#include #include "defs.h" #include "cpu.h" #include "hw.h" #include "regs.h" #include "lcd.h" #include "mem.h" #include "fastmem.h" struct hw hw; /* * hw_interrupt changes the virtual interrupt lines included in the * specified mask to the values the corresponding bits in i take, and * in doing so, raises the appropriate bit of R_IF for any interrupt * lines that transition from low to high. */ void hw_interrupt(byte i, byte mask) { byte oldif = R_IF; i &= 0x1F & mask; R_IF |= i & (hw.ilines ^ i); /* FIXME - is this correct? not sure the docs understand... */ if ((R_IF & (R_IF ^ oldif) & R_IE) && cpu.ime) cpu.halt = 0; /* if ((i & (hw.ilines ^ i) & R_IE) && cpu.ime) cpu.halt = 0; */ /* if ((i & R_IE) && cpu.ime) cpu.halt = 0; */ hw.ilines &= ~mask; hw.ilines |= i; } /* * hw_dma performs plain old memory-to-oam dma, the original dmg * dma. Although on the hardware it takes a good deal of time, the cpu * continues running during this mode of dma, so no special tricks to * stall the cpu are necessary. */ void hw_dma(byte b) { int i; addr a; a = ((addr)b) << 8; for (i = 0; i < 160; i++, a++) lcd.oam.mem[i] = readb(a); } void hw_hdma_cmd(byte c) { int cnt; addr sa; int da; /* Begin or cancel HDMA */ if ((hw.hdma|c) & 0x80) { hw.hdma = c; R_HDMA5 = c & 0x7f; return; } /* Perform GDMA */ sa = ((addr)R_HDMA1 << 8) | (R_HDMA2&0xf0); da = 0x8000 | ((int)(R_HDMA3&0x1f) << 8) | (R_HDMA4&0xf0); cnt = ((int)c)+1; /* FIXME - this should use cpu time! */ /*cpu_timers(102 * cnt);*/ cnt <<= 4; while (cnt--) writeb(da++, readb(sa++)); R_HDMA1 = sa >> 8; R_HDMA2 = sa & 0xF0; R_HDMA3 = 0x1F & (da >> 8); R_HDMA4 = da & 0xF0; R_HDMA5 = 0xFF; } void hw_hdma() { int cnt; addr sa; int da; sa = ((addr)R_HDMA1 << 8) | (R_HDMA2&0xf0); da = 0x8000 | ((int)(R_HDMA3&0x1f) << 8) | (R_HDMA4&0xf0); cnt = 16; while (cnt--) writeb(da++, readb(sa++)); R_HDMA1 = sa >> 8; R_HDMA2 = sa & 0xF0; R_HDMA3 = 0x1F & (da >> 8); R_HDMA4 = da & 0xF0; R_HDMA5--; hw.hdma--; } /* * pad_refresh updates the P1 register from the pad states, generating * the appropriate interrupts (by quickly raising and lowering the * interrupt line) if a transition has been made. */ void pad_refresh() { byte oldp1; oldp1 = R_P1; R_P1 &= 0x30; R_P1 |= 0xc0; if (!(R_P1 & 0x10)) R_P1 |= (hw.pad & 0x0F); if (!(R_P1 & 0x20)) R_P1 |= (hw.pad >> 4); R_P1 ^= 0x0F; if (oldp1 & ~R_P1 & 0x0F) { hw_interrupt(IF_PAD, IF_PAD); hw_interrupt(0, IF_PAD); } } /* * These simple functions just update the state of a button on the * pad. */ void pad_press(byte k) { if (hw.pad & k) return; hw.pad |= k; pad_refresh(); } void pad_release(byte k) { if (!(hw.pad & k)) return; hw.pad &= ~k; pad_refresh(); } void pad_set(byte k, int st) { st ? pad_press(k) : pad_release(k); } void hw_reset() { hw.ilines = hw.pad = 0; memset(ram.hi, 0, sizeof ram.hi); R_P1 = 0xFF; R_LCDC = 0x91; R_BGP = 0xFC; R_OBP0 = 0xFF; R_OBP1 = 0xFF; R_SVBK = 0x01; R_HDMA5 = 0xFF; R_VBK = 0xFE; }