time variable names corrected from "Last" to "Left"
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58a8028bd5
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@ -7,7 +7,7 @@ public interface IStatemachine {
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void setNewState(Statemachine.state newState);
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int getStateChangeCounter();
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void handleInput(char input);
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int getTimerSecondsLast();
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int getTimerSecondsLeft();
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int getTimerSeconds();
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void startTimer(int seconds);
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void stopTimer();
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@ -37,7 +37,7 @@ public class Statemachine implements IStatemachine {
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private long lastHandleInput;
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private int stateChangeCounter;
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private state currentState;
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private int timertSecondsLast;
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private int timertSecondsLeft;
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private int timertSeconds;
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public Statemachine() {
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@ -91,8 +91,8 @@ public class Statemachine implements IStatemachine {
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}
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@Override
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public int getTimerSecondsLast() {
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return timertSecondsLast / 10;
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public int getTimerSecondsLeft() {
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return timertSecondsLeft / 10;
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}
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@Override
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@ -102,7 +102,7 @@ public class Statemachine implements IStatemachine {
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@Override
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public void startTimer(int seconds) {
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timertSecondsLast = seconds*10;
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timertSecondsLeft = seconds*10;
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timertSeconds = seconds*10;
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scheduleTimer();
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}
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@ -110,7 +110,7 @@ public class Statemachine implements IStatemachine {
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@Override
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public void stopTimer() {
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if(timer != null) timer.cancel();
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timertSecondsLast = 0;
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timertSecondsLeft = 0;
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timertSeconds = 0;
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}
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@ -135,7 +135,7 @@ public class Statemachine implements IStatemachine {
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private void onTimerTick() {
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for(StatemachineListener listener: statemachineListenerList) {
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listener.timerTick(timertSecondsLast);
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listener.timerTick(timertSecondsLeft);
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}
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}
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@ -225,11 +225,11 @@ public class Statemachine implements IStatemachine {
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TimerTask timerTask = new TimerTask() {
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@Override
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public void run() {
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timertSecondsLast--;
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timertSecondsLeft--;
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onTimerTick();
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if(timertSecondsLast <= 0) {
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if(timertSecondsLeft <= 0) {
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if(timer != null) timer.cancel();
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}
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}
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@ -149,9 +149,9 @@ public class TheGame implements StatemachineListener, GuiEventListener, IRCEvent
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// spieler haben 8 Minuten, wenn sie es in weniger als 4 minuten schaffen
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// gibts +1, in weniger als 2 minuten gibts +2
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if(machine.getTimerSecondsLast() >= 6*60 ) {
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if(machine.getTimerSecondsLeft() >= 6*60 ) {
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rate(2, "table game faster than 2 minutes");
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} else if(machine.getTimerSecondsLast() > 4*60) {
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} else if(machine.getTimerSecondsLeft() > 4*60) {
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rate(1, "table game faster than 4 minutes");
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}
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if(machine.getStateChangeCounter() > 100) {
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@ -193,9 +193,9 @@ public class TheGame implements StatemachineListener, GuiEventListener, IRCEvent
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// spieler haben 7 Minuten, wenn sie es in weniger als 4 minuten schaffen
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// gibts +1, in weniger als 2 minuten gibts +2
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if(machine.getTimerSecondsLast() >= 5*60 ) {
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if(machine.getTimerSecondsLeft() >= 5*60 ) {
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rate(2, "r0kets faster than 2 minutes");
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} else if(machine.getTimerSecondsLast() > 3*60) {
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} else if(machine.getTimerSecondsLeft() > 3*60) {
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rate(1, "r0kets faster than 4 minutes");
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}
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@ -417,16 +417,16 @@ public class TheGame implements StatemachineListener, GuiEventListener, IRCEvent
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private void sayScore() {
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ircClient.say("stateChangeCounter: " + machine.getStateChangeCounter());
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int secondsLast = machine.getTimerSecondsLast();
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int secondsLeft = machine.getTimerSecondsLeft();
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int seconds = machine.getTimerSeconds();
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int secondsLeft = seconds - secondsLast;
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int secondsUsed = seconds - secondsLeft;
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int mins = seconds / 60;
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int minsLast = secondsLast / 60;
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int minsUsed = secondsUsed / 60;
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int minsLeft = secondsLeft / 60;
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ircClient.say(String.format("time: %d:%02d last: %d:%02d left: %d:%02d",
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mins, seconds % 60, minsLast, secondsLast % 60, minsLeft, secondsLeft % 60));
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ircClient.say(String.format("time: %d:%02d used: %d:%02d left: %d:%02d",
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mins, seconds % 60, minsUsed, secondsUsed % 60, minsLeft, secondsLeft % 60));
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ircClient.say("gamerRating: " + gamerRating);
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}
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