Fix color lcd detection (only check ID3 byte).
Also: some cleanup of the lcd code. Sorry, I felt compelled.
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@ -10,9 +10,8 @@
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#include "usb/usbmsc.h"
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#include "usb/usbmsc.h"
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#define DISPLAY_UNKNOWN 0
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#define DISPLAY_N1200 0
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#define DISPLAY_N1200 1
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#define DISPLAY_N1600 1
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#define DISPLAY_N1600 2
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/**************************************************************************/
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/**************************************************************************/
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/* Utility routines to manage nokia display */
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/* Utility routines to manage nokia display */
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@ -128,7 +127,7 @@ uint8_t lcdRead(uint8_t data)
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void lcdInit(void) {
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void lcdInit(void) {
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int id1,id2,id3,id4;
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int id;
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sspInit(0, sspClockPolarity_Low, sspClockPhase_RisingEdge);
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sspInit(0, sspClockPolarity_Low, sspClockPhase_RisingEdge);
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@ -144,16 +143,12 @@ void lcdInit(void) {
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gpioSetValue(RB_LCD_RST, 1);
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gpioSetValue(RB_LCD_RST, 1);
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delayms(100);
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delayms(100);
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id1=lcdRead(128+64+16+8 +2 ); // it will screw up everything.. better do it before anything else --the_nihilant
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id=lcdRead(220); // ID3
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id2=lcdRead(128+64+16+8 +2+1); // .. but after the code above! --the_nihilant
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// id3=lcdRead(128+64+16+8+4 ); // id1 and id2 are enough for most screens
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// id4=lcdRead(128+64+16+8+4 +1); // id3 and id4 would only use up PRECIOUS SPACE --the_nihilant
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lcd_select();
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if(id==14)
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displayType=DISPLAY_N1600;
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if((id1==69)&&(id2==214))displayType=DISPLAY_N1600;
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else /* ID3 == 48 */
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//if((id1==254)&&(id2==2))displayType=DISPLAY_N1200;
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displayType=DISPLAY_N1200;
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else displayType=DISPLAY_N1200; // unknown displays are treated like N1200s anyway, this saves an if (PRECIOUS SPACE) --the_nihilant
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/* Small Nokia 1200 LCD docs:
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/* Small Nokia 1200 LCD docs:
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* clear/ set
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* clear/ set
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@ -168,67 +163,49 @@ void lcdInit(void) {
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* 0xd0+x black lines from top? (-0xdf?)
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* 0xd0+x black lines from top? (-0xdf?)
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*
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*
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*/
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*/
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if(displayType<=DISPLAY_N1200){
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lcd_select();
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// lcdWrite(TYPE_CMD,0xE2);
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// delayms(5);
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if(displayType==DISPLAY_N1200){
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uint8_t initseq[] = {0xE2,0xAF, // Display ON
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uint8_t initseq[]= { 0xE2,0xAF, // Display ON
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0xA1, // Mirror-X
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0xA1, // Mirror-X
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0xA4, 0x2F, 0xB0, 0x10};
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0xA4, 0x2F, 0xB0, 0x10};
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int i = 0;
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int i = 0;
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while(i<sizeof(initseq)){
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while(i<sizeof(initseq)){
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lcdWrite(TYPE_CMD,initseq[i++]);
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lcdWrite(TYPE_CMD,initseq[i++]);
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delayms(5); // this is only needed after the first command (0xE2), but doing like this saves space and it still works --the_nihilant
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delayms(5); // actually only needed after the first
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}
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}
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// lcdWrite(TYPE_CMD,0x00);
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}else{ /* displayType==DISPLAY_N1600 */
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goto end;
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uint8_t initseq_d[] = {
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}/*else if(displayType==DISPLAY_N1600)*/{
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0x36,
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uint8_t initseq_d[] = {
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0x29, 0xBA, 0x07,
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0x36,
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0x15, 0x25, 0x3f,
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0x29, 0xBA, 0x07,
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0x11, 0x13, 0x37,
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0x15,0x25, 0x3f,
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0x00, 0x3A, 0x05,
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0x11, 0x13, 0X37,
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0x2A, 0, 98-1,
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0x00, 0x3A, 0x05,
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0x2B, 0, 70-1};
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0x2A, 0, 98-1,
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uint32_t initseq_c = ~ 0x12BA7; // command/data bitstring
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0x2B, 0, 70-1};
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int i = 0;
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uint32_t initseq_c = ~/*0x95a7;*/0x12BA7; // this saves 12 bytes overall --the_nihilant
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lcdWrite(TYPE_CMD,0x01); //sw reset
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int i = 0;
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delayms(10);
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//// delayms(10); // useless --the_nihilant
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lcdWrite(TYPE_CMD,0x01); //sw reset
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//// delayms(10); // useless
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//// lcdWrite(TYPE_CMD,0x11); //sleepout (useless --the_nihilant)
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delayms(10); // NOT useless! --the_nihilant
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// lcdWrite(TYPE_CMD,0x36); //MADCTL MY MX V LAO RGB X X X
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while(i<sizeof(initseq_d)){
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//// lcdWrite(TYPE_DATA,0x00); // useless
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lcdWrite(initseq_c&1, initseq_d[i++]);
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initseq_c = initseq_c >> 1;
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//// lcdWrite(TYPE_CMD,0x25); // contrast... useless (set below anyway)
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}
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//// lcdWrite(TYPE_DATA,0x3F);
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//// delayms(10); // useless --the_nihilant
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while(i<sizeof(initseq_d)){
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lcdWrite(initseq_c&1, initseq_d[i++]);
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initseq_c = initseq_c >> 1;
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}
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}
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}
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end:
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lcd_deselect();
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lcd_deselect();
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}
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}
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void lcdFill(char f){
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void lcdFill(char f){
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// using memset saves 4 bytes compared with the loop!
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memset(lcdBuffer,f,RESX*RESY_B);
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memset(lcdBuffer,f,RESX*RESY_B);
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/* int x;
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#if 0
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int x;
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for(x=0;x<RESX*RESY_B;x++) {
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for(x=0;x<RESX*RESY_B;x++) {
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lcdBuffer[x]=f;
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lcdBuffer[x]=f;
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}*/
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}
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#endif
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};
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};
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/* it's not used... it would have no footprint anyway as it's apparently removed anyway at some point (yes I tried, same size) --the_nihilant
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void lcdSafeSetPixel(char x, char y, bool f){
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if (x>=0 && x<RESX && y>=0 && y < RESY)
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lcdSetPixel(x, y, f);
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}*/
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void lcdSetPixel(char x, char y, bool f){
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void lcdSetPixel(char x, char y, bool f){
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if (x<0 || x> RESX || y<0 || y > RESY)
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if (x<0 || x> RESX || y<0 || y > RESY)
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return;
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return;
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@ -251,13 +228,15 @@ bool lcdGetPixel(char x, char y){
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}
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}
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static void _helper_pixel16(uint16_t color){ // putting this here saves a few bytes overall --the_nihilant
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// Color display hepler functions
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lcdWrite(TYPE_DATA,color>>8);
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static void _helper_pixel16(uint16_t color){
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lcdWrite(TYPE_DATA,color&0xFF);
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lcdWrite(TYPE_DATA,color>>8);
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lcdWrite(TYPE_DATA,color&0xFF);
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}
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}
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static void _helper_hline(uint16_t color){ // same for this --the_nihilant
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static void _helper_hline(uint16_t color){
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for(int cx=0;cx<98;cx++) _helper_pixel16(color);
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for(int cx=0;cx<98;cx++)
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_helper_pixel16(color);
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}
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}
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#define THECOLOR_R 0x0
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#define THECOLOR_R 0x0
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@ -268,7 +247,7 @@ void lcdDisplay(void) {
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char byte;
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char byte;
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lcd_select();
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lcd_select();
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if(displayType<=DISPLAY_N1200){
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if(displayType==DISPLAY_N1200){
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lcdWrite(TYPE_CMD,0xB0);
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lcdWrite(TYPE_CMD,0xB0);
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lcdWrite(TYPE_CMD,0x10);
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lcdWrite(TYPE_CMD,0x10);
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lcdWrite(TYPE_CMD,0x00);
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lcdWrite(TYPE_CMD,0x00);
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@ -286,8 +265,7 @@ void lcdDisplay(void) {
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lcdWrite(TYPE_DATA,byte);
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lcdWrite(TYPE_DATA,byte);
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}
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}
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}
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}
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goto end;
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} else { /* displayType==DISPLAY_N1600 */
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}/*else if(displayType==DISPLAY_N1600)*/{
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unsigned char r=THECOLOR_R,g=THECOLOR_G,b=THECOLOR_B;
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unsigned char r=THECOLOR_R,g=THECOLOR_G,b=THECOLOR_B;
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unsigned char br=0xFF, bg=0xFF, bb=0xFF;
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unsigned char br=0xFF, bg=0xFF, bb=0xFF;
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unsigned char frame_r=0x00, frame_g=0x00, frame_b=0x80;
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unsigned char frame_r=0x00, frame_g=0x00, frame_b=0x80;
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@ -326,9 +304,9 @@ void lcdDisplay(void) {
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//bottom line of the frame
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//bottom line of the frame
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_helper_hline(framecolor);
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_helper_hline(framecolor);
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}
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}
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end:
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lcd_deselect();
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lcd_deselect();
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}
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}
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void lcdRefresh() __attribute__ ((weak, alias ("lcdDisplay")));
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void lcdRefresh() __attribute__ ((weak, alias ("lcdDisplay")));
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inline void lcdInvert(void) {
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inline void lcdInvert(void) {
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@ -337,32 +315,23 @@ inline void lcdInvert(void) {
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void lcdSetContrast(int c) {
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void lcdSetContrast(int c) {
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lcd_select();
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lcd_select();
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if(displayType<=DISPLAY_N1200){
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if(displayType==DISPLAY_N1200){
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c+=0x80;
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if(c<0x1F)
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if(c>0x9F) goto end;
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lcdWrite(TYPE_CMD,0x80+c);
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lcdWrite(TYPE_CMD,c);
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}else{ /* displayType==DISPLAY_N1600 */
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goto end;
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if(c<0x40) {
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}/*else if(displayType==DISPLAY_N1600)*/{
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lcdWrite(TYPE_CMD,0x25);
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if(c>=0x40) goto end;
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lcdWrite(TYPE_DATA,4*c);
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lcdWrite(TYPE_CMD,0x25);
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};
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lcdWrite(TYPE_DATA,4*c);
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}
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}
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end:
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lcd_deselect();
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lcd_deselect();
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};
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};
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void lcdSetInvert(int c) {
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void lcdSetInvert(int c) {
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/* if it's just to force c to be either 0 or 1, it can be done more efficiently --the_nihilant
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if(c>1)
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c=1;
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if(c<0)
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c=1;
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*/
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c=(c&1)+0xa6; // like this --the_nihilant
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lcd_select();
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lcd_select();
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// if(displayType<=DISPLAY_N1200){ // it doesn't harm N1600 displays, does nothing. The if, on the other hand, uses PRECIOUS SPACE --the_nihilant
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/* it doesn't harm N1600, save space */
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lcdWrite(TYPE_CMD,c);
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// if(displayType==DISPLAY_N1200)
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// }
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lcdWrite(TYPE_CMD,(c&1)+0xa6);
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lcd_deselect();
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lcd_deselect();
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};
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};
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@ -374,7 +343,6 @@ void __attribute__((__deprecated__)) lcdToggleFlag(int flag) {
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GLOBAL(lcdinvert)=!GLOBAL(lcdinvert);
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GLOBAL(lcdinvert)=!GLOBAL(lcdinvert);
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}
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}
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void lcdShiftH(bool right, bool wrap) {
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void lcdShiftH(bool right, bool wrap) {
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uint8_t tmp;
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uint8_t tmp;
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for (int yb = 0; yb<RESY_B; yb++) {
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for (int yb = 0; yb<RESY_B; yb++) {
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@ -434,7 +402,6 @@ void lcdShiftV(bool up, bool wrap) {
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}
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}
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lcdBuffer[x+((RESY_B-1)*RESX)] = ( lcdBuffer[x+((RESY_B-1)*RESX)] >> 1) | ((tmp[x]<<3)&8);
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lcdBuffer[x+((RESY_B-1)*RESX)] = ( lcdBuffer[x+((RESY_B-1)*RESX)] >> 1) | ((tmp[x]<<3)&8);
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}
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}
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}
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}
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}
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}
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@ -447,7 +414,7 @@ void lcdShift(int x, int y, bool wrap) {
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};
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};
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while(x-->0)
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while(x-->0)
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lcdShiftH(dir, wrap);
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lcdShiftH(dir, wrap);
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if(y<0){
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if(y<0){
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dir=false;
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dir=false;
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};
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};
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while(y-->0)
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while(y-->0)
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lcdShiftV(dir, wrap);
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lcdShiftV(dir, wrap);
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}
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}
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