436 lines
7.8 KiB
C
436 lines
7.8 KiB
C
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/*
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* sdl.c
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* sdl interfaces -- based on svga.c
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*
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* (C) 2001 Damian Gryski <dgryski@uwaterloo.ca>
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* Joystick code contributed by David Lau
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*
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* Licensed under the GPLv2, or later.
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*/
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#include <stdlib.h>
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#include <stdio.h>
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#include <SDL/SDL.h>
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#include "fb.h"
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#include "input.h"
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#include "rc.h"
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struct fb fb;
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static int use_yuv = -1;
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static int fullscreen = 1;
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static int use_altenter = 1;
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static int use_joy = 1, sdl_joy_num;
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static SDL_Joystick * sdl_joy = NULL;
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static const int joy_commit_range = 3276;
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static char Xstatus, Ystatus;
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static SDL_Surface *screen;
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static SDL_Overlay *overlay;
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static SDL_Rect overlay_rect;
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static int vmode[3] = { 0, 0, 16 };
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rcvar_t vid_exports[] =
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{
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RCV_VECTOR("vmode", &vmode, 3),
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RCV_BOOL("yuv", &use_yuv),
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RCV_BOOL("fullscreen", &fullscreen),
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RCV_BOOL("altenter", &use_altenter),
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RCV_END
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};
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rcvar_t joy_exports[] =
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{
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RCV_BOOL("joy", &use_joy),
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RCV_END
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};
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/* keymap - mappings of the form { scancode, localcode } - from sdl/keymap.c */
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extern int keymap[][2];
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static int mapscancode(SDLKey sym)
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{
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/* this could be faster: */
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/* build keymap as int keymap[256], then ``return keymap[sym]'' */
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int i;
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for (i = 0; keymap[i][0]; i++)
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if (keymap[i][0] == sym)
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return keymap[i][1];
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if (sym >= '0' && sym <= '9')
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return sym;
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if (sym >= 'a' && sym <= 'z')
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return sym;
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return 0;
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}
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static void joy_init()
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{
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int i;
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int joy_count;
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/* Initilize the Joystick, and disable all later joystick code if an error occured */
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if (!use_joy) return;
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if (SDL_InitSubSystem(SDL_INIT_JOYSTICK))
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return;
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joy_count = SDL_NumJoysticks();
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if (!joy_count)
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return;
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/* now try and open one. If, for some reason it fails, move on to the next one */
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for (i = 0; i < joy_count; i++)
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{
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sdl_joy = SDL_JoystickOpen(i);
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if (sdl_joy)
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{
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sdl_joy_num = i;
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break;
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}
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}
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/* make sure that Joystick event polling is a go */
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SDL_JoystickEventState(SDL_ENABLE);
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}
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static void overlay_init()
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{
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if (!use_yuv) return;
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if (use_yuv < 0)
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if (vmode[0] < 320 || vmode[1] < 288)
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return;
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overlay = SDL_CreateYUVOverlay(320, 144, SDL_YUY2_OVERLAY, screen);
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if (!overlay) return;
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if (!overlay->hw_overlay || overlay->planes > 1)
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{
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SDL_FreeYUVOverlay(overlay);
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overlay = 0;
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return;
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}
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SDL_LockYUVOverlay(overlay);
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fb.w = 160;
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fb.h = 144;
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fb.pelsize = 4;
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fb.pitch = overlay->pitches[0];
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fb.ptr = overlay->pixels[0];
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fb.yuv = 1;
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fb.cc[0].r = fb.cc[1].r = fb.cc[2].r = fb.cc[3].r = 0;
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fb.dirty = 1;
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fb.enabled = 1;
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overlay_rect.x = 0;
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overlay_rect.y = 0;
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overlay_rect.w = vmode[0];
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overlay_rect.h = vmode[1];
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/* Color channels are 0=Y, 1=U, 2=V, 3=Y1 */
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switch (overlay->format)
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{
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/* FIXME - support more formats */
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case SDL_YUY2_OVERLAY:
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default:
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fb.cc[0].l = 0;
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fb.cc[1].l = 24;
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fb.cc[2].l = 8;
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fb.cc[3].l = 16;
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break;
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}
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SDL_UnlockYUVOverlay(overlay);
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}
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void vid_init()
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{
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int flags;
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if (!vmode[0] || !vmode[1])
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{
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int scale = rc_getint("scale");
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if (scale < 1) scale = 1;
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vmode[0] = 160 * scale;
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vmode[1] = 144 * scale;
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}
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flags = SDL_ANYFORMAT | SDL_HWPALETTE | SDL_HWSURFACE;
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if (fullscreen)
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flags |= SDL_FULLSCREEN;
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if (SDL_Init(SDL_INIT_VIDEO))
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die("SDL: Couldn't initialize SDL: %s\n", SDL_GetError());
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if (!(screen = SDL_SetVideoMode(vmode[0], vmode[1], vmode[2], flags)))
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die("SDL: can't set video mode: %s\n", SDL_GetError());
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SDL_ShowCursor(0);
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joy_init();
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overlay_init();
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if (fb.yuv) return;
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SDL_LockSurface(screen);
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fb.w = screen->w;
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fb.h = screen->h;
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fb.pelsize = screen->format->BytesPerPixel;
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fb.pitch = screen->pitch;
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fb.indexed = fb.pelsize == 1;
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fb.ptr = screen->pixels;
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fb.cc[0].r = screen->format->Rloss;
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fb.cc[0].l = screen->format->Rshift;
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fb.cc[1].r = screen->format->Gloss;
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fb.cc[1].l = screen->format->Gshift;
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fb.cc[2].r = screen->format->Bloss;
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fb.cc[2].l = screen->format->Bshift;
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SDL_UnlockSurface(screen);
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fb.enabled = 1;
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fb.dirty = 0;
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}
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void ev_poll()
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{
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event_t ev;
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SDL_Event event;
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int axisval;
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while (SDL_PollEvent(&event))
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{
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switch(event.type)
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{
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case SDL_ACTIVEEVENT:
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if (event.active.state == SDL_APPACTIVE)
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fb.enabled = event.active.gain;
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break;
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case SDL_KEYDOWN:
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if ((event.key.keysym.sym == SDLK_RETURN) && (event.key.keysym.mod & KMOD_ALT))
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SDL_WM_ToggleFullScreen(screen);
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ev.type = EV_PRESS;
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ev.code = mapscancode(event.key.keysym.sym);
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ev_postevent(&ev);
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break;
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case SDL_KEYUP:
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ev.type = EV_RELEASE;
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ev.code = mapscancode(event.key.keysym.sym);
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ev_postevent(&ev);
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break;
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case SDL_JOYAXISMOTION:
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switch (event.jaxis.axis)
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{
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case 0: /* X axis */
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axisval = event.jaxis.value;
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if (axisval > joy_commit_range)
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{
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if (Xstatus==2) break;
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if (Xstatus==0)
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{
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ev.type = EV_RELEASE;
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ev.code = K_JOYLEFT;
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ev_postevent(&ev);
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}
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ev.type = EV_PRESS;
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ev.code = K_JOYRIGHT;
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ev_postevent(&ev);
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Xstatus=2;
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break;
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}
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if (axisval < -(joy_commit_range))
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{
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if (Xstatus==0) break;
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if (Xstatus==2)
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{
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ev.type = EV_RELEASE;
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ev.code = K_JOYRIGHT;
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ev_postevent(&ev);
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}
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ev.type = EV_PRESS;
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ev.code = K_JOYLEFT;
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ev_postevent(&ev);
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Xstatus=0;
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break;
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}
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/* if control reaches here, the axis is centered,
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* so just send a release signal if necisary */
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if (Xstatus==2)
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{
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ev.type = EV_RELEASE;
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ev.code = K_JOYRIGHT;
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ev_postevent(&ev);
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}
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if (Xstatus==0)
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{
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ev.type = EV_RELEASE;
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ev.code = K_JOYLEFT;
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ev_postevent(&ev);
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}
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Xstatus=1;
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break;
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case 1: /* Y axis*/
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axisval = event.jaxis.value;
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if (axisval > joy_commit_range)
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{
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if (Ystatus==2) break;
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if (Ystatus==0)
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{
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ev.type = EV_RELEASE;
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ev.code = K_JOYUP;
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ev_postevent(&ev);
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}
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ev.type = EV_PRESS;
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ev.code = K_JOYDOWN;
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ev_postevent(&ev);
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Ystatus=2;
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break;
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}
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if (axisval < -joy_commit_range)
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{
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if (Ystatus==0) break;
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if (Ystatus==2)
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{
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ev.type = EV_RELEASE;
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ev.code = K_JOYDOWN;
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ev_postevent(&ev);
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}
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ev.type = EV_PRESS;
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ev.code = K_JOYUP;
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ev_postevent(&ev);
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Ystatus=0;
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break;
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}
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/* if control reaches here, the axis is centered,
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* so just send a release signal if necisary */
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if (Ystatus==2)
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{
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ev.type = EV_RELEASE;
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ev.code = K_JOYDOWN;
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ev_postevent(&ev);
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}
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if (Ystatus==0)
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{
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ev.type = EV_RELEASE;
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ev.code = K_JOYUP;
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ev_postevent(&ev);
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}
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Ystatus=1;
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break;
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}
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break;
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case SDL_JOYBUTTONUP:
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if (event.jbutton.button>15) break;
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ev.type = EV_RELEASE;
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ev.code = K_JOY0 + event.jbutton.button;
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ev_postevent(&ev);
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break;
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case SDL_JOYBUTTONDOWN:
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if (event.jbutton.button>15) break;
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ev.type = EV_PRESS;
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ev.code = K_JOY0+event.jbutton.button;
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ev_postevent(&ev);
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break;
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case SDL_QUIT:
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exit(1);
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break;
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default:
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break;
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}
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}
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}
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void vid_setpal(int i, int r, int g, int b)
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{
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SDL_Color col;
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col.r = r; col.g = g; col.b = b;
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SDL_SetColors(screen, &col, i, 1);
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}
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void vid_preinit()
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{
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}
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void vid_close()
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{
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if (overlay)
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{
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SDL_UnlockYUVOverlay(overlay);
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SDL_FreeYUVOverlay(overlay);
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}
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else SDL_UnlockSurface(screen);
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SDL_Quit();
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fb.enabled = 0;
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}
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void vid_settitle(char *title)
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{
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SDL_WM_SetCaption(title, title);
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}
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void vid_begin()
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{
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if (overlay)
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{
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SDL_LockYUVOverlay(overlay);
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fb.ptr = overlay->pixels[0];
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return;
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}
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SDL_LockSurface(screen);
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fb.ptr = screen->pixels;
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}
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void vid_end()
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{
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if (overlay)
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{
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SDL_UnlockYUVOverlay(overlay);
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if (fb.enabled)
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SDL_DisplayYUVOverlay(overlay, &overlay_rect);
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return;
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}
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SDL_UnlockSurface(screen);
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if (fb.enabled) SDL_Flip(screen);
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}
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