#!/usr/bin/python3 import serial import pygame pygame.mixer.pre_init(buffer=32) pygame.init() pygame.mixer.quit() pygame.mixer.init(buffer=32) #SoundC = pygame.mixer.Sound('ogg/C3v16.ogg') #SoundA = pygame.mixer.Sound('ogg/A3v16.ogg') #SoundFF = pygame.mixer.Sound('ogg/F#3v16.ogg') Sound = [pygame.mixer.Sound('guitar/guitar_C4_very-long_forte_normal.wav'), pygame.mixer.Sound('guitar/guitar_D4_very-long_forte_normal.wav'), pygame.mixer.Sound('guitar/guitar_E4_very-long_forte_normal.wav'), pygame.mixer.Sound('guitar/guitar_F4_very-long_forte_normal.wav'), pygame.mixer.Sound('guitar/guitar_G4_very-long_forte_normal.wav'), pygame.mixer.Sound('guitar/guitar_A4_very-long_forte_normal.wav'), pygame.mixer.Sound('guitar/guitar_H4_very-long_forte_normal.wav'), pygame.mixer.Sound('guitar/guitar_C5_very-long_forte_normal.wav') ] #SoundC = pygame.mixer.Sound('guitar/guitar_C4_very-long_forte_normal.wav') #SoundD = pygame.mixer.Sound('guitar/guitar_D4_very-long_forte_normal.wav') #SoundE = pygame.mixer.Sound('guitar/guitar_E4_very-long_forte_normal.wav') #SoundF = pygame.mixer.Sound('guitar/guitar_F4_very-long_forte_normal.wav') #SoundG = pygame.mixer.Sound('guitar/guitar_G4_very-long_forte_normal.wav') #SoundA = pygame.mixer.Sound('guitar/guitar_A4_very-long_forte_normal.wav') #SoundH = pygame.mixer.Sound('guitar/guitar_H4_very-long_forte_normal.wav') #SoundC2 = pygame.mixer.Sound('guitar/guitar_C5_very-long_forte_normal.wav') # port = serial.Serial("/dev/ttyS0", baudrate=115200, timeout=.001) port = serial.Serial("/dev/ttyS0", baudrate=115200) # port = serial.Serial("/dev/ttyAMA0", baudrate=115200) oldrcv = port.read() while True: # rcv decodieren rcv = port.read() i=0 # Zustand merken, und nur "neu" starten, wenn sich etwas von 0 auf 1 veraendert hat. for cs in Sound: if rcv[0] & ( 1 << i ) : if not oldrcv[0] & ( 1 << i ): print(i) cs.stop() cs.play() i+=1 else: cs.stop() rcvstate0 = False oldrcv = rcv