Cleaned up debug LED implementation
Cleaner to use, and should be easier to add elsewhere in the future
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@ -27,8 +27,9 @@ static const unsigned long
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//#define CLEAR_ON_START // LEDs are cleared on reset
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//#define GROUND_PIN 10 // additional grounding pin (optional)
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//#define CALIBRATE // sets all LEDs to the color of the first
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//#define DEBUG_LED 13 // turns on the Arduino's built-in LED
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// if the magic word + checksum match
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// --- Debug Settings (uncomment to add)
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//#define DEBUG_LED 13 // toggles the Arduino's built-in LED on header match
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// --------------------------------------------------------------------
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@ -63,6 +64,16 @@ static const uint8_t magic[] = {
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#define MODE_HEADER 0
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#define MODE_DATA 1
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// Debug statement initialized
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#ifdef DEBUG_LED
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#define ON 1
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#define OFF 0
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#define D_LED(x) do {digitalWrite(DEBUG_LED, x);} while(0)
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#else
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#define D_LED(x)
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#endif
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void setup(){
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#ifdef GROUND_PIN
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pinMode(GROUND_PIN, OUTPUT);
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@ -143,10 +154,7 @@ void adalight(){
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if(chk == (hi ^ lo ^ 0x55)) {
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// Checksum looks valid. Get 16-bit LED count, add 1
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// (# LEDs is always > 0) and multiply by 3 for R,G,B.
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#ifdef DEBUG_LED
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digitalWrite(DEBUG_LED, HIGH);
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#endif
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D_LED(ON);
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bytesRemaining = 3L * (256L * (long)hi + (long)lo + 1L);
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outPos = 0;
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memset(leds, 0, Num_Leds * sizeof(struct CRGB));
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@ -179,10 +187,7 @@ void adalight(){
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// End of data -- issue latch:
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mode = MODE_HEADER; // Begin next header search
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FastLED.show();
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#ifdef DEBUG_LED
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digitalWrite(DEBUG_LED, LOW);
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#endif
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D_LED(OFF);
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}
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break;
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} // end switch
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