Added relay role, and tweaked base to work with it
This commit is contained in:
parent
d8b2512e0c
commit
2e7ea67093
|
@ -67,6 +67,41 @@ const node_info topology[] =
|
|||
};
|
||||
const short num_nodes = sizeof(topology)/sizeof(node_info);
|
||||
|
||||
/**
|
||||
* Find where to send a message to reach the target node
|
||||
*
|
||||
* Given the @p target_node, find the child or parent of
|
||||
* the @p current_node which will relay messages for the target.
|
||||
*
|
||||
* This is needed in a multi-hop system where the @p current_node
|
||||
* is not adjacent to the @p target_node in the topology
|
||||
*/
|
||||
uint8_t find_node( uint8_t current_node, uint8_t target_node )
|
||||
{
|
||||
uint8_t out_node = target_node;
|
||||
bool found_target = false;
|
||||
while ( ! found_target )
|
||||
{
|
||||
if ( topology[out_node].parent_node == current_node )
|
||||
{
|
||||
found_target = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
out_node = topology[out_node].parent_node;
|
||||
|
||||
// If we've made it all the way back to the base without finding
|
||||
// common lineage with the to_node, we will just send it to our parent
|
||||
if ( out_node == 0 || out_node == -1 )
|
||||
{
|
||||
out_node = topology[current_node].parent_node;
|
||||
found_target = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return out_node;
|
||||
}
|
||||
|
||||
//
|
||||
// Role management
|
||||
//
|
||||
|
@ -189,24 +224,30 @@ void setup(void)
|
|||
// Open pipes to other nodes for communication
|
||||
//
|
||||
|
||||
// First listening pipe is #1
|
||||
uint8_t current_pipe = 1;
|
||||
|
||||
// Each leaf node has a talking pipe that it will ping into, and a listening
|
||||
// pipe that it will listen for the pong. Relay nodes also do this.
|
||||
if ( role == role_leaf || role == role_relay )
|
||||
{
|
||||
// Write on our talking pipe
|
||||
radio.openWritingPipe(topology[node_address].talking_pipe);
|
||||
}
|
||||
|
||||
// Relay nodes have a special function. They open their listening pipe on pipe
|
||||
// #0. This will get over-written every time we open a writing pipe. So
|
||||
// Remember to re-open the reading pipe whenever we start to listen again.
|
||||
if ( role == role_relay )
|
||||
{
|
||||
// Listen on our listening pipe
|
||||
radio.openReadingPipe(current_pipe++,topology[node_address].listening_pipe);
|
||||
radio.openReadingPipe(0,topology[node_address].listening_pipe);
|
||||
}
|
||||
|
||||
// The base and relay nodes listens on all their children node's talking pipes
|
||||
// and sends the pong back on the child node's specific listening pipe.
|
||||
if ( role == role_base || role == role_relay )
|
||||
{
|
||||
// First child listening pipe is #1
|
||||
uint8_t current_pipe = 1;
|
||||
|
||||
// The topology table tells us who our children are
|
||||
int i = num_nodes;
|
||||
while (i--)
|
||||
|
@ -234,7 +275,7 @@ void setup(void)
|
|||
|
||||
if ( role == role_invalid )
|
||||
{
|
||||
printf("\n\r*** NO NODE ADDRESS ASSIGNED *** Send 1 through 6 to assign an address\n\r");
|
||||
printf("\n\r*** NO NODE ADDRESS ASSIGNED *** Send 0 through 5 to assign an address\n\r");
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -313,11 +354,16 @@ void loop(void)
|
|||
// Construct the return payload (pong)
|
||||
payload_t pong(node_address,ping.from_node,ping.time);
|
||||
|
||||
// Find the correct pipe for writing. We can only talk on one of our
|
||||
// direct children's listening pipes. If the to_node is further out,
|
||||
// it will get relayed.
|
||||
uint8_t out_node = find_node(node_address,pong.to_node);
|
||||
|
||||
// Open the correct pipe for writing
|
||||
radio.openWritingPipe(topology[pong.to_node].listening_pipe);
|
||||
radio.openWritingPipe(topology[out_node].listening_pipe);
|
||||
|
||||
// Retain the low 2 bytes to identify the pipe for the spew
|
||||
uint16_t pipe_id = topology[pong.to_node].listening_pipe & 0xffff;
|
||||
uint16_t pipe_id = topology[out_node].listening_pipe & 0xffff;
|
||||
|
||||
// Send the final one back.
|
||||
radio.write( &pong, sizeof(payload_t) );
|
||||
|
@ -329,6 +375,76 @@ void loop(void)
|
|||
}
|
||||
}
|
||||
|
||||
//
|
||||
// Relay role. Forward packets to the appropriate destination
|
||||
//
|
||||
|
||||
if ( role == role_relay )
|
||||
{
|
||||
// if there is data ready
|
||||
uint8_t pipe_num;
|
||||
if ( radio.available(&pipe_num) )
|
||||
{
|
||||
// Dump the payloads until we've gotten everything
|
||||
payload_t payload;
|
||||
boolean done = false;
|
||||
while (!done)
|
||||
{
|
||||
// Fetch the payload, and see if this was the last one.
|
||||
done = radio.read( &payload, sizeof(payload_t) );
|
||||
|
||||
// Is this for us?
|
||||
if ( payload.to_node == node_address )
|
||||
{
|
||||
// Treat it as a PONG
|
||||
payload_printf(" ...PONG",payload);
|
||||
printf(" Round-trip delay: %lu\n\r",millis()-payload.time);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Relay it
|
||||
|
||||
// Spew it
|
||||
payload_printf("RELAY IN",payload);
|
||||
printf(" on pipe %u. ",pipe_num);
|
||||
|
||||
// Which pipe should we use to get the message to the "to_node"?
|
||||
// We need to find a node who is OUR CHILD that either IS the to_node
|
||||
// or has the to_node as one of ITS children. Failing that, we'll just
|
||||
// send it back to the parent to deal with.
|
||||
uint8_t out_node = find_node(node_address,payload.to_node);
|
||||
|
||||
// First, stop listening so we can talk
|
||||
radio.stopListening();
|
||||
|
||||
// If this node is our child, we talk on it's listening pipe.
|
||||
uint64_t out_pipe;
|
||||
if ( topology[out_node].parent_node == node_address )
|
||||
out_pipe = topology[out_node].listening_pipe;
|
||||
|
||||
// Otherwise, it's our parent so we talk on OUR talking pipe
|
||||
else
|
||||
out_pipe = topology[node_address].talking_pipe;
|
||||
|
||||
// Open the correct pipe for writing.
|
||||
radio.openWritingPipe(out_pipe);
|
||||
|
||||
// Send the payload back out
|
||||
radio.write( &payload, sizeof(payload_t) );
|
||||
|
||||
// Debug spew
|
||||
uint16_t pipe_id = out_pipe & 0xffff;
|
||||
printf("OUT on pipe %04x.\n\r",pipe_id);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
// Now, resume listening so we catch the next packets.
|
||||
radio.openReadingPipe(0,topology[node_address].listening_pipe);
|
||||
radio.startListening();
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// Listen for serial input, which is how we set the address
|
||||
//
|
||||
|
|
Loading…
Reference in New Issue