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{
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"presets": ["es2015", "stage-3"]
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}
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/node_modules/
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/public/
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||||||
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/npm-debug.log
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||||||
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/ui_bundle.gz
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@ -0,0 +1,339 @@
|
||||||
|
GNU GENERAL PUBLIC LICENSE
|
||||||
|
Version 2, June 1991
|
||||||
|
|
||||||
|
Copyright (C) 1989, 1991 Free Software Foundation, Inc., <http://fsf.org/>
|
||||||
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||||
|
Everyone is permitted to copy and distribute verbatim copies
|
||||||
|
of this license document, but changing it is not allowed.
|
||||||
|
|
||||||
|
Preamble
|
||||||
|
|
||||||
|
The licenses for most software are designed to take away your
|
||||||
|
freedom to share and change it. By contrast, the GNU General Public
|
||||||
|
License is intended to guarantee your freedom to share and change free
|
||||||
|
software--to make sure the software is free for all its users. This
|
||||||
|
General Public License applies to most of the Free Software
|
||||||
|
Foundation's software and to any other program whose authors commit to
|
||||||
|
using it. (Some other Free Software Foundation software is covered by
|
||||||
|
the GNU Lesser General Public License instead.) You can apply it to
|
||||||
|
your programs, too.
|
||||||
|
|
||||||
|
When we speak of free software, we are referring to freedom, not
|
||||||
|
price. Our General Public Licenses are designed to make sure that you
|
||||||
|
have the freedom to distribute copies of free software (and charge for
|
||||||
|
this service if you wish), that you receive source code or can get it
|
||||||
|
if you want it, that you can change the software or use pieces of it
|
||||||
|
in new free programs; and that you know you can do these things.
|
||||||
|
|
||||||
|
To protect your rights, we need to make restrictions that forbid
|
||||||
|
anyone to deny you these rights or to ask you to surrender the rights.
|
||||||
|
These restrictions translate to certain responsibilities for you if you
|
||||||
|
distribute copies of the software, or if you modify it.
|
||||||
|
|
||||||
|
For example, if you distribute copies of such a program, whether
|
||||||
|
gratis or for a fee, you must give the recipients all the rights that
|
||||||
|
you have. You must make sure that they, too, receive or can get the
|
||||||
|
source code. And you must show them these terms so they know their
|
||||||
|
rights.
|
||||||
|
|
||||||
|
We protect your rights with two steps: (1) copyright the software, and
|
||||||
|
(2) offer you this license which gives you legal permission to copy,
|
||||||
|
distribute and/or modify the software.
|
||||||
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|
||||||
|
Also, for each author's protection and ours, we want to make certain
|
||||||
|
that everyone understands that there is no warranty for this free
|
||||||
|
software. If the software is modified by someone else and passed on, we
|
||||||
|
want its recipients to know that what they have is not the original, so
|
||||||
|
that any problems introduced by others will not reflect on the original
|
||||||
|
authors' reputations.
|
||||||
|
|
||||||
|
Finally, any free program is threatened constantly by software
|
||||||
|
patents. We wish to avoid the danger that redistributors of a free
|
||||||
|
program will individually obtain patent licenses, in effect making the
|
||||||
|
program proprietary. To prevent this, we have made it clear that any
|
||||||
|
patent must be licensed for everyone's free use or not licensed at all.
|
||||||
|
|
||||||
|
The precise terms and conditions for copying, distribution and
|
||||||
|
modification follow.
|
||||||
|
|
||||||
|
GNU GENERAL PUBLIC LICENSE
|
||||||
|
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||||
|
|
||||||
|
0. This License applies to any program or other work which contains
|
||||||
|
a notice placed by the copyright holder saying it may be distributed
|
||||||
|
under the terms of this General Public License. The "Program", below,
|
||||||
|
refers to any such program or work, and a "work based on the Program"
|
||||||
|
means either the Program or any derivative work under copyright law:
|
||||||
|
that is to say, a work containing the Program or a portion of it,
|
||||||
|
either verbatim or with modifications and/or translated into another
|
||||||
|
language. (Hereinafter, translation is included without limitation in
|
||||||
|
the term "modification".) Each licensee is addressed as "you".
|
||||||
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|
||||||
|
Activities other than copying, distribution and modification are not
|
||||||
|
covered by this License; they are outside its scope. The act of
|
||||||
|
running the Program is not restricted, and the output from the Program
|
||||||
|
is covered only if its contents constitute a work based on the
|
||||||
|
Program (independent of having been made by running the Program).
|
||||||
|
Whether that is true depends on what the Program does.
|
||||||
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|
||||||
|
1. You may copy and distribute verbatim copies of the Program's
|
||||||
|
source code as you receive it, in any medium, provided that you
|
||||||
|
conspicuously and appropriately publish on each copy an appropriate
|
||||||
|
copyright notice and disclaimer of warranty; keep intact all the
|
||||||
|
notices that refer to this License and to the absence of any warranty;
|
||||||
|
and give any other recipients of the Program a copy of this License
|
||||||
|
along with the Program.
|
||||||
|
|
||||||
|
You may charge a fee for the physical act of transferring a copy, and
|
||||||
|
you may at your option offer warranty protection in exchange for a fee.
|
||||||
|
|
||||||
|
2. You may modify your copy or copies of the Program or any portion
|
||||||
|
of it, thus forming a work based on the Program, and copy and
|
||||||
|
distribute such modifications or work under the terms of Section 1
|
||||||
|
above, provided that you also meet all of these conditions:
|
||||||
|
|
||||||
|
a) You must cause the modified files to carry prominent notices
|
||||||
|
stating that you changed the files and the date of any change.
|
||||||
|
|
||||||
|
b) You must cause any work that you distribute or publish, that in
|
||||||
|
whole or in part contains or is derived from the Program or any
|
||||||
|
part thereof, to be licensed as a whole at no charge to all third
|
||||||
|
parties under the terms of this License.
|
||||||
|
|
||||||
|
c) If the modified program normally reads commands interactively
|
||||||
|
when run, you must cause it, when started running for such
|
||||||
|
interactive use in the most ordinary way, to print or display an
|
||||||
|
announcement including an appropriate copyright notice and a
|
||||||
|
notice that there is no warranty (or else, saying that you provide
|
||||||
|
a warranty) and that users may redistribute the program under
|
||||||
|
these conditions, and telling the user how to view a copy of this
|
||||||
|
License. (Exception: if the Program itself is interactive but
|
||||||
|
does not normally print such an announcement, your work based on
|
||||||
|
the Program is not required to print an announcement.)
|
||||||
|
|
||||||
|
These requirements apply to the modified work as a whole. If
|
||||||
|
identifiable sections of that work are not derived from the Program,
|
||||||
|
and can be reasonably considered independent and separate works in
|
||||||
|
themselves, then this License, and its terms, do not apply to those
|
||||||
|
sections when you distribute them as separate works. But when you
|
||||||
|
distribute the same sections as part of a whole which is a work based
|
||||||
|
on the Program, the distribution of the whole must be on the terms of
|
||||||
|
this License, whose permissions for other licensees extend to the
|
||||||
|
entire whole, and thus to each and every part regardless of who wrote it.
|
||||||
|
|
||||||
|
Thus, it is not the intent of this section to claim rights or contest
|
||||||
|
your rights to work written entirely by you; rather, the intent is to
|
||||||
|
exercise the right to control the distribution of derivative or
|
||||||
|
collective works based on the Program.
|
||||||
|
|
||||||
|
In addition, mere aggregation of another work not based on the Program
|
||||||
|
with the Program (or with a work based on the Program) on a volume of
|
||||||
|
a storage or distribution medium does not bring the other work under
|
||||||
|
the scope of this License.
|
||||||
|
|
||||||
|
3. You may copy and distribute the Program (or a work based on it,
|
||||||
|
under Section 2) in object code or executable form under the terms of
|
||||||
|
Sections 1 and 2 above provided that you also do one of the following:
|
||||||
|
|
||||||
|
a) Accompany it with the complete corresponding machine-readable
|
||||||
|
source code, which must be distributed under the terms of Sections
|
||||||
|
1 and 2 above on a medium customarily used for software interchange; or,
|
||||||
|
|
||||||
|
b) Accompany it with a written offer, valid for at least three
|
||||||
|
years, to give any third party, for a charge no more than your
|
||||||
|
cost of physically performing source distribution, a complete
|
||||||
|
machine-readable copy of the corresponding source code, to be
|
||||||
|
distributed under the terms of Sections 1 and 2 above on a medium
|
||||||
|
customarily used for software interchange; or,
|
||||||
|
|
||||||
|
c) Accompany it with the information you received as to the offer
|
||||||
|
to distribute corresponding source code. (This alternative is
|
||||||
|
allowed only for noncommercial distribution and only if you
|
||||||
|
received the program in object code or executable form with such
|
||||||
|
an offer, in accord with Subsection b above.)
|
||||||
|
|
||||||
|
The source code for a work means the preferred form of the work for
|
||||||
|
making modifications to it. For an executable work, complete source
|
||||||
|
code means all the source code for all modules it contains, plus any
|
||||||
|
associated interface definition files, plus the scripts used to
|
||||||
|
control compilation and installation of the executable. However, as a
|
||||||
|
special exception, the source code distributed need not include
|
||||||
|
anything that is normally distributed (in either source or binary
|
||||||
|
form) with the major components (compiler, kernel, and so on) of the
|
||||||
|
operating system on which the executable runs, unless that component
|
||||||
|
itself accompanies the executable.
|
||||||
|
|
||||||
|
If distribution of executable or object code is made by offering
|
||||||
|
access to copy from a designated place, then offering equivalent
|
||||||
|
access to copy the source code from the same place counts as
|
||||||
|
distribution of the source code, even though third parties are not
|
||||||
|
compelled to copy the source along with the object code.
|
||||||
|
|
||||||
|
4. You may not copy, modify, sublicense, or distribute the Program
|
||||||
|
except as expressly provided under this License. Any attempt
|
||||||
|
otherwise to copy, modify, sublicense or distribute the Program is
|
||||||
|
void, and will automatically terminate your rights under this License.
|
||||||
|
However, parties who have received copies, or rights, from you under
|
||||||
|
this License will not have their licenses terminated so long as such
|
||||||
|
parties remain in full compliance.
|
||||||
|
|
||||||
|
5. You are not required to accept this License, since you have not
|
||||||
|
signed it. However, nothing else grants you permission to modify or
|
||||||
|
distribute the Program or its derivative works. These actions are
|
||||||
|
prohibited by law if you do not accept this License. Therefore, by
|
||||||
|
modifying or distributing the Program (or any work based on the
|
||||||
|
Program), you indicate your acceptance of this License to do so, and
|
||||||
|
all its terms and conditions for copying, distributing or modifying
|
||||||
|
the Program or works based on it.
|
||||||
|
|
||||||
|
6. Each time you redistribute the Program (or any work based on the
|
||||||
|
Program), the recipient automatically receives a license from the
|
||||||
|
original licensor to copy, distribute or modify the Program subject to
|
||||||
|
these terms and conditions. You may not impose any further
|
||||||
|
restrictions on the recipients' exercise of the rights granted herein.
|
||||||
|
You are not responsible for enforcing compliance by third parties to
|
||||||
|
this License.
|
||||||
|
|
||||||
|
7. If, as a consequence of a court judgment or allegation of patent
|
||||||
|
infringement or for any other reason (not limited to patent issues),
|
||||||
|
conditions are imposed on you (whether by court order, agreement or
|
||||||
|
otherwise) that contradict the conditions of this License, they do not
|
||||||
|
excuse you from the conditions of this License. If you cannot
|
||||||
|
distribute so as to satisfy simultaneously your obligations under this
|
||||||
|
License and any other pertinent obligations, then as a consequence you
|
||||||
|
may not distribute the Program at all. For example, if a patent
|
||||||
|
license would not permit royalty-free redistribution of the Program by
|
||||||
|
all those who receive copies directly or indirectly through you, then
|
||||||
|
the only way you could satisfy both it and this License would be to
|
||||||
|
refrain entirely from distribution of the Program.
|
||||||
|
|
||||||
|
If any portion of this section is held invalid or unenforceable under
|
||||||
|
any particular circumstance, the balance of the section is intended to
|
||||||
|
apply and the section as a whole is intended to apply in other
|
||||||
|
circumstances.
|
||||||
|
|
||||||
|
It is not the purpose of this section to induce you to infringe any
|
||||||
|
patents or other property right claims or to contest validity of any
|
||||||
|
such claims; this section has the sole purpose of protecting the
|
||||||
|
integrity of the free software distribution system, which is
|
||||||
|
implemented by public license practices. Many people have made
|
||||||
|
generous contributions to the wide range of software distributed
|
||||||
|
through that system in reliance on consistent application of that
|
||||||
|
system; it is up to the author/donor to decide if he or she is willing
|
||||||
|
to distribute software through any other system and a licensee cannot
|
||||||
|
impose that choice.
|
||||||
|
|
||||||
|
This section is intended to make thoroughly clear what is believed to
|
||||||
|
be a consequence of the rest of this License.
|
||||||
|
|
||||||
|
8. If the distribution and/or use of the Program is restricted in
|
||||||
|
certain countries either by patents or by copyrighted interfaces, the
|
||||||
|
original copyright holder who places the Program under this License
|
||||||
|
may add an explicit geographical distribution limitation excluding
|
||||||
|
those countries, so that distribution is permitted only in or among
|
||||||
|
countries not thus excluded. In such case, this License incorporates
|
||||||
|
the limitation as if written in the body of this License.
|
||||||
|
|
||||||
|
9. The Free Software Foundation may publish revised and/or new versions
|
||||||
|
of the General Public License from time to time. Such new versions will
|
||||||
|
be similar in spirit to the present version, but may differ in detail to
|
||||||
|
address new problems or concerns.
|
||||||
|
|
||||||
|
Each version is given a distinguishing version number. If the Program
|
||||||
|
specifies a version number of this License which applies to it and "any
|
||||||
|
later version", you have the option of following the terms and conditions
|
||||||
|
either of that version or of any later version published by the Free
|
||||||
|
Software Foundation. If the Program does not specify a version number of
|
||||||
|
this License, you may choose any version ever published by the Free Software
|
||||||
|
Foundation.
|
||||||
|
|
||||||
|
10. If you wish to incorporate parts of the Program into other free
|
||||||
|
programs whose distribution conditions are different, write to the author
|
||||||
|
to ask for permission. For software which is copyrighted by the Free
|
||||||
|
Software Foundation, write to the Free Software Foundation; we sometimes
|
||||||
|
make exceptions for this. Our decision will be guided by the two goals
|
||||||
|
of preserving the free status of all derivatives of our free software and
|
||||||
|
of promoting the sharing and reuse of software generally.
|
||||||
|
|
||||||
|
NO WARRANTY
|
||||||
|
|
||||||
|
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
|
||||||
|
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
|
||||||
|
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
|
||||||
|
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
|
||||||
|
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
||||||
|
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
|
||||||
|
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
|
||||||
|
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
|
||||||
|
REPAIR OR CORRECTION.
|
||||||
|
|
||||||
|
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||||
|
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
|
||||||
|
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
|
||||||
|
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
|
||||||
|
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
|
||||||
|
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
|
||||||
|
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
|
||||||
|
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
|
||||||
|
POSSIBILITY OF SUCH DAMAGES.
|
||||||
|
|
||||||
|
END OF TERMS AND CONDITIONS
|
||||||
|
|
||||||
|
How to Apply These Terms to Your New Programs
|
||||||
|
|
||||||
|
If you develop a new program, and you want it to be of the greatest
|
||||||
|
possible use to the public, the best way to achieve this is to make it
|
||||||
|
free software which everyone can redistribute and change under these terms.
|
||||||
|
|
||||||
|
To do so, attach the following notices to the program. It is safest
|
||||||
|
to attach them to the start of each source file to most effectively
|
||||||
|
convey the exclusion of warranty; and each file should have at least
|
||||||
|
the "copyright" line and a pointer to where the full notice is found.
|
||||||
|
|
||||||
|
{description}
|
||||||
|
Copyright (C) {year} {fullname}
|
||||||
|
|
||||||
|
This program is free software; you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation; either version 2 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License along
|
||||||
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||||
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||||
|
|
||||||
|
Also add information on how to contact you by electronic and paper mail.
|
||||||
|
|
||||||
|
If the program is interactive, make it output a short notice like this
|
||||||
|
when it starts in an interactive mode:
|
||||||
|
|
||||||
|
Gnomovision version 69, Copyright (C) year name of author
|
||||||
|
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||||
|
This is free software, and you are welcome to redistribute it
|
||||||
|
under certain conditions; type `show c' for details.
|
||||||
|
|
||||||
|
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||||
|
parts of the General Public License. Of course, the commands you use may
|
||||||
|
be called something other than `show w' and `show c'; they could even be
|
||||||
|
mouse-clicks or menu items--whatever suits your program.
|
||||||
|
|
||||||
|
You should also get your employer (if you work as a programmer) or your
|
||||||
|
school, if any, to sign a "copyright disclaimer" for the program, if
|
||||||
|
necessary. Here is a sample; alter the names:
|
||||||
|
|
||||||
|
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
|
||||||
|
`Gnomovision' (which makes passes at compilers) written by James Hacker.
|
||||||
|
|
||||||
|
{signature of Ty Coon}, 1 April 1989
|
||||||
|
Ty Coon, President of Vice
|
||||||
|
|
||||||
|
This General Public License does not permit incorporating your program into
|
||||||
|
proprietary programs. If your program is a subroutine library, you may
|
||||||
|
consider it more useful to permit linking proprietary applications with the
|
||||||
|
library. If this is what you want to do, use the GNU Lesser General
|
||||||
|
Public License instead of this License.
|
|
@ -0,0 +1,11 @@
|
||||||
|
Configurator for Homie for ESP8266
|
||||||
|
==================================
|
||||||
|
|
||||||
|
Sources of the UI to configure an ESP8266 loaded with an Homie firmware.
|
||||||
|
|
||||||
|
## Contribute
|
||||||
|
|
||||||
|
Contributions are very welcome!
|
||||||
|
|
||||||
|
To build assets, just run `npm run dev`.
|
||||||
|
This will build the public directory, and watch for changes in the `app` folder.
|
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|
@ -0,0 +1,140 @@
|
||||||
|
'use strict';
|
||||||
|
|
||||||
|
import 'whatwg-fetch';
|
||||||
|
|
||||||
|
import React from 'react';
|
||||||
|
import ReactDOM from 'react-dom';
|
||||||
|
|
||||||
|
import ConnectionStep from './steps/connection';
|
||||||
|
import InfoStep from './steps/info';
|
||||||
|
import WifiStep from './steps/wifi';
|
||||||
|
import MqttStep from './steps/mqtt';
|
||||||
|
import DetailsStep from './steps/details';
|
||||||
|
import SendingStep from './steps/sending';
|
||||||
|
|
||||||
|
const BASE_API = 'http://homie.config';
|
||||||
|
|
||||||
|
const STEP_CONNECTION = 1;
|
||||||
|
const STEP_INFO = 2;
|
||||||
|
const STEP_WIFI = 3;
|
||||||
|
const STEP_MQTT = 4;
|
||||||
|
const STEP_DETAILS = 5;
|
||||||
|
const STEP_SENDING = 6;
|
||||||
|
|
||||||
|
class App extends React.Component {
|
||||||
|
constructor (props) {
|
||||||
|
super(props);
|
||||||
|
this.state = {
|
||||||
|
step: STEP_CONNECTION,
|
||||||
|
name: null,
|
||||||
|
deviceId: null,
|
||||||
|
wifi: { },
|
||||||
|
mqtt: { },
|
||||||
|
ota: { }
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
nextStep () {
|
||||||
|
this.setState({ step: this.state.step + 1 });
|
||||||
|
}
|
||||||
|
|
||||||
|
setName (name) {
|
||||||
|
this.setState({ name });
|
||||||
|
}
|
||||||
|
|
||||||
|
setDeviceId (deviceId) {
|
||||||
|
this.setState({ deviceId });
|
||||||
|
}
|
||||||
|
|
||||||
|
setWifiCreds (creds) {
|
||||||
|
this.setState({ wifi: creds });
|
||||||
|
}
|
||||||
|
|
||||||
|
setMqttCreds (creds) {
|
||||||
|
this.setState({ mqtt: creds });
|
||||||
|
}
|
||||||
|
|
||||||
|
setOtaCreds (creds) {
|
||||||
|
this.setState({ ota: creds });
|
||||||
|
}
|
||||||
|
|
||||||
|
sendConfig () {
|
||||||
|
let body = {
|
||||||
|
name: this.state.name,
|
||||||
|
wifi: this.state.wifi,
|
||||||
|
mqtt: this.state.mqtt,
|
||||||
|
ota: this.state.ota
|
||||||
|
};
|
||||||
|
|
||||||
|
if (this.state.deviceId !== null) body['device_id'] = this.state.deviceId;
|
||||||
|
|
||||||
|
let options = {
|
||||||
|
method: 'PUT',
|
||||||
|
headers: {
|
||||||
|
'Content-Type': 'application/json'
|
||||||
|
},
|
||||||
|
body: JSON.stringify(body)
|
||||||
|
};
|
||||||
|
|
||||||
|
return new Promise((resolve, reject) => {
|
||||||
|
window.fetch(`${BASE_API}/config`, options).then((res) => {
|
||||||
|
return res.json();
|
||||||
|
}).then((json) => {
|
||||||
|
if (json.success) {
|
||||||
|
resolve();
|
||||||
|
} else {
|
||||||
|
reject();
|
||||||
|
}
|
||||||
|
}).catch(() => {
|
||||||
|
reject();
|
||||||
|
});
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
render () {
|
||||||
|
let Step;
|
||||||
|
|
||||||
|
switch (this.state.step) {
|
||||||
|
case STEP_CONNECTION:
|
||||||
|
Step = ConnectionStep;
|
||||||
|
break;
|
||||||
|
case STEP_INFO:
|
||||||
|
Step = InfoStep;
|
||||||
|
break;
|
||||||
|
case STEP_WIFI:
|
||||||
|
Step = WifiStep;
|
||||||
|
break;
|
||||||
|
case STEP_MQTT:
|
||||||
|
Step = MqttStep;
|
||||||
|
break;
|
||||||
|
case STEP_DETAILS:
|
||||||
|
Step = DetailsStep;
|
||||||
|
break;
|
||||||
|
case STEP_SENDING:
|
||||||
|
Step = SendingStep;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
return (
|
||||||
|
<div className='container'>
|
||||||
|
<h1 className='title'>Homie for ESP8266</h1>
|
||||||
|
<h2 className='subtitle'>Set up your device.</h2>
|
||||||
|
|
||||||
|
<div className='tabs is-centered'>
|
||||||
|
<ul>
|
||||||
|
<li className={this.state.step === STEP_CONNECTION ? 'is-active' : ''}><a href='' onClick={(e) => { e.preventDefault(); } }><i className='fa fa-heartbeat'></i></a></li>
|
||||||
|
<li className={this.state.step === STEP_INFO ? 'is-active' : ''}><a href='' onClick={(e) => { e.preventDefault(); } }><i className='fa fa-info'></i></a></li>
|
||||||
|
<li className={this.state.step === STEP_WIFI ? 'is-active' : ''}><a href='' onClick={(e) => { e.preventDefault(); } }><i className='fa fa-wifi'></i></a></li>
|
||||||
|
<li className={this.state.step === STEP_MQTT ? 'is-active' : ''}><a href='' onClick={(e) => { e.preventDefault(); } }><i className='fa fa-signal'></i></a></li>
|
||||||
|
<li className={this.state.step === STEP_DETAILS ? 'is-active' : ''}><a href='' onClick={(e) => { e.preventDefault(); } }><i className='fa fa-cogs'></i></a></li>
|
||||||
|
<li className={this.state.step === STEP_SENDING ? 'is-active' : ''}><a href='' onClick={(e) => { e.preventDefault(); } }><i className='fa fa-rocket'></i></a></li>
|
||||||
|
</ul>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<Step baseApi={BASE_API} mqttConfig={this.state.mqtt} nextStep={() => this.nextStep()} setWifiCreds={(creds) => this.setWifiCreds(creds)} setMqttCreds={(creds) => this.setMqttCreds(creds)} setName={(name) => this.setName(name)} setDeviceId={(deviceId) => this.setDeviceId(deviceId)} setOtaCreds={(creds) => this.setOtaCreds(creds)} sendConfig={() => this.sendConfig()} />
|
||||||
|
</div>
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
ReactDOM.render(<App/>, document.getElementById('app'));
|
|
@ -0,0 +1,53 @@
|
||||||
|
'use strict';
|
||||||
|
|
||||||
|
import 'whatwg-fetch';
|
||||||
|
|
||||||
|
import React from 'react';
|
||||||
|
|
||||||
|
export default class ConnectionStep extends React.Component {
|
||||||
|
constructor (props) {
|
||||||
|
super(props);
|
||||||
|
}
|
||||||
|
|
||||||
|
componentDidMount () {
|
||||||
|
let interval;
|
||||||
|
let done = false;
|
||||||
|
let heartbeat = () => {
|
||||||
|
window.fetch(`${this.props.baseApi}/heart`).then((res) => {
|
||||||
|
if (res.ok && !done) {
|
||||||
|
done = true; // prevent multiple request to trigger multiple nextStep
|
||||||
|
window.clearInterval(interval);
|
||||||
|
this.props.nextStep();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
};
|
||||||
|
|
||||||
|
interval = window.setInterval(heartbeat, 5 * 1000);
|
||||||
|
heartbeat();
|
||||||
|
}
|
||||||
|
|
||||||
|
render () {
|
||||||
|
return (
|
||||||
|
<div>
|
||||||
|
<div className='content'>
|
||||||
|
<p>
|
||||||
|
Connect to your device Wi-Fi AP.
|
||||||
|
If the AP is named <strong>Homie-1234abcd</strong>,
|
||||||
|
the password is <strong>1234abcd</strong>.
|
||||||
|
</p>
|
||||||
|
</div>
|
||||||
|
<div className='notification is-info'>
|
||||||
|
<span className='button is-info is-loading'>Loading</span>
|
||||||
|
Waiting for the device...
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (process.env.NODE_ENV !== 'production') { // for Preact
|
||||||
|
ConnectionStep.propTypes = {
|
||||||
|
baseApi: React.PropTypes.string.isRequired,
|
||||||
|
nextStep: React.PropTypes.func.isRequired
|
||||||
|
};
|
||||||
|
}
|
|
@ -0,0 +1,144 @@
|
||||||
|
'use strict';
|
||||||
|
|
||||||
|
import React from 'react';
|
||||||
|
|
||||||
|
export default class DetailsStep extends React.Component {
|
||||||
|
constructor (props) {
|
||||||
|
super(props);
|
||||||
|
|
||||||
|
this.state = {
|
||||||
|
ota: false,
|
||||||
|
ssl: false
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
handleOtaCheckbox (e) {
|
||||||
|
this.setState({ ota: e.target.checked });
|
||||||
|
}
|
||||||
|
|
||||||
|
handleSslCheckbox (e) {
|
||||||
|
this.setState({ ssl: e.target.checked });
|
||||||
|
}
|
||||||
|
|
||||||
|
handleFormSubmit (e) {
|
||||||
|
e.preventDefault();
|
||||||
|
|
||||||
|
let otaCreds = {};
|
||||||
|
otaCreds.enabled = false;
|
||||||
|
|
||||||
|
if (this.state.ota) {
|
||||||
|
otaCreds.enabled = true;
|
||||||
|
|
||||||
|
otaCreds.host = this.refs.host.value;
|
||||||
|
otaCreds.port = parseInt(this.refs.port.value, 10);
|
||||||
|
|
||||||
|
otaCreds.ssl = false;
|
||||||
|
if (this.state.ssl) {
|
||||||
|
otaCreds.ssl = true;
|
||||||
|
if (this.refs.fingerprint.value !== '') otaCreds['fingerprint'] = this.refs.fingerprint.value;
|
||||||
|
}
|
||||||
|
|
||||||
|
otaCreds.path = this.refs.path.value;
|
||||||
|
}
|
||||||
|
|
||||||
|
this.props.setName(this.refs.name.value);
|
||||||
|
if (this.refs.deviceId.value !== '') this.props.setDeviceId(this.refs.deviceId.value);
|
||||||
|
this.props.setOtaCreds(otaCreds);
|
||||||
|
|
||||||
|
this.props.nextStep();
|
||||||
|
}
|
||||||
|
|
||||||
|
render () {
|
||||||
|
return (
|
||||||
|
<div className='content'>
|
||||||
|
<p>
|
||||||
|
A few details before finishing the configuration.
|
||||||
|
</p>
|
||||||
|
|
||||||
|
<form onSubmit={ (e) => this.handleFormSubmit(e) }>
|
||||||
|
<label className='label' htmlFor='friendly_name'>Friendly name</label>
|
||||||
|
<p className='control'>
|
||||||
|
<input ref='name' className='input' type='text' placeholder='My awesome device name' id='friendly_name' required />
|
||||||
|
<span className='help'>Required.</span>
|
||||||
|
</p>
|
||||||
|
|
||||||
|
<label className='label' htmlFor='device_id'>Device ID</label>
|
||||||
|
<p className='control'>
|
||||||
|
<input ref='deviceId' className='input' type='text' pattern='^(([a-z0-9]|[a-z0-9][a-z0-9\-]*[a-z0-9]))$' placeholder='the-device-id' id='device_id' />
|
||||||
|
<span className='help'>Optional. The default value is the hardware device ID. MAY be composed of lowercase letters from <span className='tag'>a</span> to <span className='tag'>z</span>, numbers from <span className='tag'>0</span> to <span className='tag'>9</span>, and it MAY contain <span className='tag'>-</span>, but MUST NOT start or end with a <span className='tag'>-</span></span>
|
||||||
|
</p>
|
||||||
|
|
||||||
|
<p className='control'>
|
||||||
|
<label className='checkbox'>
|
||||||
|
<input ref='ota' type='checkbox' onChange={ (e) => this.handleOtaCheckbox(e) } />
|
||||||
|
Enable OTA
|
||||||
|
</label>
|
||||||
|
</p>
|
||||||
|
|
||||||
|
{(() => {
|
||||||
|
if (this.state.ota) {
|
||||||
|
return (
|
||||||
|
<div>
|
||||||
|
<label className='label' htmlFor='ota_host'>OTA server host</label>
|
||||||
|
<p className='control'>
|
||||||
|
<input ref='host' className='input' type='text' defaultValue={this.props.mqttConfig.host} placeholder='IP or hostname' id='ota_host' required />
|
||||||
|
<span className='help'>Required.</span>
|
||||||
|
</p>
|
||||||
|
|
||||||
|
<label className='label' htmlFor='ota_port'>OTA server port</label>
|
||||||
|
<p className='control'>
|
||||||
|
<input ref='port' className='input' type='number' step='1' defaultValue='80' min='1' max='65535' placeholder='Port number' id='ota_port' required />
|
||||||
|
<span className='help'>Required.</span>
|
||||||
|
</p>
|
||||||
|
|
||||||
|
<p className='control'>
|
||||||
|
<label className='checkbox'>
|
||||||
|
<input ref='ssl' type='checkbox' onChange={ (e) => this.handleSslCheckbox(e) } />
|
||||||
|
Use SSL
|
||||||
|
</label>
|
||||||
|
</p>
|
||||||
|
|
||||||
|
{(() => {
|
||||||
|
if (this.state.ssl) {
|
||||||
|
return (
|
||||||
|
<div>
|
||||||
|
<label className='label' htmlFor='ota_fingerprint'>SHA-1 certificate fingerprint</label>
|
||||||
|
<p className='control'>
|
||||||
|
<input ref='fingerprint' className='input' type='text' pattern='^([a-fA-F0-9]{2}[\ :]){19}[a-fA-F0-9]{2}$' placeholder='Fingerprint' id='ota_fingerprint' />
|
||||||
|
<span className='help'>Optional. Can be lower-case, upper-case, separated by spaced or <span className='tag'>:</span>.</span>
|
||||||
|
</p>
|
||||||
|
</div>
|
||||||
|
);
|
||||||
|
}
|
||||||
|
})()}
|
||||||
|
|
||||||
|
<label className='label' htmlFor='ota_path'>OTA HTTP path</label>
|
||||||
|
<p className='control'>
|
||||||
|
<input ref='path' className='input' type='text' step='1' defaultValue='/ota' placeholder='HTTP path starting with /' id='ota_path' required />
|
||||||
|
<span className='help'>Required.</span>
|
||||||
|
</p>
|
||||||
|
|
||||||
|
<br/>
|
||||||
|
</div>
|
||||||
|
);
|
||||||
|
}
|
||||||
|
})()}
|
||||||
|
|
||||||
|
<p className='control'>
|
||||||
|
<button type='submit' className='button is-primary'>Next</button>
|
||||||
|
</p>
|
||||||
|
</form>
|
||||||
|
</div>
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (process.env.NODE_ENV !== 'production') { // for Preact
|
||||||
|
DetailsStep.propTypes = {
|
||||||
|
nextStep: React.PropTypes.func.isRequired,
|
||||||
|
mqttConfig: React.PropTypes.object.isRequired,
|
||||||
|
setName: React.PropTypes.func.isRequired,
|
||||||
|
setDeviceId: React.PropTypes.func.isRequired,
|
||||||
|
setOtaCreds: React.PropTypes.func.isRequired
|
||||||
|
};
|
||||||
|
}
|
|
@ -0,0 +1,105 @@
|
||||||
|
'use strict';
|
||||||
|
|
||||||
|
import 'whatwg-fetch';
|
||||||
|
|
||||||
|
import React from 'react';
|
||||||
|
|
||||||
|
export default class InfoStep extends React.Component {
|
||||||
|
constructor (props) {
|
||||||
|
super(props);
|
||||||
|
this.state = {
|
||||||
|
loading: true,
|
||||||
|
info: {}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
componentDidMount () {
|
||||||
|
let interval;
|
||||||
|
let done = false;
|
||||||
|
let deviceinfo = () => {
|
||||||
|
window.fetch(`${this.props.baseApi}/device-info`).then((res) => {
|
||||||
|
if (res.ok && !done) {
|
||||||
|
done = true;
|
||||||
|
window.clearInterval(interval);
|
||||||
|
return res.json();
|
||||||
|
}
|
||||||
|
}).then((json) => {
|
||||||
|
this.setState({
|
||||||
|
loading: false,
|
||||||
|
info: json
|
||||||
|
});
|
||||||
|
});
|
||||||
|
};
|
||||||
|
|
||||||
|
interval = window.setInterval(deviceinfo, 5 * 1000);
|
||||||
|
deviceinfo();
|
||||||
|
}
|
||||||
|
|
||||||
|
handleNextButton (e) {
|
||||||
|
e.preventDefault();
|
||||||
|
|
||||||
|
this.props.nextStep();
|
||||||
|
}
|
||||||
|
|
||||||
|
render () {
|
||||||
|
return (
|
||||||
|
<div>
|
||||||
|
{(() => {
|
||||||
|
if (this.state.loading) {
|
||||||
|
return (
|
||||||
|
<div className='notification is-info'>
|
||||||
|
<span className='button is-info is-loading'>Loading</span>
|
||||||
|
Gathering device information...
|
||||||
|
</div>
|
||||||
|
);
|
||||||
|
} else {
|
||||||
|
return (
|
||||||
|
<div className='content'>
|
||||||
|
<p>
|
||||||
|
Here are some information about the device you are about to configure:
|
||||||
|
</p>
|
||||||
|
|
||||||
|
<ul>
|
||||||
|
<li><span className='icon is-small'><i className='fa fa-hashtag'></i></span> Device ID: { this.state.info.device_id }</li>
|
||||||
|
<li><span className='icon is-small'><i className='fa fa-tag'></i></span> Homie version: { this.state.info.homie_version }</li>
|
||||||
|
<li><span className='icon is-small'><i className='fa fa-font'></i></span> Firmware name: { this.state.info.firmware.name }</li>
|
||||||
|
<li><span className='icon is-small'><i className='fa fa-tag'></i></span> Firmware version: { this.state.info.firmware.version }</li>
|
||||||
|
<li>
|
||||||
|
<span className='icon is-small'><i className='fa fa-cubes'></i></span> Nodes:
|
||||||
|
<table className='table'>
|
||||||
|
<thead>
|
||||||
|
<tr>
|
||||||
|
<th>ID</th>
|
||||||
|
<th>Type</th>
|
||||||
|
</tr>
|
||||||
|
</thead>
|
||||||
|
<tbody>
|
||||||
|
{ this.state.info.nodes.map((node, i) => {
|
||||||
|
return (
|
||||||
|
<tr key={i}>
|
||||||
|
<td>{ node.id }</td>
|
||||||
|
<td>{ node.type }</td>
|
||||||
|
</tr>
|
||||||
|
);
|
||||||
|
}) }
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
</li>
|
||||||
|
</ul>
|
||||||
|
|
||||||
|
<a className='button is-primary' onClick={(e) => { this.handleNextButton(e); } }>Next</a>
|
||||||
|
</div>
|
||||||
|
);
|
||||||
|
}
|
||||||
|
})()}
|
||||||
|
</div>
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (process.env.NODE_ENV !== 'production') { // for Preact
|
||||||
|
InfoStep.propTypes = {
|
||||||
|
baseApi: React.PropTypes.string.isRequired,
|
||||||
|
nextStep: React.PropTypes.func.isRequired
|
||||||
|
};
|
||||||
|
}
|
|
@ -0,0 +1,146 @@
|
||||||
|
'use strict';
|
||||||
|
|
||||||
|
import React from 'react';
|
||||||
|
|
||||||
|
export default class MqttStep extends React.Component {
|
||||||
|
constructor (props) {
|
||||||
|
super(props);
|
||||||
|
this.state = {
|
||||||
|
auth: false,
|
||||||
|
showPassword: false,
|
||||||
|
ssl: false
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
handleSslCheckbox (e) {
|
||||||
|
this.setState({ ssl: e.target.checked });
|
||||||
|
}
|
||||||
|
|
||||||
|
handleAuthCheckbox (e) {
|
||||||
|
this.setState({ auth: e.target.checked });
|
||||||
|
}
|
||||||
|
|
||||||
|
handleHiddenCheckbox (e) {
|
||||||
|
this.setState({ showPassword: e.target.checked });
|
||||||
|
}
|
||||||
|
|
||||||
|
handleFormSubmit (e) {
|
||||||
|
e.preventDefault();
|
||||||
|
|
||||||
|
let creds = {};
|
||||||
|
creds.host = this.refs.host.value;
|
||||||
|
creds.port = parseInt(this.refs.port.value, 10);
|
||||||
|
if (this.refs.baseTopic.value !== '') creds['base_topic'] = this.refs.baseTopic.value;
|
||||||
|
|
||||||
|
creds.ssl = false;
|
||||||
|
if (this.state.ssl) {
|
||||||
|
creds.ssl = true;
|
||||||
|
if (this.refs.fingerprint.value !== '') creds['fingerprint'] = this.refs.fingerprint.value;
|
||||||
|
}
|
||||||
|
|
||||||
|
creds.auth = false;
|
||||||
|
if (this.state.auth) {
|
||||||
|
creds.auth = true;
|
||||||
|
creds.username = this.refs.username.value;
|
||||||
|
creds.password = this.refs.password.value;
|
||||||
|
}
|
||||||
|
|
||||||
|
this.props.setMqttCreds(creds);
|
||||||
|
this.props.nextStep();
|
||||||
|
}
|
||||||
|
|
||||||
|
render () {
|
||||||
|
return (
|
||||||
|
<div className='content'>
|
||||||
|
<p>
|
||||||
|
Enter the MQTT credentials.
|
||||||
|
</p>
|
||||||
|
|
||||||
|
<form onSubmit={ (e) => this.handleFormSubmit(e) }>
|
||||||
|
<label className='label' htmlFor='mqtt_broker_address'>MQTT broker address</label>
|
||||||
|
<p className='control'>
|
||||||
|
<input ref='host' className='input' type='text' placeholder='IP or hostname' id='mqtt_broker_address' required />
|
||||||
|
<span className='help'>Required.</span>
|
||||||
|
</p>
|
||||||
|
|
||||||
|
<label className='label' htmlFor='mqtt_broker_port'>MQTT broker port</label>
|
||||||
|
<p className='control'>
|
||||||
|
<input ref='port' className='input' type='number' step='1' defaultValue='1883' min='1' max='65535' placeholder='Port number' id='mqtt_broker_port' required />
|
||||||
|
<span className='help'>Required.</span>
|
||||||
|
</p>
|
||||||
|
|
||||||
|
<label className='label' htmlFor='homie_base_topic'>Homie base topic</label>
|
||||||
|
<p className='control'>
|
||||||
|
<input ref='baseTopic' className='input' type='text' placeholder='Base topic' id='homie_base_topic' />
|
||||||
|
<span className='help'>Optional. The default value is <span className='tag'>devices/</span>.</span>
|
||||||
|
</p>
|
||||||
|
|
||||||
|
<p className='control'>
|
||||||
|
<label className='checkbox'>
|
||||||
|
<input ref='ssl' type='checkbox' onChange={ (e) => this.handleSslCheckbox(e) } />
|
||||||
|
Use SSL
|
||||||
|
</label>
|
||||||
|
</p>
|
||||||
|
|
||||||
|
{(() => {
|
||||||
|
if (this.state.ssl) {
|
||||||
|
return (
|
||||||
|
<div>
|
||||||
|
<label className='label' htmlFor='mqtt_fingerprint'>SHA-1 certificate fingerprint</label>
|
||||||
|
<p className='control'>
|
||||||
|
<input ref='fingerprint' className='input' type='text' pattern='^([a-fA-F0-9]{2}[\ :]){19}[a-fA-F0-9]{2}$' placeholder='Fingerprint' id='mqtt_fingerprint' />
|
||||||
|
<span className='help'>Optional. Can be lower-case, upper-case, separated by spaced or <span className='tag'>:</span>.</span>
|
||||||
|
</p>
|
||||||
|
</div>
|
||||||
|
);
|
||||||
|
}
|
||||||
|
})()}
|
||||||
|
|
||||||
|
<p className='control'>
|
||||||
|
<label className='checkbox'>
|
||||||
|
<input ref='auth' type='checkbox' onChange={ (e) => this.handleAuthCheckbox(e) } />
|
||||||
|
Use MQTT authentication
|
||||||
|
</label>
|
||||||
|
</p>
|
||||||
|
|
||||||
|
{(() => {
|
||||||
|
if (this.state.auth) {
|
||||||
|
return (
|
||||||
|
<div>
|
||||||
|
<label className='label' htmlFor='mqtt_username'>MQTT username</label>
|
||||||
|
<p className='control'>
|
||||||
|
<input ref='username' className='input' type='text' placeholder='Username' id='mqtt_username' required />
|
||||||
|
<span className='help'>Required.</span>
|
||||||
|
</p>
|
||||||
|
|
||||||
|
<label className='label' htmlFor='mqtt_password'>MQTT password</label>
|
||||||
|
<p className='control is-grouped'>
|
||||||
|
<input ref='password' className='input' type={ this.state.showPassword ? 'text' : 'password' } placeholder='Password' id='mqtt_password' required />
|
||||||
|
<label className='checkbox'>
|
||||||
|
<input type='checkbox' onChange={ (e) => this.handleHiddenCheckbox(e) } />
|
||||||
|
Show password
|
||||||
|
</label>
|
||||||
|
</p>
|
||||||
|
<span className='help'>Required.</span>
|
||||||
|
|
||||||
|
<br/>
|
||||||
|
</div>
|
||||||
|
);
|
||||||
|
}
|
||||||
|
})()}
|
||||||
|
|
||||||
|
<p className='control'>
|
||||||
|
<button type='submit' disabled={ this.state.buttonDisabled } className='button is-primary'>Next</button>
|
||||||
|
</p>
|
||||||
|
</form>
|
||||||
|
</div>
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (process.env.NODE_ENV !== 'production') { // for Preact
|
||||||
|
MqttStep.propTypes = {
|
||||||
|
nextStep: React.PropTypes.func.isRequired,
|
||||||
|
setMqttCreds: React.PropTypes.func.isRequired
|
||||||
|
};
|
||||||
|
}
|
|
@ -0,0 +1,58 @@
|
||||||
|
'use strict';
|
||||||
|
|
||||||
|
import React from 'react';
|
||||||
|
|
||||||
|
export default class SendingStep extends React.Component {
|
||||||
|
constructor (props) {
|
||||||
|
super(props);
|
||||||
|
this.state = {
|
||||||
|
loading: true,
|
||||||
|
success: null
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
componentDidMount () {
|
||||||
|
this.props.sendConfig().then(() => {
|
||||||
|
this.setState({ loading: false, success: true });
|
||||||
|
}).catch(() => {
|
||||||
|
this.setState({ loading: false, success: false });
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
render () {
|
||||||
|
return (
|
||||||
|
<div>
|
||||||
|
{(() => {
|
||||||
|
if (this.state.loading) {
|
||||||
|
return (
|
||||||
|
<div className='notification is-info'>
|
||||||
|
<span className='button is-info is-loading'>Loading</span>
|
||||||
|
Sending configuration...
|
||||||
|
</div>
|
||||||
|
);
|
||||||
|
} else {
|
||||||
|
if (this.state.success) {
|
||||||
|
return (
|
||||||
|
<div className='notification is-success'>
|
||||||
|
The configuration was sent. Your device will reboot.
|
||||||
|
</div>
|
||||||
|
);
|
||||||
|
} else {
|
||||||
|
return (
|
||||||
|
<div className='notification is-danger'>
|
||||||
|
There was an error while sending the configuration. Please retry.
|
||||||
|
</div>
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
})()}
|
||||||
|
</div>
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (process.env.NODE_ENV !== 'production') { // for Preact
|
||||||
|
SendingStep.propTypes = {
|
||||||
|
sendConfig: React.PropTypes.func.isRequired
|
||||||
|
};
|
||||||
|
}
|
|
@ -0,0 +1,202 @@
|
||||||
|
'use strict';
|
||||||
|
|
||||||
|
import 'whatwg-fetch';
|
||||||
|
|
||||||
|
import React from 'react';
|
||||||
|
|
||||||
|
export default class WifiStep extends React.Component {
|
||||||
|
constructor (props) {
|
||||||
|
super(props);
|
||||||
|
this.state = {
|
||||||
|
loading: false,
|
||||||
|
networks: { networks: [] },
|
||||||
|
buttonDisabled: true,
|
||||||
|
selectedSsid: null,
|
||||||
|
showSsidInput: false,
|
||||||
|
showPasswordInput: false,
|
||||||
|
showPassword: false
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
componentDidMount () {
|
||||||
|
let interval;
|
||||||
|
let done = false;
|
||||||
|
let networks = () => {
|
||||||
|
window.fetch(`${this.props.baseApi}/networks`).then((res) => {
|
||||||
|
if (res.ok && !done) {
|
||||||
|
done = true;
|
||||||
|
window.clearInterval(interval);
|
||||||
|
return res.json();
|
||||||
|
}
|
||||||
|
}).then((json) => {
|
||||||
|
this.setState({
|
||||||
|
loading: false,
|
||||||
|
networks: json
|
||||||
|
});
|
||||||
|
});
|
||||||
|
};
|
||||||
|
|
||||||
|
interval = window.setInterval(networks, 5 * 1000);
|
||||||
|
networks();
|
||||||
|
}
|
||||||
|
|
||||||
|
handleSelectChange (e) {
|
||||||
|
if (e.target.value === 'select') {
|
||||||
|
this.setState({ showSsidInput: false, showPasswordInput: false, selectedSsid: null, buttonDisabled: true });
|
||||||
|
} else if (e.target.value === 'other') {
|
||||||
|
this.setState({ showSsidInput: true, showPasswordInput: true, selectedSsid: null, buttonDisabled: false });
|
||||||
|
} else {
|
||||||
|
let data = e.target.options[e.target.selectedIndex].dataset;
|
||||||
|
this.setState({ showSsidInput: false, showPasswordInput: data.open === 'no', selectedSsid: data.ssid, buttonDisabled: false });
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
handleHiddenChange (e) {
|
||||||
|
this.setState({ showPassword: e.target.checked });
|
||||||
|
}
|
||||||
|
|
||||||
|
handleFormSubmit (e) {
|
||||||
|
e.preventDefault();
|
||||||
|
|
||||||
|
let creds = {};
|
||||||
|
|
||||||
|
if (this.state.selectedSsid) {
|
||||||
|
creds.ssid = this.state.selectedSsid;
|
||||||
|
} else {
|
||||||
|
creds.ssid = this.refs.ssid.value;
|
||||||
|
}
|
||||||
|
creds.password = this.refs.password.value;
|
||||||
|
|
||||||
|
this.props.setWifiCreds(creds);
|
||||||
|
this.props.nextStep();
|
||||||
|
}
|
||||||
|
|
||||||
|
render () {
|
||||||
|
return (
|
||||||
|
<div>
|
||||||
|
{(() => {
|
||||||
|
if (this.state.loading) {
|
||||||
|
return (
|
||||||
|
<div className='notification is-info'>
|
||||||
|
<span className='button is-info is-loading'>Loading</span>
|
||||||
|
Gathering available networks...
|
||||||
|
</div>
|
||||||
|
);
|
||||||
|
} else {
|
||||||
|
this.state.networks.networks.sort(function (networkA, networkB) {
|
||||||
|
if (networkA.rssi > networkB.rssi) {
|
||||||
|
return -1;
|
||||||
|
} else if (networkA.rssi < networkB.rssi) {
|
||||||
|
return 1;
|
||||||
|
} else {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
let networks = this.state.networks.networks.map(function (network) {
|
||||||
|
if (network.rssi <= -100) {
|
||||||
|
network.signalQuality = 0;
|
||||||
|
} else if (network.rssi >= -50) {
|
||||||
|
network.signalQuality = 100;
|
||||||
|
} else {
|
||||||
|
network.signalQuality = 2 * (network.rssi + 100);
|
||||||
|
}
|
||||||
|
|
||||||
|
switch (network.encryption) {
|
||||||
|
case 'wep':
|
||||||
|
network.encryption = 'WEP';
|
||||||
|
break;
|
||||||
|
case 'wpa':
|
||||||
|
network.encryption = 'WPA';
|
||||||
|
break;
|
||||||
|
case 'wpa2':
|
||||||
|
network.encryption = 'WPA2';
|
||||||
|
break;
|
||||||
|
case 'none':
|
||||||
|
network.encryption = 'Open';
|
||||||
|
break;
|
||||||
|
case 'auto':
|
||||||
|
network.encryption = 'Automatic';
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
return network;
|
||||||
|
});
|
||||||
|
|
||||||
|
return (
|
||||||
|
<div className='content'>
|
||||||
|
<p>
|
||||||
|
Select the Wi-Fi network to connect to:
|
||||||
|
</p>
|
||||||
|
|
||||||
|
<form onSubmit={ (e) => this.handleFormSubmit(e) }>
|
||||||
|
<label className='label' htmlFor='wifi_network'>Network</label>
|
||||||
|
<p className='control'>
|
||||||
|
<span className='select'>
|
||||||
|
<select ref='select' onChange={ (e) => { this.handleSelectChange(e); } } id='wifi_network'>
|
||||||
|
<option value='select' key='select'>Select...</option>
|
||||||
|
{ networks.map((network, i) => {
|
||||||
|
return (
|
||||||
|
<option value={i} data-ssid={ network.ssid } data-open={ network.encryption === 'Open' ? 'yes' : 'no' } onSelect={ (e) => { window.alert(network.ssid); } } key={i}>
|
||||||
|
{ network.ssid } - { network.encryption } ({ network.signalQuality }%)
|
||||||
|
</option>
|
||||||
|
);
|
||||||
|
}) }
|
||||||
|
|
||||||
|
<option value='other' key='other'>Other/Hidden network</option>
|
||||||
|
</select>
|
||||||
|
</span>
|
||||||
|
</p>
|
||||||
|
|
||||||
|
{(() => {
|
||||||
|
if (this.state.showSsidInput) {
|
||||||
|
return (
|
||||||
|
<div>
|
||||||
|
<label className='label' htmlFor='wifi_ssid'>Wi-Fi SSID</label>
|
||||||
|
<p className='control'>
|
||||||
|
<input ref='ssid' className='input' type='text' placeholder='SSID' maxLength='32' id='wifi_ssid' required />
|
||||||
|
<span className='help'>Required.</span>
|
||||||
|
</p>
|
||||||
|
</div>
|
||||||
|
);
|
||||||
|
}
|
||||||
|
})()}
|
||||||
|
|
||||||
|
{(() => {
|
||||||
|
if (this.state.showPasswordInput) {
|
||||||
|
return (
|
||||||
|
<div>
|
||||||
|
<label className='label' htmlFor='wifi_password'>Wi-Fi password</label>
|
||||||
|
<p className='control is-grouped'>
|
||||||
|
<input ref='password' className='input' type={ this.state.showPassword ? 'text' : 'password' } placeholder='Password' id='wifi_password' />
|
||||||
|
<label className='checkbox'>
|
||||||
|
<input type='checkbox' onChange={ (e) => this.handleHiddenChange(e) } />
|
||||||
|
Show password
|
||||||
|
</label>
|
||||||
|
</p>
|
||||||
|
<span className='help'>Optional. Leave blank if open network.</span>
|
||||||
|
<br/>
|
||||||
|
</div>
|
||||||
|
);
|
||||||
|
}
|
||||||
|
})()}
|
||||||
|
|
||||||
|
<p className='control'>
|
||||||
|
<button type='submit' disabled={ this.state.buttonDisabled } className='button is-primary'>Next</button>
|
||||||
|
</p>
|
||||||
|
</form>
|
||||||
|
</div>
|
||||||
|
);
|
||||||
|
}
|
||||||
|
})()}
|
||||||
|
</div>
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (process.env.NODE_ENV !== 'production') { // for Preact
|
||||||
|
WifiStep.propTypes = {
|
||||||
|
baseApi: React.PropTypes.string.isRequired,
|
||||||
|
nextStep: React.PropTypes.func.isRequired,
|
||||||
|
setWifiCreds: React.PropTypes.func.isRequired
|
||||||
|
};
|
||||||
|
}
|
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
|
@ -0,0 +1,163 @@
|
||||||
|
'use strict';
|
||||||
|
|
||||||
|
import gulp from 'gulp';
|
||||||
|
import plumber from 'gulp-plumber'; // help to avoid crash if error in a task
|
||||||
|
import newer from 'gulp-newer';
|
||||||
|
import watch from 'gulp-watch'; // gulp.watch doesn't detect new files
|
||||||
|
import smoosher from 'gulp-smoosher';
|
||||||
|
import zopfli from 'gulp-zopfli';
|
||||||
|
import rename from 'gulp-rename';
|
||||||
|
import del from 'del'; // delete files
|
||||||
|
import imagemin from 'gulp-imagemin';
|
||||||
|
import runSequence from 'run-sequence';
|
||||||
|
import notifier from 'node-notifier';
|
||||||
|
import uglify from 'gulp-uglify';
|
||||||
|
import browserify from 'browserify';
|
||||||
|
import envify from 'envify/custom';
|
||||||
|
import babelify from 'babelify';
|
||||||
|
import source from 'vinyl-source-stream'; // helper for browserify text stream to gulp pipeline
|
||||||
|
import buffer from 'vinyl-buffer'; // helper for browserify
|
||||||
|
|
||||||
|
let errored = false;
|
||||||
|
let errorHandler = function (task) {
|
||||||
|
return function (error) {
|
||||||
|
errored = true;
|
||||||
|
console.log(`Error in ${task}: ${error.message}`);
|
||||||
|
notifier.notify({
|
||||||
|
title: `Error in ${task}`,
|
||||||
|
message: error.message
|
||||||
|
});
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
// ################
|
||||||
|
// # Entry points #
|
||||||
|
// ################
|
||||||
|
|
||||||
|
gulp.task('dev', ['buildpublic:dev'], function (done) {
|
||||||
|
watch('./app/assets/**/*', function (vinyl) {
|
||||||
|
console.log(`${vinyl.path} was ${vinyl.event}, piping to public/...`);
|
||||||
|
runSequence('assets');
|
||||||
|
});
|
||||||
|
|
||||||
|
watch('./app/vendor/**/*', function (vinyl) {
|
||||||
|
console.log(`${vinyl.path} was ${vinyl.event}, piping to public/vendor/...`);
|
||||||
|
runSequence('vendor');
|
||||||
|
});
|
||||||
|
|
||||||
|
watch('./app/js/**/*.js', function (vinyl) {
|
||||||
|
console.log(`${vinyl.path} was '${vinyl.event}', running Babel...`);
|
||||||
|
runSequence('es6-7:dev');
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
gulp.task('dist', function (done) {
|
||||||
|
runSequence('buildpublic:dist', 'builduigz', function () {
|
||||||
|
if (errored) {
|
||||||
|
console.log('Distribution failed');
|
||||||
|
process.exit(-1);
|
||||||
|
}
|
||||||
|
|
||||||
|
done();
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
// ####################
|
||||||
|
// # public directory #
|
||||||
|
// ####################
|
||||||
|
|
||||||
|
gulp.task('builduigz', function () {
|
||||||
|
return gulp.src('index.html')
|
||||||
|
.pipe(plumber(errorHandler('buildpublic:imagemin')))
|
||||||
|
.pipe(smoosher())
|
||||||
|
.pipe(rename('ui_bundle'))
|
||||||
|
.pipe(zopfli())
|
||||||
|
.pipe(gulp.dest('./'));
|
||||||
|
});
|
||||||
|
|
||||||
|
gulp.task('buildpublic:dist', function (done) {
|
||||||
|
runSequence(
|
||||||
|
'buildpublic:clear',
|
||||||
|
['assets', 'vendor', 'es6-7:dist'],
|
||||||
|
'buildpublic:imagemin',
|
||||||
|
done);
|
||||||
|
});
|
||||||
|
|
||||||
|
gulp.task('buildpublic:dev', function (done) {
|
||||||
|
runSequence(
|
||||||
|
'buildpublic:clear',
|
||||||
|
['assets', 'vendor', 'es6-7:dev'],
|
||||||
|
done);
|
||||||
|
});
|
||||||
|
|
||||||
|
gulp.task('buildpublic:clear', function (done) {
|
||||||
|
del(['./public/**/*']).then(function () {
|
||||||
|
done();
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
gulp.task('buildpublic:imagemin', function () {
|
||||||
|
return gulp.src('./public/img/**/*.{png,jpg,gif,svg}', {
|
||||||
|
base: './public'
|
||||||
|
})
|
||||||
|
.pipe(plumber(errorHandler('buildpublic:imagemin')))
|
||||||
|
.pipe(imagemin({
|
||||||
|
progressive: true
|
||||||
|
}))
|
||||||
|
.pipe(gulp.dest('./public'));
|
||||||
|
});
|
||||||
|
|
||||||
|
// Babel
|
||||||
|
|
||||||
|
let es67 = (prod = false) => {
|
||||||
|
const babelPlugins = [];
|
||||||
|
if (prod) babelPlugins.push(['module-alias', [{ 'src': 'npm:preact-compat', 'expose': 'react' }, { 'src': 'npm:preact-compat', 'expose': 'react-dom' }]]);
|
||||||
|
return browserify({ entries: './app/js/app.js', debug: false }) // debug for sourcemaps
|
||||||
|
.transform(babelify, { presets: ['es2015', 'stage-3', 'react'], plugins: babelPlugins });
|
||||||
|
};
|
||||||
|
|
||||||
|
gulp.task('es6-7:dev', function () {
|
||||||
|
return es67()
|
||||||
|
.bundle()
|
||||||
|
.on('error', function (error) {
|
||||||
|
errorHandler('es6-7')(error);
|
||||||
|
this.emit('end');
|
||||||
|
}) // Don't crash if failed, plumber doesn't work with browserify
|
||||||
|
.pipe(source('bundle.min.js'))
|
||||||
|
.pipe(buffer())
|
||||||
|
.pipe(gulp.dest('./public/js'));
|
||||||
|
});
|
||||||
|
|
||||||
|
gulp.task('es6-7:dist', function () {
|
||||||
|
return es67(true)
|
||||||
|
.transform(envify({ NODE_ENV: 'production' }), { global: true }) // global: act on node_modules (here react prod mode)
|
||||||
|
.bundle()
|
||||||
|
.on('error', function (error) {
|
||||||
|
errorHandler('es6-7')(error);
|
||||||
|
this.emit('end');
|
||||||
|
}) // Don't crash if failed, plumber doesn't work with browserify
|
||||||
|
.pipe(source('bundle.min.js'))
|
||||||
|
.pipe(buffer())
|
||||||
|
.pipe(uglify())
|
||||||
|
.pipe(gulp.dest('./public/js/'));
|
||||||
|
});
|
||||||
|
|
||||||
|
// assets and vendor
|
||||||
|
|
||||||
|
gulp.task('assets', function () {
|
||||||
|
return gulp.src('./app/assets/**/*', {
|
||||||
|
base: './app/assets'
|
||||||
|
})
|
||||||
|
.pipe(plumber(errorHandler('assets')))
|
||||||
|
.pipe(newer('./public'))
|
||||||
|
.pipe(gulp.dest('./public'));
|
||||||
|
});
|
||||||
|
|
||||||
|
gulp.task('vendor', function () {
|
||||||
|
return gulp.src('./app/vendor/**/*', {
|
||||||
|
base: './app'
|
||||||
|
})
|
||||||
|
.pipe(plumber(errorHandler('vendor')))
|
||||||
|
.pipe(newer('./public'))
|
||||||
|
.pipe(gulp.dest('./public'));
|
||||||
|
});
|
File diff suppressed because one or more lines are too long
|
@ -0,0 +1,55 @@
|
||||||
|
{
|
||||||
|
"name": "homie-esp8266-configurator",
|
||||||
|
"version": "0.1.0",
|
||||||
|
"description": "UI to configure an ESP8266 loaded with an Homie firmware",
|
||||||
|
"scripts": {
|
||||||
|
"dev": "gulp dev",
|
||||||
|
"dist": "gulp dist"
|
||||||
|
},
|
||||||
|
"author": {
|
||||||
|
"name": "Marvin Roger",
|
||||||
|
"email": "bonjourmarvin@marvinroger.fr",
|
||||||
|
"url": "http://marvinroger.fr"
|
||||||
|
},
|
||||||
|
"repository": {
|
||||||
|
"type": "git",
|
||||||
|
"url": "https://github.com/marvinroger/homie-esp8266-configurator.git"
|
||||||
|
},
|
||||||
|
"bugs": "https://github.com/marvinroger/homie-esp8266-configurator/issues",
|
||||||
|
"homepage": "https://github.com/marvinroger/homie-esp8266-configurator",
|
||||||
|
"license": "GPL-2.0",
|
||||||
|
"dependencies": {
|
||||||
|
"babel-runtime": "^6.3.19"
|
||||||
|
},
|
||||||
|
"devDependencies": {
|
||||||
|
"babel-core": "^6.4.0",
|
||||||
|
"babel-plugin-module-alias": "^1.4.0",
|
||||||
|
"babel-plugin-transform-runtime": "^6.3.13",
|
||||||
|
"babel-preset-es2015": "^6.1.18",
|
||||||
|
"babel-preset-react": "^6.1.18",
|
||||||
|
"babel-preset-stage-3": "^6.1.18",
|
||||||
|
"babelify": "^7.2.0",
|
||||||
|
"browserify": "^13.0.0",
|
||||||
|
"del": "^2.2.0",
|
||||||
|
"envify": "^3.4.0",
|
||||||
|
"gulp": "^3.9.0",
|
||||||
|
"gulp-imagemin": "^2.4.0",
|
||||||
|
"gulp-newer": "^1.1.0",
|
||||||
|
"gulp-plumber": "^1.0.1",
|
||||||
|
"gulp-rename": "^1.2.2",
|
||||||
|
"gulp-smoosher": "0.0.9",
|
||||||
|
"gulp-uglify": "^1.5.1",
|
||||||
|
"gulp-watch": "^4.3.5",
|
||||||
|
"gulp-zopfli": "^1.0.0",
|
||||||
|
"immutable": "^3.7.6",
|
||||||
|
"node-notifier": "^4.3.1",
|
||||||
|
"preact-compat": "^1.7.1",
|
||||||
|
"react": "^15.0.1",
|
||||||
|
"react-dom": "^15.0.1",
|
||||||
|
"request": "^2.67.0",
|
||||||
|
"run-sequence": "^1.1.5",
|
||||||
|
"vinyl-buffer": "^1.0.0",
|
||||||
|
"vinyl-source-stream": "^1.1.0",
|
||||||
|
"whatwg-fetch": "^0.11.0"
|
||||||
|
}
|
||||||
|
}
|
|
@ -1,24 +1,50 @@
|
||||||
#include <Homie.h>
|
#include <Homie.h>
|
||||||
|
|
||||||
// homie lib from: https://github.com/marvinroger/homie-esp8266/
|
// homie lib from: https://github.com/marvinroger/homie-esp8266/
|
||||||
|
#include <Adafruit_NeoPixel.h>
|
||||||
|
#ifdef __AVR__
|
||||||
|
#include <avr/power.h>
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#define PIN 2 //data pin for ws2812
|
||||||
|
|
||||||
HomieNode effectNode("effect", "commands");
|
Adafruit_NeoPixel strip = Adafruit_NeoPixel(64, PIN, NEO_GRB + NEO_KHZ800);
|
||||||
HomieNode pixelsNode("pixels", "commands");
|
|
||||||
|
|
||||||
|
HomieNode homieNode("pixel", "commands");
|
||||||
|
|
||||||
|
void led_fill(uint32_t c)
|
||||||
|
{
|
||||||
|
for (int i=0; i < strip.numPixels(); i++) {
|
||||||
|
strip.setPixelColor(i, c); //turn every third pixel on
|
||||||
|
}
|
||||||
|
strip.show();
|
||||||
|
}
|
||||||
|
|
||||||
bool effectHandler(const HomieRange& range, const String& value) {
|
bool effectHandler(const HomieRange& range, const String& value) {
|
||||||
int sep = value.indexOf("|");
|
int sep = value.indexOf("|");
|
||||||
|
|
||||||
|
|
||||||
if(sep > 0) {
|
|
||||||
|
|
||||||
//Homie.getLogger() << "scroll " << value << " wait " << wait << endl;
|
Homie.getLogger() << "-> " << value << endl;
|
||||||
|
|
||||||
} else {
|
//Serial.print("->"); Serial.println(value);
|
||||||
|
|
||||||
|
if (value.charAt(0)=='#'){ //solid fill
|
||||||
|
String color=value.substring(1);
|
||||||
|
int number = (int) strtol( &color[0], NULL, 16);
|
||||||
|
|
||||||
//Homie.getLogger() << "scroll " << value << endl;
|
|
||||||
|
// Split them up into r, g, b values
|
||||||
|
int r = number >> 16;
|
||||||
|
int g = number >> 8 & 0xFF;
|
||||||
|
int b = number & 0xFF;
|
||||||
|
Homie.getLogger() << "r=" << r << " g=" << g << " b=" << b << endl;
|
||||||
|
//Serial.print("r=");Serial.print(r);
|
||||||
|
//Serial.print(" g=");Serial.print(g);
|
||||||
|
//Serial.print(" b=");Serial.println(b);
|
||||||
|
|
||||||
|
led_fill(strip.Color(r, g, b));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
@ -46,11 +72,17 @@ void setup() {
|
||||||
|
|
||||||
Homie_setFirmware("pixelprojektor", "1.0.0");
|
Homie_setFirmware("pixelprojektor", "1.0.0");
|
||||||
|
|
||||||
effectNode.advertise("on").settable(effectHandler);
|
homieNode.advertise("effect").settable(effectHandler);
|
||||||
pixelsNode.advertise("on").settable(pixelsHandler);
|
homieNode.advertise("pixels").settable(pixelsHandler);
|
||||||
|
|
||||||
|
strip.begin();
|
||||||
|
strip.show(); // Initialize all pixels to 'off'
|
||||||
|
|
||||||
|
led_fill(strip.Color(0, 0, 0));
|
||||||
|
|
||||||
Homie.setup();
|
Homie.setup();
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void loop() {
|
void loop() {
|
||||||
|
@ -61,3 +93,6 @@ void loop() {
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue