diff --git a/README.md b/README.md index 39ddb59..ca53ef3 100644 --- a/README.md +++ b/README.md @@ -1,24 +1,22 @@ # schneider cpc6128 data loading -## setting up audio conversion +## set up audio conversion -Download disk file - -- a precompiled unix x86_64 bin should be available next to this file -- otherwise, if on unix compile it yourself like this - - http://www.worldofspectrum.org/pub/sinclair/tools/unix/playtzx-0.12c.tar.gz - - extract it +- if on unix compile it yourself like this + - download http://www.worldofspectrum.org/pub/sinclair/tools/unix/playtzx-0.12c.tar.gz + - extract - run ./configure - run make - if on another platform, search here http://www.worldofspectrum.org/utilities.html -## getting a game +## get a game -- Search a game on https://www.cpc-power.com/ -- Click on the cassette icon -- Download the .cdt file +- search a game on https://www.cpc-power.com/ +- click on the cassette icon in the navigation bar +- click on the cassette icon that now appeared below +- download the .cdt file -## converting to audio +## convert to audio ```sh ./playtzx -voc -freq 22050 .cdt diskaudio.voc @@ -26,7 +24,7 @@ ffmpeg -i diskaudio.voc diskaudio.ogg ``` if ogg isn't high enough resolution you can convert to wav instead -(optional) to trim silence of the audio file +(optional) trim silence of the audio file ```sh mp3splt -r diskaudio.ogg