/* * new sound core for 1.1.x */ enum sevcode { SEV_S1E, SEV_S2E, SEV_S3E, SEV_S4E, SEV_S1L, SEV_S2L, SEV_S3L, SEV_S4L, SEV_SW, SEV_WAV }; struct sev { int prev, next; int time; }; static struct sev *sevs; void sound_mix(int cycles) { } void sound_update(int force) { int now = 0; for (;;) { if (sevs->time > cpu.snd) break; } }