game: moved to channel 87
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9b4eaa0606
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e2b7287256
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@ -39,7 +39,7 @@ def receivedPacket(packet):
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pos=1
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pos=1
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game = r0ketrem0te.game.Game('COM4', "testgame", 83,
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game = r0ketrem0te.game.Game('COM4', "testgame", 83,
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81, [ord(x) for x in 'REM0T'], 2, True)
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87, [ord(x) for x in 'REM0T'], 2, True)
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game.bridge.registerCallback(receivedPacket)
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game.bridge.registerCallback(receivedPacket)
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class Application(tornado.web.Application):
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class Application(tornado.web.Application):
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@ -29,7 +29,7 @@ class Pong:
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pygame.init()
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pygame.init()
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self.rem0te = r0ketrem0te.game.Game('/dev/ttyACM0', "pong", 83,
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self.rem0te = r0ketrem0te.game.Game('/dev/ttyACM0', "pong", 83,
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81, [ord(x) for x in 'REM0T'], 2, True)
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87, [ord(x) for x in 'REM0T'], 2, True)
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self.rem0te.registerPlayerCallback(self.playercallback)
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self.rem0te.registerPlayerCallback(self.playercallback)
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self.player_right = Rem0tePlayer(self.rem0te)
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self.player_right = Rem0tePlayer(self.rem0te)
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@ -7,7 +7,7 @@ import Queue
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def receivedPacket(packet):
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def receivedPacket(packet):
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pass
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pass
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game = r0ketrem0te.game.Game('/dev/ttyACM0', "testgame", 83,
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game = r0ketrem0te.game.Game('/dev/ttyACM0', "testgame", 83,
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81, [ord(x) for x in 'REM0T'], 2, True)
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87, [ord(x) for x in 'REM0T'], 2, True)
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queue = Queue.Queue()
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queue = Queue.Queue()
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game.bridge.registerQueue(queue)
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game.bridge.registerQueue(queue)
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game.bridge.registerCallback(receivedPacket)
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game.bridge.registerCallback(receivedPacket)
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