copy files from pi3

This commit is contained in:
interfisch 2020-06-08 20:55:44 +02:00
parent 6d77ac8d01
commit d46960157b
3 changed files with 100 additions and 1 deletions

29
Pi/bit.py Normal file
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#!/usr/bin/python3
# Some bytes to play with
byte1 = int('11110000', 2) # 240
byte2 = int('00001111', 2) # 15
byte3 = int('01010101', 2) # 85
# Ones Complement (Flip the bits)
print(~byte1)
# AND
print(byte1 & byte2)
# OR
print(byte1 | byte2)
# XOR
print(byte1 ^ byte3)
# Shifting right will lose the right-most bit
print(byte2 >> 3)
# Shifting left will add a 0 bit on the right side
print(byte2 << 1)
# See if a single bit is set
bit_mask = int('00000001', 2) # Bit 1
print(bit_mask & byte1) # Is bit set in byte1?
print(bit_mask & byte2) # Is bit set in byte2?

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@ -15,17 +15,21 @@ SoundFF = pygame.mixer.Sound('ogg/F#3v16.ogg')
# port = serial.Serial("/dev/ttyS0", baudrate=115200, timeout=.001) # port = serial.Serial("/dev/ttyS0", baudrate=115200, timeout=.001)
port = serial.Serial("/dev/ttyS0", baudrate=115200) port = serial.Serial("/dev/ttyS0", baudrate=115200)
SoundA.play();
while True: while True:
# rcv decodieren # rcv decodieren
rcv = port.read() rcv = port.read()
if rcv[0] & ( 1 << 1 ) : if rcv[0] & ( 1 << 1 ) :
print("1");
SoundC.stop() SoundC.stop()
SoundC.play() SoundC.play()
else: else:
SoundC.stop() SoundC.stop()
if rcv[0] & ( 1 << 2 ) : if rcv[0] & ( 1 << 0 ) :
print("0");
SoundA.stop() SoundA.stop()
SoundA.play() SoundA.play()
else: else:

66
piconfig/config.txt Normal file
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# For more options and information see
# http://rpf.io/configtxt
# Some settings may impact device functionality. See link above for details
# uncomment if you get no picture on HDMI for a default "safe" mode
#hdmi_safe=1
# uncomment this if your display has a black border of unused pixels visible
# and your display can output without overscan
#disable_overscan=1
# uncomment the following to adjust overscan. Use positive numbers if console
# goes off screen, and negative if there is too much border
#overscan_left=16
#overscan_right=16
#overscan_top=16
#overscan_bottom=16
# uncomment to force a console size. By default it will be display's size minus
# overscan.
#framebuffer_width=1280
#framebuffer_height=720
# uncomment if hdmi display is not detected and composite is being output
#hdmi_force_hotplug=1
# uncomment to force a specific HDMI mode (this will force VGA)
#hdmi_group=1
#hdmi_mode=1
# uncomment to force a HDMI mode rather than DVI. This can make audio work in
# DMT (computer monitor) modes
#hdmi_drive=2
# uncomment to increase signal to HDMI, if you have interference, blanking, or
# no display
#config_hdmi_boost=4
# uncomment for composite PAL
#sdtv_mode=2
#uncomment to overclock the arm. 700 MHz is the default.
#arm_freq=800
# Uncomment some or all of these to enable the optional hardware interfaces
#dtparam=i2c_arm=on
#dtparam=i2s=on
#dtparam=spi=on
# Uncomment this to enable infrared communication.
#dtoverlay=gpio-ir,gpio_pin=17
#dtoverlay=gpio-ir-tx,gpio_pin=18
# Additional overlays and parameters are documented /boot/overlays/README
# Enable audio (loads snd_bcm2835)
dtparam=audio=on
[pi4]
# Enable DRM VC4 V3D driver on top of the dispmanx display stack
dtoverlay=vc4-fkms-v3d
max_framebuffers=2
[all]
#dtoverlay=vc4-fkms-v3d
enable_uart=1