Added example for Maple
This commit is contained in:
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53cb579400
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a6bf911f5a
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MCU = cortex-m3 ;
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CHIP = STM32F103ZE ;
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BOARD = maple_native ;
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#CHIP = at91sam3u4 ;
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#BOARD = sam3u-ek ;
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if ! $(TOOLSET)
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{
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TOOLSET = devkit ;
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Echo "Assuming TOOLSET=devkit" ;
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}
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if $(TOOLSET) = yagarto
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{
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TOOLS_PATH = ~/Source/yagarto-4.6.2/bin ;
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TOOLS_ARCH = arm-none-eabi- ;
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}
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if $(TOOLSET) = yagarto-install
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{
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TOOLS_PATH = ~/Source/yagarto/install/bin ;
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TOOLS_ARCH = arm-none-eabi- ;
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}
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else if $(TOOLSET) = devkit
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{
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TOOLS_PATH = /opt/devkitARM/bin ;
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TOOLS_ARCH = arm-eabi- ;
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}
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else if $(TOOLSET) = maple
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{
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TOOLS_PATH = /opt/Maple/Resources/Java/hardware/tools/arm/bin ;
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TOOLS_ARCH = arm-none-eabi- ;
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}
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else if $(TOOLSET) = ports
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{
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TOOLS_PATH = /opt/local/bin ;
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TOOLS_ARCH = arm-none-eabi- ;
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}
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CC = $(TOOLS_PATH)/$(TOOLS_ARCH)gcc ;
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C++ = $(TOOLS_PATH)/$(TOOLS_ARCH)g++ ;
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AS = $(TOOLS_PATH)/$(TOOLS_ARCH)gcc -c ;
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LINK = $(TOOLS_PATH)/$(TOOLS_ARCH)g++ ;
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OBJCOPY = $(TOOLS_PATH)/$(TOOLS_ARCH)objcopy ;
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DFU = dfu-util ;
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DEFINES += VECT_TAB_FLASH BOARD_$(BOARD) MCU_$(CHIP) ERROR_LED_PORT=GPIOC ERROR_LED_PIN=15 STM32_HIGH_DENSITY MAPLE_IDE ;
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OPTIM = -Os ;
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MFLAGS = cpu=$(MCU) thumb arch=armv7-m ;
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CCFLAGS = -Wall -m$(MFLAGS) -g -nostdlib -ffunction-sections -fdata-sections -Wl,--gc-sections ;
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C++FLAGS = $(CCFLAGS) -fno-rtti -fno-exceptions ;
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LINKFLAGS += -m$(MFLAGS) -Xlinker --gc-sections ;
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DFUFLAGS = -a1 -d 0x1eaf:0x0003 -R ;
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MAPLE_DIR = $(HOME)/Source/SAM3U/libmaple ;
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MAPLE_LIBS = Servo LiquidCrystal Wire FreeRTOS ;
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MAPLE_SUBDIRS = wirish wirish/comm wirish/boards libmaple libmaple/usb libmaple/usb/usb_lib ;
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SKETCH_DIR = $(HOME)/Source/Arduino ;
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SKETCH_LIBS = RF24 ;
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MODULE_DIRS = . $(MAPLE_DIR)/$(MAPLE_SUBDIRS) $(MAPLE_DIR)/libraries/$(MAPLE_LIBS) $(SKETCH_DIR)/libraries/$(SKETCH_LIBS) ;
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HDRS = $(MODULE_DIRS) ;
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LOCATE_TARGET = out/$(TOOLSET) ;
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LOCATE_SOURCE = $(LOCATE_TARGET) ;
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rule Pde
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{
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Depends $(<) : $(>) ;
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MakeLocate $(<) : $(LOCATE_SOURCE) ;
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Clean clean : $(<) ;
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}
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if ( $(ARDUINO_VERSION) < 100 )
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{
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ARDUINO_H = WProgram.h ;
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}
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else
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{
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ARDUINO_H = Arduino.h ;
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}
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actions Pde
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{
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echo "#include <$(ARDUINO_H)>" > $(<)
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echo "#line 1 \"$(>)\"" >> $(<)
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cat $(>) >> $(<)
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}
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rule C++Pde
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{
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local _CPP = $(>:B).cpp ;
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Pde $(_CPP) : $(>) ;
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C++ $(<) : $(_CPP) ;
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}
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rule Hex
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{
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Depends $(<) : $(>) ;
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MakeLocate $(<) : $(LOCATE_TARGET) ;
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Depends hex : $(<) ;
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Clean clean : $(<) ;
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}
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actions Hex
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{
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$(OBJCOPY) -O ihex $(>) $(<)
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}
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rule Binary
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{
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Depends $(<) : $(>) ;
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MakeLocate $(<) : $(LOCATE_TARGET) ;
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Depends binary : $(<) ;
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Clean clean : $(<) ;
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}
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actions Binary
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{
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$(OBJCOPY) -O binary $(>) $(<)
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}
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rule UserObject
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{
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switch $(>:S)
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{
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case .S : As $(<) : $(>) ;
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case .ino : C++Pde $(<) : $(>) ;
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case .pde : C++Pde $(<) : $(>) ;
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}
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}
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rule Upload
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{
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Depends up : $(<) ;
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NotFile up ;
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Always $(<) ;
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Always up ;
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}
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actions Upload
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{
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$(DFU) $(DFUFLAGS) -D $(<)
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}
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# Override base objects rule, so all output can go in the output dir
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rule Objects
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{
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local _i ;
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for _i in [ FGristFiles $(<) ]
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{
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local _b = $(_i:B)$(SUFOBJ) ;
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local _o = $(_b:G=$(SOURCE_GRIST:E)) ;
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Object $(_o) : $(_i) ;
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Depends obj : $(_o) ;
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}
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}
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# Override base main rule, so all output can go in the output dir
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rule Main
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{
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MainFromObjects $(<) : $(>:B)$(SUFOBJ) ;
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Objects $(>) ;
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}
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# Modules
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MODULES = [ GLOB $(MODULE_DIRS) : *.pde *.c *.cpp *.S ] ;
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# Main output executable
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MAIN = $(PWD:B).elf ;
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# Linker script
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LINK_DIR = $(MAPLE_DIR)/support/ld ;
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LINKSCRIPT = $(LINK_DIR)/$(BOARD)/flash.ld ;
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# Bring in the map and link script
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LINKFLAGS += -Wl,-Map=$(LOCATE_TARGET)/$(MAIN:B).map -T$(LINKSCRIPT) -L$(LINK_DIR) ;
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Main $(MAIN) : $(MODULES) ;
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Binary $(MAIN:B).bin : $(MAIN) ;
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Upload $(MAIN:B).bin ;
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#ifdef MAPLE_IDE
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#include <stdio.h>
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#include "wirish.h"
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extern void setup(void);
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extern void loop(void);
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void board_start(const char* program_name)
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{
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// Set up the LED to steady on
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pinMode(BOARD_LED_PIN, OUTPUT);
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digitalWrite(BOARD_LED_PIN, HIGH);
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// Setup the button as input
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pinMode(BOARD_BUTTON_PIN, INPUT);
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digitalWrite(BOARD_BUTTON_PIN, HIGH);
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SerialUSB.begin();
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SerialUSB.println("Press BUT");
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// Wait for button press
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while ( !isButtonPressed() )
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{
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}
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SerialUSB.println("Welcome!");
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SerialUSB.println(program_name);
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int i = 11;
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while (i--)
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{
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toggleLED();
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delay(50);
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}
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}
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/**
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* Custom version of _write, which will print to the USB.
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* In order to use it you MUST ADD __attribute__((weak))
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* to _write in libmaple/syscalls.c
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*/
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extern "C" int _write (int file, char * ptr, int len)
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{
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if ( (file != 1) && (file != 2) )
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return 0;
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else
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SerialUSB.write(ptr,len);
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return len;
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}
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/**
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* Re-entrant version of _write. Yagarto and Devkit now use
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* the re-entrant newlib, so these get called instead of the
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* non_r versions.
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*/
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extern "C" int _write_r (void*, int file, char * ptr, int len)
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{
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return _write( file, ptr, len);
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}
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__attribute__((constructor)) __attribute__ ((weak)) void premain()
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{
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init();
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}
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__attribute__((weak)) void setup(void)
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{
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board_start("No program defined");
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}
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__attribute__((weak)) void loop(void)
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{
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}
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__attribute__((weak)) int main(void)
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{
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setup();
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while (true)
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{
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loop();
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}
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return 0;
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}
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#endif // ifdef MAPLE_IDE
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// vim:cin:ai:sts=2 sw=2 ft=cpp
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@ -0,0 +1,240 @@
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/*
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Copyright (C) 2011 James Coliz, Jr. <maniacbug@ymail.com>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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version 2 as published by the Free Software Foundation.
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*/
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/**
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* Example RF Radio Ping Pair ... for Maple
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*
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* This is an example of how to use the RF24 class. Write this sketch to two different nodes,
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* connect the role_pin to ground on one. The ping node sends the current time to the pong node,
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* which responds by sending the value back. The ping node can then see how long the whole cycle
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* took.
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*/
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#include "WProgram.h"
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#include <SPI.h>
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#include "nRF24L01.h"
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#include "RF24.h"
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//
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// Maple specific setup. Other than this section, the sketch is the same on Maple as on
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// Arduino
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//
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#ifdef MAPLE_IDE
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// External startup function
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extern void board_start(const char* program_name);
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// Use SPI #2.
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HardwareSPI SPI(2);
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#else
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#define board_startup printf
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#define toggleLED(x) (x)
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#endif
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//
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// Hardware configuration
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//
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// Set up nRF24L01 radio on SPI bus plus pins 8 & 9
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RF24 radio(7,6);
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// sets the role of this unit in hardware. Connect to GND to be the 'pong' receiver
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// Leave open to be the 'ping' transmitter
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const int role_pin = 7;
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//
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// Topology
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//
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// Radio pipe addresses for the 2 nodes to communicate.
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const uint64_t pipes[2] = { 0xF0F0F0F0E1LL, 0xF0F0F0F0D2LL };
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//
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// Role management
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//
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// Set up role. This sketch uses the same software for all the nodes
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// in this system. Doing so greatly simplifies testing. The hardware itself specifies
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// which node it is.
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//
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// This is done through the role_pin
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//
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// The various roles supported by this sketch
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typedef enum { role_ping_out = 1, role_pong_back } role_e;
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// The debug-friendly names of those roles
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const char* role_friendly_name[] = { "invalid", "Ping out", "Pong back"};
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// The role of the current running sketch
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role_e role;
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void setup(void)
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{
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//
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// Role
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//
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// set up the role pin
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pinMode(role_pin, INPUT);
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digitalWrite(role_pin,HIGH);
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delay(20); // Just to get a solid reading on the role pin
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// read the address pin, establish our role
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if ( digitalRead(role_pin) )
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role = role_ping_out;
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else
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role = role_pong_back;
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//
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// Print preamble
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//
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board_start("\n\rRF24/examples/pingpair/\n\r");
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printf("ROLE: %s\n\r",role_friendly_name[role]);
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//
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// Setup and configure rf radio
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//
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radio.begin();
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// optionally, increase the delay between retries & # of retries
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radio.setRetries(15,15);
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// optionally, reduce the payload size. seems to
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// improve reliability
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radio.setPayloadSize(8);
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//
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// Open pipes to other nodes for communication
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//
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// This simple sketch opens two pipes for these two nodes to communicate
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// back and forth.
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// Open 'our' pipe for writing
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// Open the 'other' pipe for reading, in position #1 (we can have up to 5 pipes open for reading)
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if ( role == role_ping_out )
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{
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radio.openWritingPipe(pipes[0]);
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radio.openReadingPipe(1,pipes[1]);
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}
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else
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{
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radio.openWritingPipe(pipes[1]);
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radio.openReadingPipe(1,pipes[0]);
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}
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//
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// Start listening
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//
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radio.startListening();
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//
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// Dump the configuration of the rf unit for debugging
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//
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radio.printDetails();
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}
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void loop(void)
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{
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//
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// Ping out role. Repeatedly send the current time
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//
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if (role == role_ping_out)
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{
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toggleLED();
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// First, stop listening so we can talk.
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radio.stopListening();
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// Take the time, and send it. This will block until complete
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unsigned long time = millis();
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printf("Now sending %lu...",time);
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bool ok = radio.write( &time, sizeof(unsigned long) );
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if (ok)
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printf("ok...\r\n");
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else
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printf("failed.\r\n");
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// Now, continue listening
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radio.startListening();
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// Wait here until we get a response, or timeout (250ms)
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unsigned long started_waiting_at = millis();
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bool timeout = false;
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while ( ! radio.available() && ! timeout )
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if (millis() - started_waiting_at > 200 )
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timeout = true;
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// Describe the results
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if ( timeout )
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{
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printf("Failed, response timed out.\r\n");
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}
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else
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{
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// Grab the response, compare, and send to debugging spew
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unsigned long got_time;
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radio.read( &got_time, sizeof(unsigned long) );
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// Spew it
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printf("Got response %lu, round-trip delay: %lu\r\n",got_time,millis()-got_time);
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}
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toggleLED();
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// Try again 1s later
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delay(1000);
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}
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//
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// Pong back role. Receive each packet, dump it out, and send it back
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//
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if ( role == role_pong_back )
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{
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// if there is data ready
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if ( radio.available() )
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{
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// Dump the payloads until we've gotten everything
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unsigned long got_time;
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bool done = false;
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while (!done)
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{
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// Fetch the payload, and see if this was the last one.
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done = radio.read( &got_time, sizeof(unsigned long) );
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// Spew it
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printf("Got payload %lu...",got_time);
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// Delay just a little bit to let the other unit
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// make the transition to receiver
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delay(20);
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}
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// First, stop listening so we can talk
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radio.stopListening();
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// Send the final one back.
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radio.write( &got_time, sizeof(unsigned long) );
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printf("Sent response.\r\n");
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// Now, resume listening so we catch the next packets.
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radio.startListening();
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}
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}
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}
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// vim:cin:ai:sts=2 sw=2 ft=cpp
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