184 lines
3.7 KiB
C
184 lines
3.7 KiB
C
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#include "../config.h"
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#include "../compat/pgmspace.h"
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#include "../random/prng.h"
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#include "../pixel.h"
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#include "../util.h"
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#define RANDOM8() (random8())
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#ifdef ANIMATION_TESTS
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void test_level(unsigned char level){
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for (unsigned char y=NUM_ROWS;y--;){
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for (unsigned char x=NUM_COLS;x--;){
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setpixel((pixel){x,y}, level);
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wait(5);
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}
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}
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wait(2000);
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}
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void test_palette(){
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for (unsigned char y=NUM_ROWS;y--;){
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for (unsigned char x=NUM_COLS;x--;){
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setpixel((pixel){x,y}, y%4);
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// wait(1);
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}
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}
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wait(2000);
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}
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void test_palette2(){
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for (unsigned char x=NUM_COLS;x--;){
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for (unsigned char y=NUM_ROWS;y--;){
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setpixel((pixel){x,y}, x%4);
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// wait(1);
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}
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}
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wait(1000);
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for (unsigned char x=NUM_COLS;x--;){
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// shift image right
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shift_pixmap_l();
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wait(30);
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}
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}
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#endif
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#ifdef ANIMATION_SPIRAL
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void spiral(int delay) {
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clear_screen(0);
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static signed char const PROGMEM delta[5] = { 0, -1, 0, 1, 0 };
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unsigned char length[2] = { NUM_ROWS, NUM_COLS - 1 };
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unsigned char x = NUM_COLS - 1, y = NUM_ROWS, i = 0;
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while (length[i & 0x01]) {
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for (unsigned char j = 0; j < length[i & 0x01]; ++j) {
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x += pgm_read_byte(&delta[i]);
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y += pgm_read_byte(&delta[i + 1]);
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setpixel((pixel){x, y}, NUMPLANE);
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wait(delay);
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}
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length[i++ & 0x01]--;
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i %= 4;
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}
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i = (i + 2u) % 4u;
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while (length[0] <= NUM_ROWS && length[1] < NUM_COLS) {
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for (unsigned char j = 0; j < length[i & 0x01]; ++j) {
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setpixel((pixel){x, y}, 0);
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x += pgm_read_byte(&delta[i]);
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y += pgm_read_byte(&delta[i + 1]);
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wait(delay);
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}
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length[(i += 3) & 0x01]++;
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i %= 4;
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}
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}
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#endif
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#ifdef ANIMATION_JOERN1
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void joern1(){
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unsigned char i, j, x;
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unsigned char rolr=0x01 , rol;
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clear_screen(3);
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for(i = 0; i< 80;i++){
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rol = rolr;
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for(j = 0 ;j < NUM_ROWS; j++){
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for(x=0;x<LINEBYTES;x++)
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pixmap[2][j][x] = rol;
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if((rol<<=1)==0)rol = 0x01;
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}
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if((rolr<<=1) == 0) rolr = 1;
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wait(100);
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}
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}
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#endif
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#ifdef ANIMATION_CHECKERBOARD
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void checkerboard(unsigned char times){
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while (times--) {
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for (unsigned char row = 0; row < NUM_ROWS; ++row) {
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for (unsigned char col = 0; col < NUM_COLS; ++col) {
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setpixel((pixel){col, row}, (times ^ row ^ col) & 0x01 ? 0 : 3);
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}
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}
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wait(200);
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}
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}
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#endif
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#ifdef ANIMATION_FIRE
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#ifndef FIRE_CYCLES
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#define FIRE_CYCLES 800
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#endif
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#define FIRE_Y (NUM_ROWS + 3)
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void fire()
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{
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unsigned char y, x;
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unsigned int t;
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unsigned char world[NUM_COLS][FIRE_Y]; // double buffer
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for (t = 0; t < FIRE_CYCLES; t++) {
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// diffuse
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for (y = 1; y < FIRE_Y; y++) {
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for (x = 1; x < NUM_COLS - 1; x++) {
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world[x][y - 1] =
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(FIRE_N * world[x - 1][y] +
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FIRE_S * world[ x][y] +
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FIRE_N * world[x + 1][y]) / FIRE_DIV;
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};
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world[0][y - 1] =
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(FIRE_N * world[NUM_COLS - 1][y] +
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FIRE_S * world[ 0][y] +
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FIRE_N * world[ 1][y]) / FIRE_DIV;
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world[NUM_COLS - 1][y - 1] =
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(FIRE_N * world[0 ][y] +
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FIRE_S * world[NUM_COLS - 1][y] +
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FIRE_N * world[NUM_COLS - 2][y]) / FIRE_DIV;
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}
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// update lowest line
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for (x = 0; x < NUM_COLS; x++) {
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world[x][FIRE_Y - 1] = RANDOM8();
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}
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// copy to screen
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for (y = 0; y < NUM_ROWS; y++) {
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for (x = 0; x < NUM_COLS; x++) {
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setpixel((pixel) {x,y}, world[x][y] >> 5);
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}
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}
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wait(FIRE_DELAY);
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}
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}
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#endif
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#ifdef ANIMATION_RANDOM_BRIGHT
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/**
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* void random_bright(void)
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* by Daniel Otte
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*/
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void random_bright(unsigned int cycles) {
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while (cycles--) {
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for (unsigned char p = NUMPLANE; p--;) {
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for (unsigned char y = NUM_ROWS; y--;) {
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for (unsigned char x = LINEBYTES; x--;) {
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if (p < (NUMPLANE - 1)) {
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pixmap[p][y][x] |= pixmap[p + 1][y][x];
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}
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pixmap[p][y][x] = random8();
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}
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}
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}
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wait(200);
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}
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}
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#endif
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