borg-api-Simulator zu
integrieren.