flm01/mote/v2/avr/buffer.h

74 lines
3.0 KiB
C

//
// buffer.h : Multipurpose byte buffer structure and methods
//
// This byte-buffer structure provides an easy and efficient way to store
// and process a stream of bytes. You can create as many buffers as you
// like (within memory limits), and then use this common set of functions to
// access each buffer. The buffers are designed for FIFO operation (first
// in, first out). This means that the first byte you put in the buffer
// will be the first one you get when you read out the buffer. Supported
// functions include buffer initialize, get byte from front of buffer, add
// byte to end of buffer, check if buffer is full, and flush buffer. The
// buffer uses a circular design so no copying of data is ever necessary.
// This buffer is not dynamically allocated, it has a user-defined fixed
// maximum size. This buffer is used in many places in the avrlib code.
//
// Copyright (c) 2001-2002 Pascal Stang
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
// $Id$
#ifndef BUFFER_H
#define BUFFER_H
// structure/typdefs
//! cBuffer structure
typedef struct struct_cBuffer
{
unsigned char *dataptr; ///< the physical memory address where the buffer is stored
unsigned short size; ///< the allocated size of the buffer
unsigned short datalength; ///< the length of the data currently in the buffer
unsigned short dataindex; ///< the index into the buffer where the data starts
} cBuffer;
// function prototypes
//! initialize a buffer to start at a given address and have given size
void bufferInit(cBuffer* buffer, unsigned char *start, unsigned short size);
//! get the first byte from the front of the buffer
unsigned char bufferGetFromFront(cBuffer* buffer);
//! dump (discard) the first numbytes from the front of the buffer
void bufferDumpFromFront(cBuffer* buffer, unsigned short numbytes);
//! get a byte at the specified index in the buffer (kind of like array access)
// ** note: this does not remove the byte that was read from the buffer
unsigned char bufferGetAtIndex(cBuffer* buffer, unsigned short index);
//! add a byte to the end of the buffer
unsigned char bufferAddToEnd(cBuffer* buffer, unsigned char data);
//! check if the buffer is full/not full (returns zero value if full)
unsigned short bufferIsNotFull(cBuffer* buffer);
//! flush (clear) the contents of the buffer
void bufferFlush(cBuffer* buffer);
#endif