Fill-Effect working

This commit is contained in:
starcalc 2017-03-01 17:37:20 +01:00
parent 408b9d3671
commit ce70f346e6
3 changed files with 54 additions and 445 deletions

View File

@ -4,14 +4,13 @@ NeoPatterns::NeoPatterns(uint16_t pixels, uint8_t pin, uint8_t type, void (*call
Adafruit_NeoPixel(pixels, pin, type)
{
OnComplete = callback;
// TODO: Arrays hier initialisieren mit konkreten Werten? Und in der NeoPatterns.h nur der Platzhalter?
//Allocate a zero initialized block of memory big enough to hold "pixels" uint8_t.
pixelR = ( uint8_t* ) calloc( pixels, sizeof( uint8_t ) );
pixelG = ( uint8_t* ) calloc( pixels, sizeof( uint8_t ) );
pixelB = ( uint8_t* ) calloc( pixels, sizeof( uint8_t ) );
pixelR_buffer = ( uint8_t* ) calloc( pixels, sizeof( uint8_t ) );
pixelG_buffer = ( uint8_t* ) calloc( pixels, sizeof( uint8_t ) );
pixelB_buffer = ( uint8_t* ) calloc( pixels, sizeof( uint8_t ) );
pixelR = ( uint8_t* ) calloc( pixels, sizeof( uint8_t ) );
pixelG = ( uint8_t* ) calloc( pixels, sizeof( uint8_t ) );
pixelB = ( uint8_t* ) calloc( pixels, sizeof( uint8_t ) );
pixelR_buffer = ( uint8_t* ) calloc( pixels, sizeof( uint8_t ) );
pixelG_buffer = ( uint8_t* ) calloc( pixels, sizeof( uint8_t ) );
pixelB_buffer = ( uint8_t* ) calloc( pixels, sizeof( uint8_t ) );
}
void NeoPatterns::Update() {
@ -253,7 +252,7 @@ void NeoPatterns::RandomFadeUpdate() {
void NeoPatterns::Smooth(uint8_t wheelSpeed, uint8_t smoothing, uint8_t strength, uint8_t interval) {
ActivePattern = SMOOTH;
Interval = interval;
TotalSteps = 1000; // Beim Smooth nicht sinnvoll?
// TotalSteps = 1; // TODO: Beim Smooth nicht sinnvoll?
Index = 0;
WheelSpeed = wheelSpeed;
Smoothing = smoothing;
@ -354,7 +353,7 @@ void NeoPatterns::SmoothUpdate() {
}
show();
Increment();
// Increment();
}
@ -385,6 +384,12 @@ void NeoPatterns::ColorSet(uint32_t color)
show();
}
void NeoPatterns::ColorSetParameters(String parameters)
{
None();
ColorSet(parseColor(parameters));
}
// Returns the Red component of a 32-bit color
uint8_t NeoPatterns::Red(uint32_t color)
{
@ -433,6 +438,13 @@ uint8_t NeoPatterns::xyToPos(int x, int y) {
}
}
//convert pixel number to actual 8x8 matrix position
uint8_t NeoPatterns::numToPos(int num) {
int x = num % 8;
int y = num / 8;
return xyToPos(x, y);
}
// Convert pixel number to actual 8x8 matrix position in a spiral
uint8_t NeoPatterns::numToSpiralPos(int num) {
int edge = (int)sqrt(numPixels());
@ -481,6 +493,7 @@ uint8_t NeoPatterns::numToSpiralPos(int num) {
uint8_t NeoPatterns::getAverage(uint8_t array[], uint8_t i, int x, int y)
{
// TODO: This currently works only with 8x8 (64 pixel)!
uint16_t sum = 0;
uint8_t count = 0;
if (i >= 8) { //up
@ -501,3 +514,16 @@ uint8_t NeoPatterns::getAverage(uint8_t array[], uint8_t i, int x, int y)
}
return sum / count;
}
uint32_t NeoPatterns::parseColor(String value) {
if (value.charAt(0) == '#') { //solid fill
String color = value.substring(1);
int number = (int) strtol( &color[0], NULL, 16);
// Split them up into r, g, b values
int r = number >> 16;
int g = number >> 8 & 0xFF;
int b = number & 0xFF;
return Color(r, g, b);
}
return 0;
}

View File

@ -26,21 +26,24 @@ class NeoPatterns : public Adafruit_NeoPixel
void FadeUpdate();
void RandomFade(uint8_t interval = 100);
void RandomFadeUpdate();
void Smooth(uint8_t wheelSpeed, uint8_t smoothing, uint8_t strength, uint8_t interval);
void Smooth(uint8_t wheelSpeed = 16, uint8_t smoothing = 80, uint8_t strength = 50, uint8_t interval = 40);
void SmoothUpdate();
void SetColor1(uint32_t color);
void SetColor2(uint32_t color);
//Utilities
void ColorSet(uint32_t color);
void ColorSetParameters(String parameters);
uint8_t Red(uint32_t color);
uint8_t Green(uint32_t color);
uint8_t Blue(uint32_t color);
uint32_t Wheel(byte WheelPos);
uint8_t numToSpiralPos(int num);
uint8_t xyToPos(int x, int y);
uint8_t numToPos(int num);
uint8_t getAverage(uint8_t array[], uint8_t i, int x, int y);
private:
uint32_t parseColor(String value);
private:
// Member Variables:
pattern ActivePattern; // which pattern is running
@ -52,6 +55,7 @@ class NeoPatterns : public Adafruit_NeoPixel
uint32_t Color1, Color2; // What colors are in use
uint16_t TotalSteps; // total number of steps in the pattern
uint16_t Index; // current step within the pattern
uint8_t Every; // Turn every "Every" pixel in Color1/Color2
byte wPos;
bool colorful;

View File

@ -88,7 +88,16 @@ bool onSetEffect(const HomieRange& range, const String& value) {
strip.Smooth(16, 80, 50, 40);
}
else {
strip.None();
// Test whether command with parameters was sent
int sep = value.indexOf("|");
String command = value.substring(0, sep);
String parameters = value.substring(sep + 1);
if (command.equals("fill"))
{
strip.ColorSetParameters(parameters);
} else {
strip.None();
}
}
homieNode.setProperty("effect").send(value);
}
@ -129,12 +138,14 @@ void setup() {
homieNode.advertise("clear").settable(onSetClear);
homieNode.advertise("length").settable(onSetLength);
Homie.setup();
strip.begin();
strip.clear();
strip.setBrightness(64);
strip.show();
Homie.setup();
ArduinoOTA.setHostname("pixelprojektor");
ArduinoOTA.onStart([]() {
@ -157,10 +168,6 @@ void loop() {
// Diese Effekte müssen nach dem Umbau wieder vorhanden sein:
/*
case EFFECT_SMOOTH:
led_movingPoint();
led_smooth();
break;
case EFFECT_SPIRAL:
led_spiral();
break;
@ -170,115 +177,22 @@ void loop() {
case EFFECT_CHASE:
led_chase();
break;
case EFFECT_RADAR:
led_radar();
break;
case EFFECT_LARSON:
led_larson();
break;
*/
/************ Old stuff ************/
/*
#define FPS 15
uint8_t effect = 0;
uint8_t movingPoint_x = 3;
uint8_t movingPoint_y = 3;
uint8_t wheelPos = 0;
uint8_t wheelPosSlow = 0; //for slower wheelPos increment than 1
int wheelSpeed = 16; //16=+1/frame
int smoothing = 80; //0 to 100. 100=no change (ultrasmooth), 0=no smoothing.
int strength = 50; //how much pixels to apply color to
#define EFFECT_NONE 0
#define EFFECT_SMOOTH 1
#define EFFECT_SPIRAL 2
#define EFFECT_RANDOMFADE 3
#define EFFECT_CHASE 4
#define EFFECT_RADAR 5
#define EFFECT_LARSON 6
int fadespeedmax = 5; //1 to 255
int iconCountStart = 0; //for percentage calculation
int iconCountdown = 0; //0=off
uint8_t iconchar = 0; //last displayed char
int32_t iconcolor = 0; //last icon color
uint16_t Index; // current step within the pattern
// int Index = 0; // Step for Effect (e.g. chase)
// int state = 0; // Direction for Larson Scanner (spiral)
direction Direction; // direction to run the pattern
uint8_t pixelR[NUMPIXELS];
uint8_t pixelG[NUMPIXELS];
uint8_t pixelB[NUMPIXELS];
//write to buffer, flip with showBuffer()
uint8_t pixelR_buffer[NUMPIXELS];
uint8_t pixelG_buffer[NUMPIXELS];
uint8_t pixelB_buffer[NUMPIXELS];
long lastMillis = 0;
long fpsdelay = 1000 / FPS;
int xyToPos(int x, int y) { //convert x y pixel position to matrix position
if (y % 2 == 0) {
return (y * 8 + x);
} else {
return (y * 8 + (7 - x));
}
}
int numToPos(int num) { //convert pixel number to actual 8x8 matrix position
int x = num % 8;
int y = num / 8;
return xyToPos(x, y);
}
int numToSpiralPos(int num) { // convert pixel number to actual 8x8 matrix position in a spiral
int edge = (int)sqrt(NUMPIXELS);
int findx = edge-1; // 7
int findy = 0;
int stepsize = edge-1; // initial value (0..7)
int stepnumber = 0; // each "step" should be used twice
int count = -1;
int dir = 1; // direction: 0 = incX, 1=incY, 2=decX, 3=decY
if (num < edge) {
return num; // trivial
}
for (int i = edge; i <= num; i++)
{
count++;
if (count == stepsize) {
count = 0;
// Change direction
dir++;
stepnumber++;
if (stepnumber == 2) {
stepsize -= 1;
stepnumber = 0;
}
if (dir == 4) {
dir = 0;
}
}
switch (dir) {
case 0:
findx++;
break;
case 1:
findy++;
break;
case 2:
findx--;
break;
case 3:
findy--;
break;
}
}
return xyToPos(findx, findy);
}
uint32_t wheel(byte WheelPos) {
WheelPos = 255 - WheelPos;
if (WheelPos < 85) {
@ -293,13 +207,6 @@ void loop() {
}
void led_fill(uint32_t c)
{
for (int i = 0; i < strip.numPixels(); i++) {
strip.setPixelColor(i, c);
}
strip.show();
}
void led_random()
{
@ -309,219 +216,12 @@ void loop() {
strip.show();
}
void showBuffer()
{
for (int i = 0; i < strip.numPixels(); i++) {
pixelR[i] = pixelR_buffer[i];
pixelG[i] = pixelG_buffer[i];
pixelB[i] = pixelB_buffer[i];
strip.setPixelColor(i, pixelR[i], pixelG[i], pixelB[i]);
}
strip.show();
}
uint8_t getAverage(uint8_t array[NUMPIXELS], uint8_t i, int x, int y)
{
uint16_t sum = 0;
uint8_t count = 0;
if (i >= 8) { //up
sum += array[i - 8];
count++;
}
if (i < (64 - 8)) { //down
sum += array[i + 8];
count++;
}
if (i >= 1) { //left
sum += array[i - 1];
count++;
}
if (i < (64 - 1)) { //right
sum += array[i + 1];
count++;
}
return sum / count;
}
void led_smooth()
{
for (int i = 0; i < strip.numPixels(); i++) {
//uint8_t avgbrightness=pixelR_buffer[i]/3+pixelG_buffer[i]/3+pixelB_buffer[i]/3;
pixelR_buffer[i] = (smoothing / 100.0) * pixelR[i] + (1.0 - (smoothing / 100.0)) * getAverage(pixelR, i, 0, 0);
pixelG_buffer[i] = (smoothing / 100.0) * pixelG[i] + (1.0 - (smoothing / 100.0)) * getAverage(pixelG, i, 0, 0);
pixelB_buffer[i] = (smoothing / 100.0) * pixelB[i] + (1.0 - (smoothing / 100.0)) * getAverage(pixelB, i, 0, 0);
}
showBuffer();
}
void led_movingPoint()
{
uint32_t c = wheel(wheelPos);
wheelPosSlow += wheelSpeed;
wheelPos = (wheelPos + (wheelPosSlow / 10) ) % 255;
wheelPosSlow = wheelPosSlow % 16;
uint8_t r = (uint8_t)(c >> 16);
uint8_t g = (uint8_t)(c >> 8);
uint8_t b = (uint8_t)c;
movingPoint_x = movingPoint_x + 8 + random(-random(0, 1 + 1), random(0, 1 + 1) + 1);
movingPoint_y = movingPoint_y + 8 + random(-random(0, 1 + 1), random(0, 1 + 1) + 1);
if (movingPoint_x < 8) {
movingPoint_x = 8 - movingPoint_x;
} else if (movingPoint_x >= 16) {
movingPoint_x = 22 - movingPoint_x;
} else {
movingPoint_x -= 8;
}
if (movingPoint_y < 8) {
movingPoint_y = 8 - movingPoint_y;
} else if (movingPoint_y >= 16) {
movingPoint_y = 22 - movingPoint_y;
} else {
movingPoint_y -= 8;
}
uint8_t startx = movingPoint_x;
uint8_t starty = movingPoint_y;
for (int i = 0; i < strength; i++) {
movingPoint_x = startx + 8 + random(-random(0, 2 + 1), random(0, 2 + 1) + 1);
movingPoint_y = starty + 8 + random(-random(0, 2 + 1), random(0, 2 + 1) + 1);
if (movingPoint_x < 8) {
movingPoint_x = 8 - movingPoint_x;
} else if (movingPoint_x >= 16) {
movingPoint_x = 22 - movingPoint_x;
} else {
movingPoint_x -= 8;
}
if (movingPoint_y < 8) {
movingPoint_y = 8 - movingPoint_y;
} else if (movingPoint_y >= 16) {
movingPoint_y = 22 - movingPoint_y;
} else {
movingPoint_y -= 8;
}
if (pixelR[xyToPos(movingPoint_x, movingPoint_y)] < r) {
pixelR[xyToPos(movingPoint_x, movingPoint_y)]++;
} else if (pixelR[xyToPos(movingPoint_x, movingPoint_y)] > r) {
pixelR[xyToPos(movingPoint_x, movingPoint_y)]--;
}
if (pixelG[xyToPos(movingPoint_x, movingPoint_y)] < g) {
pixelG[xyToPos(movingPoint_x, movingPoint_y)]++;
} else if (pixelG[xyToPos(movingPoint_x, movingPoint_y)] > g) {
pixelG[xyToPos(movingPoint_x, movingPoint_y)]--;
}
if (pixelB[xyToPos(movingPoint_x, movingPoint_y)] < b) {
pixelB[xyToPos(movingPoint_x, movingPoint_y)]++;
} else if (pixelB[xyToPos(movingPoint_x, movingPoint_y)] > b) {
pixelB[xyToPos(movingPoint_x, movingPoint_y)]--;
}
}
//pixelR[xyToPos(movingPoint_x,movingPoint_y)]=0.5*pixelR[xyToPos(movingPoint_x,movingPoint_y)]+0.5*r;
//pixelG[xyToPos(movingPoint_x,movingPoint_y)]=0.5*pixelG[xyToPos(movingPoint_x,movingPoint_y)]+0.5*g;
//pixelB[xyToPos(movingPoint_x,movingPoint_y)]=0.5*pixelB[xyToPos(movingPoint_x,movingPoint_y)]+0.5*b;
movingPoint_x = startx;
movingPoint_y = starty;
}
void bufferClear()
{
for (int i = 0; i < strip.numPixels(); i++) {
pixelR_buffer[i] = 0;
pixelG_buffer[i] = 0;
pixelB_buffer[i] = 0;
}
}
void led_chase()
{
Index += 1;
if (Index > 255) {
Index = 1;
}
// for (int j=0; j < 256; j++) { // cycle all 256 colors in the wheel
for (int q = 0; q < 3; q++) {
for (uint16_t i = 0; i < strip.numPixels(); i = i + 3) {
strip.setPixelColor(i + q, wheel( (i + Index) % 255)); //turn every third pixel on
}
strip.show();
delay(49);
for (uint16_t i = 0; i < strip.numPixels(); i = i + 3) {
strip.setPixelColor(i + q, 0); //turn every third pixel off
}
}
}
void led_radar()
{
// "Sweep" in cirles...
// line(0,0,950*cos(radians(iAngle)),-950*sin(radians(iAngle)));
}
// Calculate 50% dimmed version of a color (used by led_larson())
uint32_t DimColor(uint32_t color)
{
// Shift R, G and B components one bit to the right
uint32_t Dimcolor = strip.Color(Red(color) >> 1, Green(color) >> 1, Blue(color) >> 1);
return Dimcolor;
}
// Returns the Red component of a 32-bit color
uint8_t Red(uint32_t color)
{
return (color >> 16) & 0xFF;
}
// Returns the Green component of a 32-bit color
uint8_t Green(uint32_t color)
{
return (color >> 8) & 0xFF;
}
// Returns the Blue component of a 32-bit color
uint8_t Blue(uint32_t color)
{
return color & 0xFF;
}
void Increment()
{
if (Direction == FORWARD)
{
Index++;
if (Index >= (strip.numPixels() - 1) * 2)
{
Index = 0;
}
}
else // Direction == REVERSE
{
--Index;
if (Index <= 0)
{
Index = (strip.numPixels() - 1) * 2 - 1;
}
}
}
void led_larson()
{
int EyeSize = 5;
@ -614,25 +314,6 @@ void loop() {
}
uint32_t parseColor(String value) {
if (value.charAt(0) == '#') { //solid fill
String color = value.substring(1);
int number = (int) strtol( &color[0], NULL, 16);
// Split them up into r, g, b values
int r = number >> 16;
int g = number >> 8 & 0xFF;
int b = number & 0xFF;
Homie.getLogger() << "r=" << r << " g=" << g << " b=" << b << endl;
//Serial.print("r=");Serial.print(r);
//Serial.print(" g=");Serial.print(g);
//Serial.print(" b=");Serial.println(b);
return strip.Color(r, g, b);
}
return 0;
}
bool effectHandler(const HomieRange& range, const String& value) {
@ -774,107 +455,5 @@ void loop() {
return true;
}
void setup() {
Serial.begin(115200);
Serial << endl << endl;
Serial << "Begin strip" << endl;
strip.begin();
strip.show(); // Initialize all pixels to 'off'
led_fill(strip.Color(100, 0, 0));
//delay(500);
Serial << "Homie_setFirmware" << endl;
Homie_setFirmware("pixelprojektor", "1.0.0");
Serial << "Homie node advertise" << endl;
homieNode.advertise("effect").settable(effectHandler);
homieNode.advertise("pixels").settable(pixelsHandler);
homieNode.advertise("icon").settable(iconHandler);
led_fill(strip.Color(0, 0, 0));
strip.setPixelColor(0, strip.Color(100, 0, 0));
strip.show();
Serial << "homie setup" << endl;
Homie.setup();
// Hostname defaults to esp8266-[ChipID]
ArduinoOTA.setHostname("pixelprojektor");
// No authentication by default
// ArduinoOTA.setPassword((const char *)"ctdo2342");
ArduinoOTA.onStart([]() {
Serial.println("Start");
led_fill(strip.Color(0, 0, 0)); // Clear
});
ArduinoOTA.onEnd([]() {
Serial.println("\nEnd");
});
ArduinoOTA.onProgress([](unsigned int progress, unsigned int total) {
strip.setPixelColor(numToPos((progress / (total / strip.numPixels()))), strip.Color(100, 0, 0));
strip.show();
Serial.printf("Progress: %u%%\r", (progress / (total / 100)));
});
ArduinoOTA.onError([](ota_error_t error) {
Serial.printf("Error[%u]: ", error);
if (error == OTA_AUTH_ERROR) Serial.println("Auth Failed");
else if (error == OTA_BEGIN_ERROR) Serial.println("Begin Failed");
else if (error == OTA_CONNECT_ERROR) Serial.println("Connect Failed");
else if (error == OTA_RECEIVE_ERROR) Serial.println("Receive Failed");
else if (error == OTA_END_ERROR) Serial.println("End Failed");
});
ArduinoOTA.begin();
effect = EFFECT_LARSON;
Serial << "Setup finished" << endl;
}
void loop() {
Homie.loop();
ArduinoOTA.handle();
long currentMillis = millis();
if (lastMillis + fpsdelay < currentMillis) {
if (iconCountdown > 0) { //icon effect active
iconCountdown--;
led_icon(iconchar, iconcolor);
} else {
switch (effect) {
case EFFECT_SMOOTH:
led_movingPoint();
led_smooth();
break;
case EFFECT_SPIRAL:
led_spiral();
break;
case EFFECT_RANDOMFADE:
led_randomfade();
break;
case EFFECT_CHASE:
led_chase();
break;
case EFFECT_RADAR:
led_radar();
break;
case EFFECT_LARSON:
led_larson();
break;
}
}
lastMillis = currentMillis;
}
}
*/