viele aenderungen vom fisch
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@ -15,8 +15,10 @@ class FlipdotSender(object):
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C_BLACK = 0
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C_WHITE = 255
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lastimgmap = []
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def __init__(self, udphost, udpport, img_size=(80,16), font_size=8, font_size_scroll=12,
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font_offset1=(0,-1), font_offset2=(0,7),
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font_offset1=(0,0), font_offset2=(0,8),
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#font_family='/usr/share/fonts/gnu-free/FreeMono.ttf',
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font_family='/usr/share/fonts/truetype/ttf-dejavu/DejaVuSansMono.ttf',
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#font_family='/usr/share/fonts/truetype/freefont/FreeMono.ttf',
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@ -51,8 +53,8 @@ class FlipdotSender(object):
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def _array2packet(self, a):
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return [self._list2byte(a[i*8:i*8+8]) for i in range(int(len(a)/8))]
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def _send(self, image):
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'''
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def _send(self, image): #old function, backup
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imgmap = []
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for pixel in image.getdata():
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r, g, b, a = pixel
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@ -60,10 +62,45 @@ class FlipdotSender(object):
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imgmap.append(1)
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else:
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imgmap.append(0)
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lastimgmap=imgmap
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packet = self._array2packet(imgmap)
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self._sock.sendto(bytes(packet), (self._udphost, self._udpport))'''
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def _send(self, image,fadespeed=0): #changes slowly 'fadespeed'-pixels at a time
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#if fadespeed=0 -> change instant.
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#time to change= 1280/25*0.2
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imgmap = []
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for pixel in image.getdata():
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r, g, b, a = pixel
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if r == FlipdotSender.C_WHITE:
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imgmap.append(1)
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else:
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imgmap.append(0)
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imgmaptmp=FlipdotSender.lastimgmap
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if fadespeed>0:
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#diff=np.sum(np.array(imgmaptmp) != np.array(imgmap)) #different pixels
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pixelchangeind=np.arange(self._img_size[0]*self._img_size[1])
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np.random.shuffle(pixelchangeind)
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for _i,ind in enumerate(pixelchangeind):
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if ind<len(imgmaptmp): #imgmaptmp is not empty (normally at first run)
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imgmaptmp[ind]=imgmap[ind]
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if _i%fadespeed==0:
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packet = self._array2packet(imgmaptmp)
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self._sock.sendto(bytes(packet), (self._udphost, self._udpport))
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time.sleep(0.2)
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self.sendPacket(imgmap) #send packet and save last-imagemap
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def sendPacket(self, imgmap):
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packet = self._array2packet(imgmap)
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self._sock.sendto(bytes(packet), (self._udphost, self._udpport))
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FlipdotSender.lastimgmap=imgmap
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def send_bytes(self, img):
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imgmap = []
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@ -81,7 +118,7 @@ class FlipdotSender(object):
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self._sock.sendto(bytes(packet), (self._udphost, self._udpport))
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def send_text(self, text):
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def send_text(self, text,fadespeed=0):
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image = Image.new("RGBA", self._img_size, FlipdotSender.C_BLACK)
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draw = ImageDraw.Draw(image)
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draw.fontmode = "1" # No AA
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@ -96,7 +133,37 @@ class FlipdotSender(object):
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if len(splitted_text)>1:
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draw.text(self._font_offset2, splitted_text[1], font=font, fill=FlipdotSender.C_WHITE)
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self._send(image)
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self._send(image,fadespeed)
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def send_textFull(self, text,fadespeed=0):
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image = Image.new("RGBA", self._img_size, FlipdotSender.C_BLACK)
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draw = ImageDraw.Draw(image)
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draw.fontmode = "1" # No AA
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l=1000 #init very high
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splitpoint=40 #very high
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currentfontsize=12+1 #init with max font size
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font = ImageFont.truetype(self._font_family, currentfontsize)
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while(l>80): #while text too long and font not too small
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if currentfontsize>8:
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currentfontsize=currentfontsize-1 #reduce size and try if fits
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else: #if fontsize too small, try cutting sentence (2 lines)
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splitpoint=splitpoint-1
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font = ImageFont.truetype(self._font_family, currentfontsize)
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l=draw.textsize(text[0:splitpoint], font=font)[0]
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print("Textlength="+str(l)+" split="+str(splitpoint))
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if splitpoint==40: #not splitted
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draw.text((0,int((16-currentfontsize)/2) ), text, font=font, fill=FlipdotSender.C_WHITE)
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else:
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draw.text((0,-1), text[0:splitpoint], font=font, fill=FlipdotSender.C_WHITE)
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draw.text((0,-1+currentfontsize), text[splitpoint:], font=font, fill=FlipdotSender.C_WHITE)
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self._send(image,fadespeed)
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def send_marquee(self, str, speed=3):
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offset = self._img_size[0]
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39
hangman.py
39
hangman.py
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@ -3,7 +3,7 @@ from PIL import Image, ImageFont, ImageDraw
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import sys, os
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import fileinput
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from random import randint
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from FlipdotSender import FlipdotSender
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class Hangman(object):
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'''
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@ -17,6 +17,7 @@ class Hangman(object):
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global C_HM
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global FPS
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global FONT_SIZE_word
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global G_ALLOWNUMERIC
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C_BLACK = 0
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C_WHITE = 255
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@ -25,12 +26,13 @@ class Hangman(object):
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C_HM=C_TEXT
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FPS=2
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FONT_SIZE_word=9 #was 9
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G_ALLOWNUMERIC=True
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#hangman/alterebro-pixel-font.ttf size=14, -2 and 6
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def __init__(self, udphost, udpport, img_size=(80,16)):
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def __init__(self, udphost, udpport, pflipdot=None,img_size=(80,16)):
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'''
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Constructor
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'''
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@ -39,11 +41,14 @@ class Hangman(object):
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if not type(udpport) is int or udpport > 65536:
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raise TypeError('port has to be int and > 65536 !!')
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self._udpport = udpport
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self._flipdot=pflipdot
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self._img_size = img_size
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self._fo_word= (15, -1) #(15, -1)
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self._fo_word2= (15, 7) #(15,7)
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#self._wordlist="/home/pi/mqtt-to-flipdot/hangman/nomenliste_de.txt"
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self._wordlist="/home/pi/mqtt-to-flipdot/hangman/crodict_nomen.txt"
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#self._wordlist="/home/pi/mqtt-to-flipdot/hangman/crodict_nomen.txt"
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self._wordlist="/home/pi/mqtt-to-flipdot/hangman/nerdwords.txt"
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self._gamestate=0# 0=start 1=ingame 2=lose 3=win
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self._g_word="test" #word
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self._g_displword="" #display word
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@ -64,9 +69,10 @@ class Hangman(object):
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self._maxwlen=26
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self._words=[]
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fobj = open(self._wordlist)
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fobj = open(self._wordlist, encoding="utf-8")
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for line in fobj:
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string=line.rstrip()
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string=line.rstrip().upper() #remove whitespaces and make uppercase
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string=string.replace(" ","+") #if using another replacement, also change in validateWord and generateDisplayWord
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if (self._validateWord(string)==1):
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if (len(string)>=self._minwlen and len(string)<=self._maxwlen):
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self._words.append(string)
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@ -83,7 +89,8 @@ class Hangman(object):
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self._g_chars=""
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self._generateDisplword()
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self._g_gamestate=1
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self._sock.sendto(bytes(self._array2packet(self._draw())), (self._udphost, self._udpport))
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self._sendPacket(self._draw())
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#self._sock.sendto(bytes(self._array2packet(self._draw())), (self._udphost, self._udpport))
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def _list2byte(self, l):
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@ -118,6 +125,8 @@ class Hangman(object):
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a=s
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elif (oc>=48 and oc<=57 and G_ALLOWNUMERIC==1):#0-9
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a=s
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elif (s[c]=="-" or s[c]==" " or s[c]=="+"):#or - or whitespace (will be given characters)
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a=s
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else:
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return 0
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return 1
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@ -130,13 +139,15 @@ class Hangman(object):
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cha=self._g_word[i] #current character
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show=0
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for c in range(0,len(self._g_chars)):
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if cha.lower()==self._g_chars[c]: #if current char is opened
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if cha.lower()==self._g_chars[c]: #if current char is opened
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show=1
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if cha==" " or cha=="-" or cha=="+": #show spaces and - and _
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show=1
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if show==1: #if character cha is opened
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self._g_displword+=cha #show
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else:
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self._g_displword+="-" #do not show
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self._g_displword+="'" #do not show
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def _countFails(self):
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fails=0
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@ -257,6 +268,12 @@ class Hangman(object):
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def _drawWinScreen(self,draw):
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self._drawGameScreen(draw)
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def _sendPacket(self,imgmap):
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if self._flipdot is not None:
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self._flipdot.sendPacket(imgmap)
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else:
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self._sock.sendto(bytes(self._array2packet(imgmap)), (self._udphost, self._udpport))
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def step(self,strinput): #returns 0 if game ended
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@ -272,7 +289,7 @@ class Hangman(object):
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#draw() #test
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self._sock.sendto(bytes(self._array2packet(self._draw())), (self._udphost, self._udpport))
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self._sendPacket(self._draw())
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print("Display:"+self._g_displword)
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print("Used:"+self._g_chars)
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print("fails:"+str(self._countFails()))
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@ -284,14 +301,14 @@ class Hangman(object):
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#C_TEXT=C_BG #invert text
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#C_BG=c_t #invert text
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self._g_displword=self._g_word
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self._sock.sendto(bytes(self._array2packet(self._draw())), (self._udphost, self._udpport))
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self._sendPacket(self._draw())
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print("verloren, das Wort war:"+self._g_word)
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self._g_gamestate=0
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return 2
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elif self._g_gamestate==3:
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self._sock.sendto(bytes(self._array2packet(self._draw())), (self._udphost, self._udpport))
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self._sendPacket(self._draw())
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print("gewonnen")
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self._g_gamestate=0
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return 3
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@ -7,6 +7,8 @@ from hangman import Hangman
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global mode
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mode="standby"
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global gametimeout
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gametimeout=0
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def on_connect(client, userdata, flags, rc):
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print("Connected with result code " + str(rc))
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@ -19,13 +21,15 @@ def on_connect(client, userdata, flags, rc):
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def on_message(client, userdata, msg):
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print(msg.topic + " " + str(msg.payload.decode("utf-8")))
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global mode
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global gametimeout
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if mode=="standby":
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gametimeout=0
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if msg.topic == "raum2/flipdot/scroll/set":
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payload = msg.payload.decode("utf-8")
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if (payload[0]).isdigit():
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if len(payload)>0 and (payload[0]).isdigit():
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speed = int(payload[0])
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text = payload[1:]
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else:
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@ -35,7 +39,18 @@ def on_message(client, userdata, msg):
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flipdot.send_marquee(text, speed)
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if msg.topic == "raum2/flipdot/text/set":
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payload = msg.payload.decode("utf-8")
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flipdot.send_text(payload)
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if len(payload)>0 and payload[0]=='~':
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payload=payload[1:] #remove first char
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flipdot.send_text(payload,25) #send_text with animation
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flipdot.send_text(payload) #without animation
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if msg.topic == "raum2/flipdot/textFull/set":
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payload = msg.payload.decode("utf-8")
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if len(payload)>0 and payload[0]=='~':
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payload=payload[1:]
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flipdot.send_textFull(payload,50)
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flipdot.send_textFull(payload)
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if msg.topic == "raum2/flipdot/image/set":
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payload = msg.payload.decode("utf-8")
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@ -49,12 +64,15 @@ def on_message(client, userdata, msg):
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if payload=="#start":
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hangman.setup()
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gametimeout=int(round(time.time() * 1000))
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client.publish("raum2/flipdot/hangman","started")
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mode="hangman"
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elif (mode=="hangman") and (len(payload)>0): #try entered character
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gametimeout=int(round(time.time() * 1000))
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trychar=payload[-1]
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gamestatus=hangman.step(trychar)
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client.publish("raum2/flipdot/hangman","char="+trychar.upper())
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if gamestatus!=1: #game has ended
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mode="standby"
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if gamestatus==2: #gameover
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@ -72,7 +90,7 @@ def on_message(client, userdata, msg):
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flipdot = FlipdotSender("2001:67c:275c:a9::c", 2323)
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hangman= Hangman("2001:67c:275c:a9::c", 2323)
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hangman= Hangman("2001:67c:275c:a9::c", 2323,flipdot)
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@ -84,6 +102,13 @@ client.loop_start()
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while True:
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millis = int(round(time.time() * 1000))
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if gametimeout!=0:
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if millis-120000 > gametimeout: #timeout
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print("Game Timeout")
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mode="standby"
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gametimeout=0
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time.sleep(2)
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