Rewired everything, re-tested with ping/pong nodes only
This commit is contained in:
parent
1fd8ee72c0
commit
986864236c
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@ -7,7 +7,7 @@
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*/
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*/
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/**
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/**
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* Example RF Radio Ping Star Group
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* Example RF Radio Ping Star Group with Relay
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*
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*
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* This sketch is a more complex example of using the RF24 library for Arduino.
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* This sketch is a more complex example of using the RF24 library for Arduino.
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* Deploy this on up to six nodes. Set one as the 'pong receiver' by tying the
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* Deploy this on up to six nodes. Set one as the 'pong receiver' by tying the
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@ -16,6 +16,10 @@
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* respond back with a copy of the value. Each ping unit can get that response
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* respond back with a copy of the value. Each ping unit can get that response
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* back, and determine how long the whole cycle took.
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* back, and determine how long the whole cycle took.
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*
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*
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* This example introduces a new role, the 'relay', which can relay pings or
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* pongs from one host to another. This is needed in larger meshes because
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* each radio can only listen to 5-6 others.
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*
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* This example requires a bit more complexity to determine which unit is which.
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* This example requires a bit more complexity to determine which unit is which.
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* The pong receiver is identified by having its role_pin tied to ground.
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* The pong receiver is identified by having its role_pin tied to ground.
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* The ping senders are further differentiated by a byte in eeprom.
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* The ping senders are further differentiated by a byte in eeprom.
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@ -35,10 +39,6 @@
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RF24 radio(8,9);
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RF24 radio(8,9);
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// sets the role of this unit in hardware. Connect to GND to be the 'pong' receiver
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// Leave open to be the 'pong' receiver.
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const int role_pin = 7;
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//
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//
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// Topology
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// Topology
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//
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//
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@ -49,8 +49,23 @@ const int role_pin = 7;
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// the pong. The pong node listens on all the ping node talking pipes
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// the pong. The pong node listens on all the ping node talking pipes
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// and sends the pong back on the sending node's specific listening pipe.
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// and sends the pong back on the sending node's specific listening pipe.
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const uint64_t talking_pipes[5] = { 0xF0F0F0F0D2LL, 0xF0F0F0F0C3LL, 0xF0F0F0F0B4LL, 0xF0F0F0F0A5LL, 0xF0F0F0F096LL };
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struct node_info
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const uint64_t listening_pipes[5] = { 0x3A3A3A3AD2LL, 0x3A3A3A3AC3LL, 0x3A3A3A3AB4LL, 0x3A3A3A3AA5LL, 0x3A3A3A3A96LL };
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{
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uint64_t talking_pipe; // Pipe used to talk to parent node
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uint64_t listening_pipe; // Pipe used to listen to parent node
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uint8_t parent_node; // Number of parent node
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};
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const node_info topology[] =
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{
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{ 0x0000000000LL, 0x0000000000LL,-1 }, // Base
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{ 0xF0F0F0F0E1LL, 0x3A3A3A3AE1LL, 0 }, // Relay
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{ 0xF0F0F0F0D2LL, 0x3A3A3A3AD2LL, 1 }, // Leaf
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{ 0xF0F0F0F0C3LL, 0x3A3A3A3AC3LL, 1 }, // Leaf
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{ 0xF0F0F0F0B4LL, 0x3A3A3A3AB4LL, 1 }, // Leaf
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{ 0xF0F0F0F0A5LL, 0x3A3A3A3AA5LL, 0 }, // Leaf, direct to Base
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};
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const short num_nodes = sizeof(topology)/sizeof(node_info);
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//
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//
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// Role management
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// Role management
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@ -63,10 +78,10 @@ const uint64_t listening_pipes[5] = { 0x3A3A3A3AD2LL, 0x3A3A3A3AC3LL, 0x3A3A3A3A
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//
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//
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// The various roles supported by this sketch
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// The various roles supported by this sketch
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typedef enum { role_invalid = 0, role_ping_out, role_pong_back } role_e;
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typedef enum { role_invalid = 0, role_base, role_relay, role_leaf } role_e;
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// The debug-friendly names of those roles
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// The debug-friendly names of those roles
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const char* role_friendly_name[] = { "invalid", "Ping out", "Pong back"};
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const char* role_friendly_name[] = { "invalid", "Base", "Relay", "Leaf" };
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// The role of the current running sketch
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// The role of the current running sketch
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role_e role;
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role_e role;
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@ -78,49 +93,77 @@ role_e role;
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// Where in EEPROM is the address stored?
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// Where in EEPROM is the address stored?
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const uint8_t address_at_eeprom_location = 0;
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const uint8_t address_at_eeprom_location = 0;
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// What flag value is stored there so we know the value is valid?
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const uint8_t valid_eeprom_flag = 0xdf;
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// What is our address (SRAM cache of the address from EEPROM)
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// What is our address (SRAM cache of the address from EEPROM)
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// Note that zero is an INVALID address. The pong back unit takes address
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// This is an index into the topology[] table above
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// 1, and the rest are 2-6
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uint8_t node_address = role_invalid;;
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uint8_t node_address;
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//
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// Payload
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//
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struct payload_t
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{
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uint8_t from_node;
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uint8_t to_node;
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unsigned long time;
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};
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void payload_printf(const char* name, const payload_t& pl)
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{
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printf("%s Payload from:%u to:%u time:%lu",name,pl.from_node,pl.to_node,pl.time);
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}
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void setup(void)
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void setup(void)
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{
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{
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//
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// Role
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//
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// set up the role pin
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pinMode(role_pin, INPUT);
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digitalWrite(role_pin,HIGH);
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delay(20); // Just to get a solid reading on the role pin
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// read the address pin, establish our role
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if ( digitalRead(role_pin) )
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role = role_ping_out;
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else
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role = role_pong_back;
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//
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//
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// Address
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// Address
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//
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//
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if ( role == role_pong_back )
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// Unless we find reasonable values in the EEPROM, these are the defaults
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node_address = 1;
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node_address = -1;
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else
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// Look for the token in EEPROM to indicate the following value is
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// a validly set node address
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if ( EEPROM.read(address_at_eeprom_location) == valid_eeprom_flag )
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{
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{
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// Read the address from EEPROM
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// Read the address from EEPROM
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uint8_t reading = EEPROM.read(address_at_eeprom_location);
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uint8_t reading = EEPROM.read(address_at_eeprom_location+1);
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// If it is in a valid range for node addresses, it is our
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// If it is in a valid range for node addresses, it is our
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// address.
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// address.
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if ( reading >= 2 && reading <= 6 )
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if ( reading <= 5 )
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node_address = reading;
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node_address = reading;
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}
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// Otherwise, it is invalid, so set our address AND ROLE to 'invalid'
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//
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// Role
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//
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// Role is determined by address.
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if ( node_address != -1 )
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{
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// Node #0 is the base, by definition
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if ( node_address == 0 )
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role = role_base;
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else
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else
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{
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{
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node_address = 0;
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// Otherwise, it is probably a leaf node
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role = role_invalid;
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role = role_leaf;
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// If there are any nodes in the topology table which consider this
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// a parent, then we are a relay.
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int i = num_nodes;
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while (i--)
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{
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if ( topology[i].parent_node == node_address )
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{
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role = role_relay;
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break;
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}
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}
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}
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}
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}
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}
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@ -130,7 +173,7 @@ void setup(void)
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Serial.begin(9600);
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Serial.begin(9600);
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printf_begin();
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printf_begin();
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printf("\n\rRF24/examples/starping/\n\r");
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printf("\n\rRF24/examples/starping_relay/\n\r");
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printf("ROLE: %s\n\r",role_friendly_name[role]);
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printf("ROLE: %s\n\r",role_friendly_name[role]);
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printf("ADDRESS: %i\n\r",node_address);
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printf("ADDRESS: %i\n\r",node_address);
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@ -143,28 +186,34 @@ void setup(void)
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//
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//
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// Open pipes to other nodes for communication
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// Open pipes to other nodes for communication
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//
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//
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// The pong node listens on all the ping node talking pipes
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// and sends the pong back on the sending node's specific listening pipe.
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if ( role == role_pong_back )
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{
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radio.openReadingPipe(1,talking_pipes[0]);
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radio.openReadingPipe(2,talking_pipes[1]);
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radio.openReadingPipe(3,talking_pipes[2]);
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radio.openReadingPipe(4,talking_pipes[3]);
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radio.openReadingPipe(5,talking_pipes[4]);
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}
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// Each ping node has a talking pipe that it will ping into, and a listening
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// First listening pipe is #1
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// pipe that it will listen for the pong.
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uint8_t current_pipe = 1;
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if ( role == role_ping_out )
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// Each leaf node has a talking pipe that it will ping into, and a listening
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// pipe that it will listen for the pong. Relay nodes also do this.
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if ( role == role_leaf || role == role_relay )
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{
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{
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// Write on our talking pipe
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// Write on our talking pipe
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radio.openWritingPipe(talking_pipes[node_address-2]);
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radio.openWritingPipe(topology[node_address].talking_pipe);
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// Listen on our listening pipe
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// Listen on our listening pipe
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radio.openReadingPipe(1,listening_pipes[node_address-2]);
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radio.openReadingPipe(current_pipe++,topology[node_address].listening_pipe);
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}
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}
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// The base and relay nodes listens on all their children node's talking pipes
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// and sends the pong back on the child node's specific listening pipe.
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if ( role == role_base || role == role_relay )
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{
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// The topology table tells us who our children are
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int i = num_nodes;
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while (i--)
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{
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if ( topology[i].parent_node == node_address )
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radio.openReadingPipe(current_pipe++,topology[i].talking_pipe);
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}
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}
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//
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//
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// Start listening
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// Start listening
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//
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//
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@ -190,18 +239,22 @@ void setup(void)
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void loop(void)
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void loop(void)
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{
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{
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//
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//
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// Ping out role. Repeatedly send the current time
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// Leaf role. Repeatedly send the current time
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//
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//
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if (role == role_ping_out)
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if ( role == role_leaf )
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{
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{
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// First, stop listening so we can talk.
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// First, stop listening so we can talk.
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radio.stopListening();
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radio.stopListening();
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// Take the time, and send it. This will block until complete
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// Take the time, and send it. This will block until complete
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unsigned long time = millis();
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payload_t ping;
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printf("Now sending %lu...",time);
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ping.time = millis();
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radio.write( &time, sizeof(unsigned long) );
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ping.from_node = node_address;
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ping.to_node = 0; // All pings go to the base
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payload_printf("PING",ping);
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radio.write( &ping, sizeof(payload_t) );
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// Now, continue listening
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// Now, continue listening
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radio.startListening();
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radio.startListening();
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@ -221,11 +274,12 @@ void loop(void)
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else
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else
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{
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{
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// Grab the response, compare, and send to debugging spew
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// Grab the response, compare, and send to debugging spew
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unsigned long got_time;
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payload_t pong;
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radio.read( &got_time, sizeof(unsigned long) );
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radio.read( &pong, sizeof(payload_t) );
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// Spew it
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// Spew it
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printf("Got response %lu, round-trip delay: %lu\n\r",got_time,millis()-got_time);
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payload_printf(" ...PONG",pong);
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printf(" Round-trip delay: %lu\n\r",millis()-pong.time);
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}
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}
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// Try again 1s later
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// Try again 1s later
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@ -233,39 +287,46 @@ void loop(void)
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}
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}
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//
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//
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// Pong back role. Receive each packet, dump it out, and send it back
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// Base role. Receive each packet, dump it out, and send it back
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//
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//
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if ( role == role_pong_back )
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if ( role == role_base )
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{
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{
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// if there is data ready
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// if there is data ready
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uint8_t pipe_num;
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uint8_t pipe_num;
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if ( radio.available(&pipe_num) )
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if ( radio.available(&pipe_num) )
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{
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{
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// Dump the payloads until we've gotten everything
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// Dump the payloads until we've gotten everything
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unsigned long got_time;
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payload_t ping;
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boolean done = false;
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boolean done = false;
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while (!done)
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while (!done)
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{
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{
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// Fetch the payload, and see if this was the last one.
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// Fetch the payload, and see if this was the last one.
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done = radio.read( &got_time, sizeof(unsigned long) );
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done = radio.read( &ping, sizeof(payload_t) );
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// Spew it
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// Spew it
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printf("Got payload %lu from node %i...",got_time,pipe_num+1);
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payload_printf("PING",ping);
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}
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}
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// First, stop listening so we can talk
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// First, stop listening so we can talk
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radio.stopListening();
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radio.stopListening();
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// Construct the return payload (pong)
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payload_t pong;
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pong.time = ping.time;
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pong.from_node = node_address;
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pong.to_node = ping.from_node;
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// Open the correct pipe for writing
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// Open the correct pipe for writing
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radio.openWritingPipe(listening_pipes[pipe_num-1]);
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radio.openWritingPipe(topology[pong.to_node].listening_pipe);
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// Retain the low 2 bytes to identify the pipe for the spew
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// Retain the low 2 bytes to identify the pipe for the spew
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uint16_t pipe_id = listening_pipes[pipe_num-1] & 0xffff;
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uint16_t pipe_id = topology[pong.to_node].listening_pipe & 0xffff;
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// Send the final one back.
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// Send the final one back.
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radio.write( &got_time, sizeof(unsigned long) );
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radio.write( &pong, sizeof(payload_t) );
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printf("Sent response to %04x.\n\r",pipe_id);
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payload_printf(" ...PONG",pong);
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printf(" on pipe %04x.\n\r",pipe_id);
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// Now, resume listening so we catch the next packets.
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// Now, resume listening so we catch the next packets.
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radio.startListening();
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radio.startListening();
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{
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{
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// If the character on serial input is in a valid range...
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// If the character on serial input is in a valid range...
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char c = Serial.read();
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char c = Serial.read();
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if ( c >= '1' && c <= '6' )
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if ( c >= '0' && c <= '5' )
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{
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{
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// It is our address
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// It is our address
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EEPROM.write(address_at_eeprom_location,c-'0');
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EEPROM.write(address_at_eeprom_location,valid_eeprom_flag);
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EEPROM.write(address_at_eeprom_location+1,c-'0');
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// And we are done right now (no easy way to soft reset)
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// And we are done right now (no easy way to soft reset)
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printf("\n\rManually reset address to: %c\n\rPress RESET to continue!",c);
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printf("\n\rManually reset address to: %c\n\rPress RESET to continue!",c);
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@ -290,4 +352,4 @@ void loop(void)
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}
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}
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}
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}
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}
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}
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// vim:ai:ci sts=2 sw=2 ft=cpp
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// vim:ai:cin:sts=2 sw=2 ft=cpp
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