teststrecke-game/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
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config/name="One-Button Racing"
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run/main_scene="res://scenes/menu.tscn"
config/features=PackedStringArray("4.3", "Forward Plus")
config/icon="res://icon.svg"
[autoload]
Gamestate="*res://scripts/gamestate.gd"
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ConfigFileHandler="*res://scripts/configFileHandler.gd"
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HighscoreHandler="*res://scripts/highscoreHandler.gd"
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[display]
window/stretch/mode="canvas_items"
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[layer_names]
2d_physics/layer_1="walls"
2d_physics/layer_2="walldetection"
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2d_physics/layer_3="Marking"
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2d_physics/layer_4="roadguide"
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[rendering]
textures/canvas_textures/default_texture_repeat=1
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textures/vram_compression/import_etc2_astc=true