Now both roles use the IRQ. Thanks to Mike Denzien for testing & troubleshooting.

This commit is contained in:
maniacbug 2011-07-08 22:10:19 -07:00
parent 854956687f
commit 062d83346b
1 changed files with 53 additions and 42 deletions

View File

@ -85,12 +85,6 @@ void setup(void)
printf("\n\rRF24/examples/pingpair_irq/\n\r");
printf("ROLE: %s\n\r",role_friendly_name[role]);
//
// Attach interrupt handler to interrupt #0 (using pin 2)
//
attachInterrupt(0, check_radio, FALLING);
//
// Setup and configure rf radio
//
@ -100,14 +94,17 @@ void setup(void)
// We will be using the Ack Payload feature, so please enable it
radio.enableAckPayload();
// Pick a high channel
// Optional: Increase CRC length for improved reliability
radio.setCRCLength(RF24_CRC_16);
// Optional: Pick a high channel
radio.setChannel(110);
//
// Open pipes to other nodes for communication
//
// This simple sketch opens a single pipes for these two nodes to communicate
// This simple sketch opens a single pipe for these two nodes to communicate
// back and forth. One listens on it, the other talks to it.
if ( role == role_sender )
@ -131,13 +128,19 @@ void setup(void)
//
radio.printDetails();
//
// Attach interrupt handler to interrupt #0 (using pin 2)
// on BOTH the sender and receiver
//
attachInterrupt(0, check_radio, FALLING);
}
static uint32_t message_count = 0;
void loop(void)
{
//
// Sender role. Repeatedly send the current time
//
@ -152,34 +155,10 @@ void loop(void)
// Try again soon
delay(2000);
}
//
// Receiver role. Receive each packet, dump it out, add ack payload for next time
// Receiver role: Does nothing! All the work is in IRQ
//
if ( role == role_receiver )
{
// if there is data ready
if ( radio.available() )
{
// Dump the payloads until we've gotten everything
static unsigned long got_time;
boolean done = false;
while (!done)
{
// Fetch the payload, and see if this was the last one.
done = radio.read( &got_time, sizeof(unsigned long) );
// Spew it
printf("Got payload %lu\n",got_time);
}
// Add an ack packet for the next time around. This is a simple
// packet counter
radio.writeAckPayload( 1, &message_count, sizeof(message_count) );
++message_count;
}
}
}
@ -188,23 +167,55 @@ void check_radio(void)
// What happened?
bool tx,fail,rx;
radio.whatHappened(tx,fail,rx);
// Have we successfully transmitted?
if ( tx )
{
radio.powerDown();
printf("Send:OK\n\r");
if ( role == role_sender )
printf("Send:OK\n\r");
if ( role == role_receiver )
printf("Ack Payload:Sent\n\r");
}
// Have we failed to transmit?
if ( fail )
{
radio.powerDown();
printf("Send:Failed\n\r");
if ( role == role_sender )
printf("Send:Failed\n\r");
if ( role == role_receiver )
printf("Ack Payload:Failed\n\r");
}
// Transmitter can power down for now, because
// the transmission is done.
if ( ( tx || fail ) && ( role == role_sender ) )
radio.powerDown();
// Did we receive a message?
if ( rx )
{
radio.read(&message_count,sizeof(message_count));
printf("Ack:%lu\n\r",message_count);
// If we're the sender, we've received an ack payload
if ( role == role_sender )
{
radio.read(&message_count,sizeof(message_count));
printf("Ack:%lu\n\r",message_count);
}
// If we're the receiver, we've received a time message
if ( role == role_receiver )
{
// Get this payload and dump it
static unsigned long got_time;
radio.read( &got_time, sizeof(got_time) );
printf("Got payload %lu\n\r",got_time);
// Add an ack packet for the next time around. This is a simple
// packet counter
radio.writeAckPayload( 1, &message_count, sizeof(message_count) );
++message_count;
}
}
}