# # palettes.rc - lots of sample dmg palettes # copy the one you want to use into your gnuboy.rc # # New default palette for version 1.0. set dmg_bgp 0x98d0e0 0x68a0b0 0x60707C 0x2C3C3C set dmg_wndp 0x98d0e0 0x68a0b0 0x60707C 0x2C3C3C set dmg_obp0 0x98d0e0 0x68a0b0 0x60707C 0x2C3C3C set dmg_obp1 0x98d0e0 0x68a0b0 0x60707C 0x2C3C3C # Old default palette from 0.8.0 thru 0.9.13. # This was designed for use on a laptop display, # so it's probably way too yellowish. set dmg_bgp 0x78f0f0 0x58b8b8 0x487878 0x184848 set dmg_wndp 0x78f0f0 0x58b8b8 0x487878 0x184848 set dmg_obp0 0x78f0f0 0x58b8b8 0x487878 0x184848 set dmg_obp1 0x78f0f0 0x58b8b8 0x487878 0x184848 # Old dim grayscale. set dmg_bgp 0xc0c0c0 0x808080 0x404040 0x000000 set dmg_wndp 0xc0c0c0 0x808080 0x404040 0x000000 set dmg_obp0 0xc0c0c0 0x808080 0x404040 0x000000 set dmg_obp1 0xc0c0c0 0x808080 0x404040 0x000000 # Light grayscale. set dmg_bgp 0xffffff 0xc0c0c0 0x808080 0x404040 set dmg_wndp 0xffffff 0xc0c0c0 0x808080 0x404040 set dmg_obp0 0xffffff 0xc0c0c0 0x808080 0x404040 set dmg_obp1 0xffffff 0xc0c0c0 0x808080 0x404040 # Full contrast grayscale. set dmg_bgp 0xffffff 0xaaaaaa 0x555555 0x000000 set dmg_wndp 0xffffff 0xaaaaaa 0x555555 0x000000 set dmg_obp0 0xffffff 0xaaaaaa 0x555555 0x000000 set dmg_obp1 0xffffff 0xaaaaaa 0x555555 0x000000 # Debug palette. # Each of the four layers is colored differently, # making it easier to debug visual glitches in roms # that use them all together cleverly. set dmg_bgp 0xf898c8 0xf83098 0xc80060 0x600030 set dmg_wndp 0xd0c0c0 0xa88080 0x785050 0x382828 set dmg_obp0 0x9898f8 0x3030f8 0x0000c8 0x000060 set dmg_obp1 0xc8f898 0x98f830 0x60c800 0x306000 # Sprites standout. # Similar to above, but the colors are more subdued and # the window and background are the same. This palette # may actually be suitable for playing some games... set dmg_bgp 0xd0c0c0 0xa88080 0x785050 0x382828 set dmg_wndp 0xd0c0c0 0xa88080 0x785050 0x382828 set dmg_obp0 0xc8e0f8 0x90a8e8 0x4878a8 0x183850 set dmg_obp1 0x98b8f8 0x3050f8 0x2040a8 0x002060 # LCD yellows and grays. # An earlier version of the new default palette. set dmg_bgp 0x88e0f0 0x68a8b8 0x586878 0x283838 set dmg_wndp 0x88e0f0 0x68a8b8 0x586878 0x283838 set dmg_obp0 0x88e0f0 0x68a8b8 0x586878 0x283838 set dmg_obp1 0x88e0f0 0x68a8b8 0x586878 0x283838 # LCD yellowscale. # And another similar one. set dmg_bgp 0x88e0f0 0x68a8b8 0x486878 0x203838 set dmg_wndp 0x88e0f0 0x68a8b8 0x486878 0x203838 set dmg_obp0 0x88e0f0 0x68a8b8 0x486878 0x203838 set dmg_obp1 0x88e0f0 0x68a8b8 0x486878 0x203838 # Slightly colorful. # Not just a plain lightness gradient, but some change # in hue as well. Looks ok with some games; designed in # particular for the FFL series. set dmg_bgp 0x98e0f8 0x78a0c0 0x747080 0x604038 set dmg_wndp 0x98e0f8 0x78a0c0 0x747080 0x604038 set dmg_obp0 0x98e0f8 0x78a0c0 0x747080 0x604038 set dmg_obp1 0x98e0f8 0x78a0c0 0x747080 0x604038 # Optionally use these with the above palette to make # sprites stand out a bit. set dmg_obp0 0x98e0f8 0x5090c0 0x507898 0x583838 set dmg_obp1 0x98e0f8 0x5090c0 0x686078 0x383838 # R-Type 1 palette from R-Type DX set dmg_bgp 0xc0ffff 0x408080 0x204040 0x000000 set dmg_wndp 0xc0ffff 0x408080 0x204040 0x000000 set dmg_obp0 0xc0ffff 0x408080 0x204040 0x000000 set dmg_obp1 0xc0ffff 0x408080 0x204040 0x000000