godot-artnet/scenes/main.tscn

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1.1 KiB
Text

[gd_scene load_steps=6 format=3 uid="uid://dafh3tlcmos4p"]
[ext_resource type="Script" path="res://scripts/artnet.gd" id="1_hsiae"]
[ext_resource type="Texture2D" uid="uid://buuvoh3jf0f52" path="res://sprites/cross.png" id="2_vgkya"]
[ext_resource type="Script" path="res://scripts/dmx_movinghead.gd" id="3_he00n"]
[ext_resource type="Texture2D" uid="uid://glyt8h1eag1u" path="res://sprites/pixel.png" id="3_qvw8c"]
[ext_resource type="Script" path="res://scripts/dmx_color.gd" id="4_velje"]
[node name="Node2D" type="Node2D"]
[node name="ArtNet" type="Node" parent="."]
script = ExtResource("1_hsiae")
ip_destination = "192.168.21.27"
update_frequency = 40
[node name="Point" type="Sprite2D" parent="." node_paths=PackedStringArray("artnet")]
texture = ExtResource("2_vgkya")
script = ExtResource("3_he00n")
artnet = NodePath("../ArtNet")
channel_offset = 100
[node name="ColorRect" type="Sprite2D" parent="." node_paths=PackedStringArray("artnet")]
modulate = Color(0.0711767, 0.291016, 0.177359, 1)
position = Vector2(162.125, 549.375)
scale = Vector2(283.75, 328.75)
texture = ExtResource("3_qvw8c")
script = ExtResource("4_velje")
artnet = NodePath("../ArtNet")