// // buffer.h : Multipurpose byte buffer structure and methods // // This byte-buffer structure provides an easy and efficient way to store // and process a stream of bytes. You can create as many buffers as you // like (within memory limits), and then use this common set of functions to // access each buffer. The buffers are designed for FIFO operation (first // in, first out). This means that the first byte you put in the buffer // will be the first one you get when you read out the buffer. Supported // functions include buffer initialize, get byte from front of buffer, add // byte to end of buffer, check if buffer is full, and flush buffer. The // buffer uses a circular design so no copying of data is ever necessary. // This buffer is not dynamically allocated, it has a user-defined fixed // maximum size. This buffer is used in many places in the avrlib code. // // Copyright (c) 2001-2002 Pascal Stang // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. // // $Id$ #ifndef BUFFER_H #define BUFFER_H // structure/typdefs //! cBuffer structure typedef struct struct_cBuffer { unsigned char *dataptr; ///< the physical memory address where the buffer is stored unsigned short size; ///< the allocated size of the buffer unsigned short datalength; ///< the length of the data currently in the buffer unsigned short dataindex; ///< the index into the buffer where the data starts } cBuffer; // function prototypes //! initialize a buffer to start at a given address and have given size void bufferInit(cBuffer* buffer, unsigned char *start, unsigned short size); //! get the first byte from the front of the buffer unsigned char bufferGetFromFront(cBuffer* buffer); //! dump (discard) the first numbytes from the front of the buffer void bufferDumpFromFront(cBuffer* buffer, unsigned short numbytes); //! get a byte at the specified index in the buffer (kind of like array access) // ** note: this does not remove the byte that was read from the buffer unsigned char bufferGetAtIndex(cBuffer* buffer, unsigned short index); //! add a byte to the end of the buffer unsigned char bufferAddToEnd(cBuffer* buffer, unsigned char data); //! check if the buffer is full/not full (returns zero value if full) unsigned short bufferIsNotFull(cBuffer* buffer); //! flush (clear) the contents of the buffer void bufferFlush(cBuffer* buffer); #endif