different randomness for led strips and dim light fix
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94abea021a
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59009b630a
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@ -33,8 +33,13 @@ long fluorescentLastActivated=0;
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int fluorescentTemp=0;
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int fluorescentTemp=0;
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#define FLUORESCENTUPDATEINTERVAL 20
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#define FLUORESCENTUPDATEINTERVAL 20
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long fluorescentLastUpdated=0;
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long fluorescentLastUpdated=0;
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int fluorescentCurrentBrightness=0; //current brightness for effect duration
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int fluorescentCurrentBrightness0=0; //current brightness for effect duration
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int fluorescentCurrentBrightness1=0;
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int fluorescentCurrentBrightness2=0;
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int fluorescentCurrentBrightness3=0;
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#define FLUORESCENTTEMPMAX 400
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#define FLUORESCENTTEMPMAX 400
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int fluorescentAge=0;
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#define FLUORESCENTAGEMAX 20
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bool lastSensorValue = false;
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bool lastSensorValue = false;
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@ -148,13 +153,30 @@ bool fluorescentHandler(const HomieRange& range, const String& value) {
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fluorescentLastActivated=millis();
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fluorescentLastActivated=millis();
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fluorescentLastUpdated=millis();
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fluorescentLastUpdated=millis();
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fluorescentTemp=0; //"temperature" for warmup
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fluorescentTemp=0; //"temperature" for warmup
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fluorescentCurrentBrightness=0; //brightness for effect duration
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fluorescentCurrentBrightness0=0; //brightness for effect duration
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fluorescentCurrentBrightness1=0;
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fluorescentCurrentBrightness2=0;
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fluorescentCurrentBrightness3=0;
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}else{
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fluorescentActive=false; //set effect off
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w0 = w1 = w2 = w3 = fluorescentSet;
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}
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}
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}
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}
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output();
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output();
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return true;
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return true;
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}
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}
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bool fluorescentAgeHandler(const HomieRange& range, const String& value) {
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Homie.getLogger() << "fluorescentAge " << ": " << value << endl;
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fluorescentAge=value.toInt();
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if (fluorescentAge<0){
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fluorescentAge=0;
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}else if(fluorescentAge>FLUORESCENTAGEMAX){
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fluorescentAge=FLUORESCENTAGEMAX;
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}
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return true;
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}
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bool lightHandler(const HomieRange& range, const String& value) {
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bool lightHandler(const HomieRange& range, const String& value) {
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Homie.getLogger() << "light " << ": " << value << endl;
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Homie.getLogger() << "light " << ": " << value << endl;
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disco = false;
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disco = false;
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@ -308,37 +330,79 @@ void loopHandler()
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*/
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*/
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fluorescentTemp+=1+ random(0,20*fluorescentTemp/FLUORESCENTTEMPMAX);
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int fluorescentTempIncreaseMax=61-(fluorescentAge*3);
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fluorescentTemp+=1+ random(0,fluorescentTempIncreaseMax *fluorescentTemp/FLUORESCENTTEMPMAX);
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//fluorescentTemp+=3;
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//fluorescentTemp+=3;
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if (random(0,80)==0){ //ignite
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if (random(0,80)==0){ //ignite
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fluorescentCurrentBrightness=fluorescentSet*random(50,100)/100;
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fluorescentCurrentBrightness0=fluorescentSet*random(50,100)/100;
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fluorescentCurrentBrightness1=fluorescentSet*random(50,100)/100;
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fluorescentCurrentBrightness2=fluorescentSet*random(50,100)/100;
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fluorescentCurrentBrightness3=fluorescentSet*random(50,100)/100;
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}
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}
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if (fluorescentTemp>200){ // warm enough to glow
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if (fluorescentTemp>200){ // warm enough to glow
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if (fluorescentCurrentBrightness<20){ //if under glow brightness
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if (fluorescentCurrentBrightness0<20){ //if under glow brightness
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fluorescentCurrentBrightness+=5; //start glowing
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fluorescentCurrentBrightness0+=5; //start glowing
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}else if(fluorescentCurrentBrightness>50){ //too bright to glow
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}else if(fluorescentCurrentBrightness0>50){ //too bright to glow
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fluorescentCurrentBrightness-=random(0,30); //reduce intensity
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fluorescentCurrentBrightness0-=random(0,30); //reduce intensity
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}
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if (fluorescentCurrentBrightness1<20){ //if under glow brightness
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fluorescentCurrentBrightness1+=5; //start glowing
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}else if(fluorescentCurrentBrightness1>50){ //too bright to glow
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fluorescentCurrentBrightness1-=random(0,30); //reduce intensity
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}
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if (fluorescentCurrentBrightness2<20){ //if under glow brightness
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fluorescentCurrentBrightness2+=5; //start glowing
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}else if(fluorescentCurrentBrightness2>50){ //too bright to glow
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fluorescentCurrentBrightness2-=random(0,30); //reduce intensity
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}
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if (fluorescentCurrentBrightness3<20){ //if under glow brightness
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fluorescentCurrentBrightness3+=5; //start glowing
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}else if(fluorescentCurrentBrightness3>50){ //too bright to glow
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fluorescentCurrentBrightness3-=random(0,30); //reduce intensity
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}
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}
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}else{ //not warm enough to glow
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}else{ //not warm enough to glow
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if (fluorescentCurrentBrightness>0){
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if (fluorescentCurrentBrightness0>0){
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fluorescentCurrentBrightness-=random(20,50); //reduce intensity
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fluorescentCurrentBrightness0-=random(20,50); //reduce intensity
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}
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if (fluorescentCurrentBrightness1>0){
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fluorescentCurrentBrightness1-=random(20,50); //reduce intensity
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}
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if (fluorescentCurrentBrightness2>0){
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fluorescentCurrentBrightness2-=random(20,50); //reduce intensity
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}
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if (fluorescentCurrentBrightness3>0){
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fluorescentCurrentBrightness3-=random(20,50); //reduce intensity
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}
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}
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}
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}
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if (fluorescentTemp>=FLUORESCENTTEMPMAX){ //finished
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if (fluorescentTemp>=FLUORESCENTTEMPMAX){ //finished
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fluorescentActive=false;
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fluorescentActive=false;
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fluorescentCurrentBrightness=fluorescentSet; //set disired value
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fluorescentCurrentBrightness0=fluorescentSet; //set disired value
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fluorescentCurrentBrightness1=fluorescentSet; //set disired value
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fluorescentCurrentBrightness2=fluorescentSet; //set disired value
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fluorescentCurrentBrightness3=fluorescentSet; //set disired value
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}
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}
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if (fluorescentCurrentBrightness<0){
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fluorescentCurrentBrightness=0;
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fluorescentCurrentBrightness0=_min(255,_max(0,fluorescentCurrentBrightness0));
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}else if (fluorescentCurrentBrightness>255){
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fluorescentCurrentBrightness1=_min(255,_max(0,fluorescentCurrentBrightness1));
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fluorescentCurrentBrightness=255;
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fluorescentCurrentBrightness2=_min(255,_max(0,fluorescentCurrentBrightness2));
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}
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fluorescentCurrentBrightness3=_min(255,_max(0,fluorescentCurrentBrightness3));
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w0 = w1 = w2 = w3 = fluorescentCurrentBrightness;
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w0 = fluorescentCurrentBrightness0;
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w1 = fluorescentCurrentBrightness1;
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w2 = fluorescentCurrentBrightness2;
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w3 = fluorescentCurrentBrightness3;
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output();
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output();
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}
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}
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}
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}
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@ -376,6 +440,7 @@ void setup() {
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lightNode.advertise("light2").settable(light2Handler);
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lightNode.advertise("light2").settable(light2Handler);
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lightNode.advertise("light3").settable(light3Handler);
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lightNode.advertise("light3").settable(light3Handler);
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lightNode.advertise("fluorescent").settable(fluorescentHandler);
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lightNode.advertise("fluorescent").settable(fluorescentHandler);
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lightNode.advertise("fluorescentage").settable(fluorescentAgeHandler);
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sensorNode.advertise("motion");
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sensorNode.advertise("motion");
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