Workaround render bug. TODO: make nice.
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@ -58,7 +58,7 @@ int DoChar(int sx, int sy, int c){
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preblank = font->au8FontTable[toff+1];
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blank= font->au8FontTable[toff+2];
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data=&font->au8FontTable[toff+3];
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width=(width/height)-1;
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width=(width-3/height);
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}else{
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data=pk_decode(&font->au8FontTable[toff],&width);
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}
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